Gravitle
2D soft body engine built with Rust for the web.
Try it
Learn more
- Euler's method
- Verlet integration
- Drag equation
- Hooke's law
- Dynamic-Static Circle Collision Response
- Collision Detection Between Circles or Spheres
Get started
Build the engine
wasm-pack build;
Run the examples
cd frontend;
npm start;
Deploy to GitHub
./deploy.sh;