…p that gets inserted all at once rather than via many DOM insertions. A new VmlShape abstraction handles switching to incremental DOM updates after the shapes have initially been created. This improves initial rendering performance, and also allows use of the o:opacity2 attribute which can only be set via markup. Updated box-shadow rendering to use o:opacity2: it now supports rgba with blur and no longer has to create quadrant shapes for large blurs. Also unified updateProps and updateSize since they are almost always the same; updateProps no longer forces a destroy so we can reuse shapes more intelligently.
…ull from the local build dir.
…s, to fake the effect of multiple border colors.
… and prevent inset shadows from being rendered at all until they are properly implemented. Closes #5.