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Fix Enemy spawning #2

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Lol3rrr opened this issue Apr 28, 2020 · 1 comment
Closed

Fix Enemy spawning #2

Lol3rrr opened this issue Apr 28, 2020 · 1 comment
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bug Something isn't working enhancement New feature or request

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@Lol3rrr
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Lol3rrr commented Apr 28, 2020

Problem

Sometimes while playing the game, it happens that the cactus and the bird, spawn so close to each other, that it's impossible to avoid both of them and there is no way around just loosing the game in that case.

Solution

The spawning algorithm should take the position of the other enemys into account and adjust the spawning accordingly, to allow the user to avoid them while not making everything too easy by simply spawning them too far apart.

@Lol3rrr Lol3rrr added bug Something isn't working enhancement New feature or request labels Apr 28, 2020
@Lol3rrr
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Lol3rrr commented Apr 30, 2020

This has been implemented in the latest commit to the Dev branch

@Lol3rrr Lol3rrr closed this as completed Apr 30, 2020
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