From 2fe4135f301cf968116cc2bbf6d03595731117e6 Mon Sep 17 00:00:00 2001 From: louis-langholtz Date: Sun, 28 May 2017 17:46:44 -0600 Subject: [PATCH] Updates the Changes.md info to add the new support for dynamic chains and edges and notice about the support for colliding of all shapes now. --- Changes.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Changes.md b/Changes.md index 86a62d8d2..250b0ef1c 100644 --- a/Changes.md +++ b/Changes.md @@ -8,6 +8,10 @@ Here's a run-down of some of the changes runtime-time parameters. - Preprocessor defines, except those used for include guards, have been replaced with C++ solutions or removed from the API. +- All shapes can be used with dynamic bodies now (support for point selection + and associated mass data information has been added for chain and edge shapes). +- All shapes can collide with any other shape now (chains can collide with other + chains or edges or any other kind of shape). - All shapes support vertex-radius based corner rounding now. This enables [*capsule shapes* and other visibly rounded shapes](https://github.com/louis-langholtz/Box2D/blob/dev/Documentation/images/RoundedCornerShapes.png). - [Rounded and modified corner collisions](https://github.com/louis-langholtz/Box2D/blob/dev/Documentation/CollisionHandlng.md).