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CONTRIBUTING.md

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Contributing to PlayRho

👍🎉 First off, thank you for considering contributing to the PlayRho project! 🎉👍

There are just some guidelines and rules that you need to follow. These are explained in this document.

How Can I Contribute?

You can contribute by using the Issues interface and by possibly additionally using the Pull requests interface...

Reporting Bugs or Suggesting Enhancement Via the Issues Interface

The Issues interface is a place to begin with contributing. Use it for reporting bugs or suggesting enhancements via the following steps:

  1. Check the existing issues to see if an issue has already been filed for what you want.
  2. If there's an existing issue that's been filed for what you want, consider adding your reaction to it and/or adding a comment to it especially if you have something helpful you can add to it.
  3. If there's not already an existing issue for what you want, consider opening a new issue.

Submitting File Changes Using the Pull Requests Interface

The Pull requests interface is the interface to use after you've started a contribution using the Issues interface, and you want to additionally contribute by offering file changes.

While this may be the most helpful way to contribute, it's also more cumbersome on prospective contributors as it has more formal requirements.

For starters...

  • Pull requests will not be accepted for files that are licensed under any other license than the zlib License. This project is licensed under the zlib License and at least for simplicity sake, I'd like to keep it all that way.

  • Pull requests will not be accepted from users who have not first agreed to the PlayRho Project's Contributor License Agreement.

Steps to follow for making pull requests:

  1. Make sure that there's an open issue describing the bug or feature you're intending to fix - creating a new issue for this if needed. Even if you think the change is relatively minor, it's helpful to know what people are working on. Mention in the initial issue that you are planning to work on that bug or feature so that it can be assigned to you.

  2. Follow the normal process of forking the project, and setup a new branch to work in. It's important that each group of changes be done in separate branches in order to ensure that a pull request only includes the commits related to that bug or feature.

  3. When changing files, as a general rule of thumb, continue using the same style and format that the file is already using. For new C++ files, use clang-format and/or the project's .clang-format file. For more specific guidelines, see the Style Guides section of this document.

  4. Do your best to have well-formed commit messages for each change. This provides consistency throughout the project, and ensures that commit messages are able to be formatted properly by various git tools.

  5. Finally, push the commits to your fork and submit a pull request.

Contributor License Agreement

CLA assistant

Contributions must be accompanied by a Contributor License Agreement. This is not a copyright assignment, it simply gives permission to use and redistribute your contributions as part of the project. Whether you are an individual writing original source code that you're sure you own the intellectual property, or you work for a company that wants to allow you to contribute your work, you'll need to sign the CLA.

You generally only need to agree to the CLA once (unless it changes), so if you've already submitted one (even if it was for a different project), you probably don't need to do it again.

Style Guides

Git Commit Messages

  • Use the present tense ("Add feature" not "Added feature").
  • Prefer the imperative mood ("Move cursor to..." not "Moves cursor to...").
  • Limit the first line to 72 characters or less.
  • Reference issues and pull requests liberally after the first line.
  • When only changing documentation, include [ci skip] in the commit description.
  • Consider starting the commit message with an applicable emoji:
    • 🎨 :art: when improving the format/structure of the code.
    • 🐎 :racehorse: when improving performance.
    • 🚱 :non-potable_water: when plugging memory leaks.
    • 📝 :memo: when writing docs.
    • 🐧 :penguin: when fixing something on Linux.
    • 🍎 :apple: when fixing something on macOS.
    • 🏁 :checkered_flag: when fixing something on Windows.
    • 🐛 :bug: when fixing a bug.
    • 🔥 :fire: when removing code or files.
    • 💚 :green_heart: when fixing the CI build.
    • :white_check_mark: when adding tests.
    • 🔒 :lock: when dealing with security.
    • ⬆️ :arrow_up: when upgrading dependencies.
    • ⬇️ :arrow_down: when downgrading dependencies.
    • 👕 :shirt: when removing linter warnings.

C++ Coding Style Guide

Generally speaking, follow the style of the existing code. More specifically though, see the Style Guide.