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Updated README. Added pause at beginning of sketch. Added Mini-Zork.
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|-Arduino Z-code Interpreter Program|
|+Arduino Z-code Interpreter Program|
|+This version of the Z-code interpreter is derived from Jzip created by John Holder.|
|+More information about Jzip, including the source code can by found here:|
|+SDFAT library http://code.google.com/p/sdfatlib/|
|+Formatted SD card|
|+I am using the SD card interface on the Arduino Ethernet Shield, but you should be able to use any Arduino compatible SD card interface.|
|+Getting Started Steps:|
|+1. Copy a Z-Machine game file to the SD card and name it "GAME.DAT".|
|+2. Compile and upload the sketch to the Arduino.|
|+3. Open the Arduino Serial Monitor, set the baud rate to 9600 and the line ending to Newline.|
|+4. The sketch will pause waiting for the return key.|
|+5. After hitting the return key, within a few seconds you should see the welcome screen in the serial monitor.|
|+6. You can begin typing commands in the top portion of the serial monitor, next to the Send button.|
|+I have include a copy Mini-Zork I downloaded from here:|
|+Game files can be found several places on the internet, a good source for games is The Interactive Fiction Archive:|
|+Zork I, II, and III can be downloaded here:|
|+Due to the limits of RAM and FLASH, I removed most of the screen handling capability.|
|+I removed the game save and restore capability. I will continue to see if I can add some basic game save/restore capability.|