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//-----------------------------LICENSE NOTICE------------------------------------
// This file is part of CPCtelera: An Amstrad CPC Game Engine
// Copyright (C) 2015 ronaldo / Fremos / Cheesetea / ByteRealms (@FranGallegoBR)
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <>.
#include <cpctelera.h>
// Offset from the start of a character row to the next in video memory
#define ROW_OFFSET 0x50
// Interrupt Handler
// This code will be called each time an interrupt occurs.
// To let us see when do this happen visually, this code changes the color
// of the border each time it is called.
void myInterruptHandler() {
static u8 i; // Static variable to be preserved from call to call
// Set the color of the border differently for each interrupt
// Count one more interrupt. There are 6 interrupts in total (0-5)
if (++i > 5) i=0;
// Print some messages on the screen about this example
void printMessages() {
u8* pvm = CPCT_VMEM_START;
cpct_drawStringM1_f("Interrupt Handler Example", pvm, 0, 3);
pvm += 3 * ROW_OFFSET;
cpct_drawStringM1_f("This example is running a void loop, but", pvm, 1, 0);
pvm += ROW_OFFSET;
cpct_drawStringM1_f("border color is changed 6 times each", pvm, 1, 0);
pvm += ROW_OFFSET;
cpct_drawStringM1_f("frame. This change is done by the inte-", pvm, 1, 0);
pvm += ROW_OFFSET;
cpct_drawStringM1_f("rrupt handler. As z80 produces 300 inte-", pvm, 1, 0);
pvm += ROW_OFFSET;
cpct_drawStringM1_f("rrupts per second, you have 6 per frame.", pvm, 1, 0);
// Code starts here
void main(void) {
// We disable firmware and then set the function myInterruptHandler to be
// called on each interrupt. Disabling firmware is not actually necessary if it
// is not going to be reenabled.
cpct_setInterruptHandler( myInterruptHandler );
// Print some messages about this example
// Loop forever. This code does nothing. However, interrupts happen and they
// automatically call myInterruptHandler, which changes border color.
while (1);
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