@@ -49,6 +49,140 @@ FlagDesc flagdesc_mapgen[] = {
4949// /////////////////////////////////////////////////////////////////////////////
5050
5151
52+ Ore *createOre (OreType type) {
53+ switch (type) {
54+ case ORE_SCATTER:
55+ return new OreScatter;
56+ case ORE_SHEET:
57+ return new OreSheet;
58+ // case ORE_CLAYLIKE: //TODO: implement this!
59+ // return new OreClaylike;
60+ default :
61+ return NULL ;
62+ }
63+ }
64+
65+
66+ void Ore::resolveNodeNames (INodeDefManager *ndef) {
67+ if (ore == CONTENT_IGNORE) {
68+ ore = ndef->getId (ore_name);
69+ if (ore == CONTENT_IGNORE) {
70+ errorstream << " Ore::resolveNodeNames: ore node '"
71+ << ore_name << " ' not defined" ;
72+ ore = CONTENT_AIR;
73+ wherein = CONTENT_AIR;
74+ }
75+ }
76+
77+ if (wherein == CONTENT_IGNORE) {
78+ wherein = ndef->getId (wherein_name);
79+ if (wherein == CONTENT_IGNORE) {
80+ errorstream << " Ore::resolveNodeNames: wherein node '"
81+ << wherein_name << " ' not defined" ;
82+ ore = CONTENT_AIR;
83+ wherein = CONTENT_AIR;
84+ }
85+ }
86+ }
87+
88+
89+ void OreScatter::generate (Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
90+ if (nmin.Y > height_max || nmax.Y < height_min)
91+ return ;
92+
93+ resolveNodeNames (mg->ndef );
94+
95+ MapNode n_ore (ore);
96+ ManualMapVoxelManipulator *vm = mg->vm ;
97+ PseudoRandom pr (blockseed);
98+
99+ int ymin = MYMAX (nmin.Y , height_min);
100+ int ymax = MYMIN (nmax.Y , height_max);
101+ if (clust_size >= ymax - ymin + 1 )
102+ return ;
103+
104+ int volume = (nmax.X - nmin.X + 1 ) *
105+ (nmax.Y - nmin.Y + 1 ) *
106+ (nmax.Z - nmin.Z + 1 );
107+ int csize = clust_size;
108+ int orechance = (csize * csize * csize) / clust_num_ores;
109+ int nclusters = volume / clust_scarcity;
110+
111+ for (int i = 0 ; i != nclusters; i++) {
112+ int x0 = pr.range (nmin.X , nmax.X - csize + 1 );
113+ int y0 = pr.range (ymin, ymax - csize + 1 );
114+ int z0 = pr.range (nmin.Z , nmax.Z - csize + 1 );
115+
116+ if (np && (NoisePerlin3D (np, x0, y0, z0, mg->seed ) < nthresh))
117+ continue ;
118+
119+ for (int z1 = 0 ; z1 != csize; z1++)
120+ for (int y1 = 0 ; y1 != csize; y1++)
121+ for (int x1 = 0 ; x1 != csize; x1++) {
122+ if (pr.range (1 , orechance) != 1 )
123+ continue ;
124+
125+ u32 i = vm->m_area .index (x0 + x1, y0 + y1, z0 + z1);
126+ if (vm->m_data [i].getContent () == wherein)
127+ vm->m_data [i] = n_ore;
128+ }
129+ }
130+ }
131+
132+
133+ void OreSheet::generate (Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
134+ if (nmin.Y > height_max || nmax.Y < height_min)
135+ return ;
136+
137+ resolveNodeNames (mg->ndef );
138+
139+ MapNode n_ore (ore);
140+ ManualMapVoxelManipulator *vm = mg->vm ;
141+ PseudoRandom pr (blockseed + 4234 );
142+
143+ int ymin = MYMAX (nmin.Y , height_min);
144+ int ymax = MYMIN (nmax.Y , height_max);
145+
146+ int x0 = nmin.X ;
147+ int z0 = nmin.Z ;
148+
149+ int x1 = nmax.X ;
150+ int z1 = nmax.Z ;
151+
152+ int max_height = clust_size;
153+
154+ int y_start = pr.range (ymin, ymax - max_height);
155+
156+ if (!noise) {
157+ int sx = nmax.X - nmin.X + 1 ;
158+ int sz = nmax.Z - nmin.Z + 1 ;
159+ noise = new Noise (np, 0 , sx, sz);
160+ }
161+ noise->seed = mg->seed + y_start;
162+ noise->perlinMap2D (x0, z0);
163+
164+ int index = 0 ;
165+ for (int z = z0; z != z1; z++)
166+ for (int x = x0; x != x1; x++) {
167+
168+ if (noise->result [index++] < nthresh)
169+ continue ;
170+
171+ int height = max_height * (1 . / pr.range (1 , 3 ));
172+ int y0 = y_start + pr.range (1 , 3 ) - 1 ;
173+ int y1 = y0 + height;
174+ for (int y = y0; y != y1; y++) {
175+ u32 i = vm->m_area .index (x, y, z);
176+ if (!vm->m_area .contains (i))
177+ continue ;
178+
179+ if (vm->m_data [i].getContent () == wherein)
180+ vm->m_data [i] = n_ore;
181+ }
182+ }
183+ }
184+
185+
52186void Mapgen::updateLiquid (UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax) {
53187 bool isliquid, wasliquid;
54188 v3s16 em = vm->m_area .getExtent ();
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