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updatepo.shsfan5
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Update minetest.conf.example and dummy translation file
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minetest.conf.example

Lines changed: 87 additions & 42 deletions
Original file line numberDiff line numberDiff line change
@@ -30,7 +30,7 @@
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# type: bool
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# pitch_move = false
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33-
# Fast movement (via the "special" key).
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# Fast movement (via the "Aux1" key).
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# This requires the "fast" privilege on the server.
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# type: bool
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# fast_move = false
@@ -61,7 +61,7 @@
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# type: float
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# mouse_sensitivity = 0.2
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# If enabled, "special" key instead of "sneak" key is used for climbing down and
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# If enabled, "Aux1" key instead of "Sneak" key is used for climbing down and
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# descending.
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# type: bool
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# aux1_descends = false
@@ -70,7 +70,7 @@
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# type: bool
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# doubletap_jump = false
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# If disabled, "special" key is used to fly fast if both fly and fast mode are
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# If disabled, "Aux1" key is used to fly fast if both fly and fast mode are
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# enabled.
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# type: bool
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# always_fly_fast = true
@@ -107,10 +107,10 @@
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# type: bool
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# fixed_virtual_joystick = false
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# (Android) Use virtual joystick to trigger "aux" button.
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# If enabled, virtual joystick will also tap "aux" button when out of main circle.
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# (Android) Use virtual joystick to trigger "Aux1" button.
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# If enabled, virtual joystick will also tap "Aux1" button when out of main circle.
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# type: bool
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# virtual_joystick_triggers_aux = false
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# virtual_joystick_triggers_aux1 = false
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# Enable joysticks
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# type: bool
@@ -188,7 +188,7 @@
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# Key for moving fast in fast mode.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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# type: key
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# keymap_special1 = KEY_KEY_E
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# keymap_aux1 = KEY_KEY_E
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# Key for opening the chat window.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
@@ -570,19 +570,18 @@
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# trilinear_filter = false
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# Filtered textures can blend RGB values with fully-transparent neighbors,
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# which PNG optimizers usually discard, sometimes resulting in a dark or
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# light edge to transparent textures. Apply this filter to clean that up
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# at texture load time.
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# which PNG optimizers usually discard, often resulting in dark or
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# light edges to transparent textures. Apply a filter to clean that up
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# at texture load time. This is automatically enabled if mipmapping is enabled.
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# type: bool
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# texture_clean_transparent = false
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# When using bilinear/trilinear/anisotropic filters, low-resolution textures
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# can be blurred, so automatically upscale them with nearest-neighbor
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# interpolation to preserve crisp pixels. This sets the minimum texture size
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# for the upscaled textures; higher values look sharper, but require more
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# memory. Powers of 2 are recommended. Setting this higher than 1 may not
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# have a visible effect unless bilinear/trilinear/anisotropic filtering is
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# enabled.
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# memory. Powers of 2 are recommended. This setting is ONLY applies if
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# bilinear/trilinear/anisotropic filtering is enabled.
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# This is also used as the base node texture size for world-aligned
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# texture autoscaling.
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# type: int
@@ -662,6 +661,68 @@
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# type: bool
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# enable_waving_plants = false
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#### Dynamic shadows
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# Set to true to enable Shadow Mapping.
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# Requires shaders to be enabled.
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# type: bool
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# enable_dynamic_shadows = false
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# Set the shadow strength.
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# Lower value means lighter shadows, higher value means darker shadows.
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# type: float min: 0.05 max: 1
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# shadow_strength = 0.2
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# Maximum distance to render shadows.
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# type: float min: 10 max: 1000
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# shadow_map_max_distance = 120.0
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# Texture size to render the shadow map on.
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# This must be a power of two.
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# Bigger numbers create better shadowsbut it is also more expensive.
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# type: int min: 128 max: 8192
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# shadow_map_texture_size = 1024
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# Sets shadow texture quality to 32 bits.
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# On false, 16 bits texture will be used.
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# This can cause much more artifacts in the shadow.
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# type: bool
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# shadow_map_texture_32bit = true
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# Enable poisson disk filtering.
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# On true uses poisson disk to make "soft shadows". Otherwise uses PCF filtering.
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# type: bool
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# shadow_poisson_filter = true
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# Define shadow filtering quality
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# This simulates the soft shadows effect by applying a PCF or poisson disk
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# but also uses more resources.
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# type: enum values: 0, 1, 2
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# shadow_filters = 1
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# Enable colored shadows.
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# On true translucent nodes cast colored shadows. This is expensive.
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# type: bool
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# shadow_map_color = false
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# Set the shadow update time.
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# Lower value means shadows and map updates faster, but it consume more resources.
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# Minimun value 0.001 seconds max value 0.2 seconds
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# type: float min: 0.001 max: 0.2
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# shadow_update_time = 0.2
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# Set the soft shadow radius size.
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# Lower values mean sharper shadows bigger values softer.
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# Minimun value 1.0 and max value 10.0
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# type: float min: 1 max: 10
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# shadow_soft_radius = 1.0
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720+
# Set the tilt of Sun/Moon orbit in degrees
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# Value of 0 means no tilt / vertical orbit.
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# Minimun value 0.0 and max value 60.0
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# type: float min: 0 max: 60
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# shadow_sky_body_orbit_tilt = 0.0
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665726
### Advanced
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# Arm inertia, gives a more realistic movement of
@@ -694,11 +755,11 @@
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# type: float min: 0 max: 0.25
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# near_plane = 0.1
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# Width component of the initial window size.
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# Width component of the initial window size. Ignored in fullscreen mode.
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# type: int min: 1
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# screen_w = 1024
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701-
# Height component of the initial window size.
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# Height component of the initial window size. Ignored in fullscreen mode.
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# type: int min: 1
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# screen_h = 600
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@@ -710,10 +771,6 @@
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# type: bool
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# fullscreen = false
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# Bits per pixel (aka color depth) in fullscreen mode.
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# type: int
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# fullscreen_bpp = 24
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# Vertical screen synchronization.
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# type: bool
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# vsync = false
@@ -1011,7 +1068,7 @@
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# font_path_italic = fonts/Arimo-Italic.ttf
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# type: filepath
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# font_path_bolditalic = fonts/Arimo-BoldItalic.ttf
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# font_path_bold_italic = fonts/Arimo-BoldItalic.ttf
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# Font size of the monospace font in point (pt).
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# type: int min: 1
@@ -1031,19 +1088,7 @@
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# mono_font_path_italic = fonts/Cousine-Italic.ttf
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# type: filepath
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# mono_font_path_bolditalic = fonts/Cousine-BoldItalic.ttf
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1036-
# Font size of the fallback font in point (pt).
1037-
# type: int min: 1
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# fallback_font_size = 15
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1040-
# Shadow offset (in pixels) of the fallback font. If 0, then shadow will not be drawn.
1041-
# type: int
1042-
# fallback_font_shadow = 1
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1044-
# Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255.
1045-
# type: int min: 0 max: 255
1046-
# fallback_font_shadow_alpha = 128
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# mono_font_path_bold_italic = fonts/Cousine-BoldItalic.ttf
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# Path of the fallback font.
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# If “freetype” setting is enabled: Must be a TrueType font.
@@ -1364,6 +1409,11 @@
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# type: string
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# chat_message_format = <@name> @message
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# If the execution of a chat command takes longer than this specified time in
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# seconds, add the time information to the chat command message
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# type: float
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# chatcommand_msg_time_threshold = 0.1
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# A message to be displayed to all clients when the server shuts down.
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# type: string
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# kick_msg_shutdown = Server shutting down.
@@ -1682,7 +1732,7 @@
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# Set the language. Leave empty to use the system language.
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# A restart is required after changing this.
1685-
# type: enum values: , ar, ca, cs, da, de, dv, el, en, eo, es, et, eu, fil, fr, hu, id, it, ja, ja_KS, jbo, kk, kn, lo, lt, ms, my, nb, nl, nn, pl, pt, pt_BR, ro, ru, sl, sr_Cyrl, sv, sw, th, tr, uk, vi
1735+
# type: enum values: , be, bg, ca, cs, da, de, el, en, eo, es, et, eu, fi, fr, gd, gl, hu, id, it, ja, jbo, kk, ko, lt, lv, ms, nb, nl, nn, pl, pt, pt_BR, ro, ru, sk, sl, sr_Cyrl, sr_Latn, sv, sw, tr, uk, vi, zh_CN, zh_TW
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# language =
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# Level of logging to be written to debug.txt:
@@ -1714,10 +1764,9 @@
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## Advanced
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1717-
# Default timeout for cURL, stated in milliseconds.
1718-
# Only has an effect if compiled with cURL.
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# Maximum time an interactive request (e.g. server list fetch) may take, stated in milliseconds.
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# type: int
1720-
# curl_timeout = 5000
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# curl_timeout = 20000
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# Limits number of parallel HTTP requests. Affects:
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# - Media fetch if server uses remote_media setting.
@@ -1727,14 +1776,10 @@
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# type: int
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# curl_parallel_limit = 8
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1730-
# Maximum time in ms a file download (e.g. a mod download) may take.
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# Maximum time a file download (e.g. a mod download) may take, stated in milliseconds.
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# type: int
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# curl_file_download_timeout = 300000
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1734-
# Makes DirectX work with LuaJIT. Disable if it causes troubles.
1735-
# type: bool
1736-
# high_precision_fpu = true
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# Replaces the default main menu with a custom one.
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# type: string
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# main_menu_script =

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