In your iOS apps, use this to get a picker (wheel) instead of a keyboard when the user taps an TextField.
Note that currently this only works properly if you do use ARC.
Usage should be pretty straightforward, but here are step-by-step instructions.
First, drop the two files (PickerInputView.h and PickerInputView.m) into
your project.
Add a TextField to your view and give it a Tag number, for example 100.
In your ViewController's header file, import the header:
#import "PickerInputView.h"and declare two methods which will be called when the user quits selecting by clicking on the "Done" button:
- (void)locationSelected:(NSString*) location;The implementation (.m) file of your ViewController is where the action
happens. First of all, you need to declare a variable which holds the picker
object, like so:
@interface ViewController () {
// A "private" instance of the picker which is used as input for the TextField.
PickerInputView* _ivLocation;
}
@endIn the viewDidLoad method of your ViewController, you'll need to create the
picker input view object, fill it with data and associate it to the text input.
// The different choices the user can pick from.
// In a real app, this data probably comes from some backend.
NSArray *locations = [[NSArray alloc] initWithObjects:@"At home", @"At university", @"In the hackerspace", @"At work", @"In the spaceship", nil];
// Creates the picker input view using the above data and sets
// the callback to be this object's "locationSelected" method.
// It will get the item the user selected as an argument.
self->_ivLocation = [[PickerInputView alloc] initWithData:locations
andDoneTarget:self
andAction:@selector(locationSelected:)];
// This associates the picker input view with the actual text field
// of which it should replace the default virtual keyboard input method.
self->_ivLocation.parent = (UITextField*)[self.view viewWithTag:100];And that's it. You can now implement the callback function and do something interesting with the user's selection in there:
- (void)locationSelected:(NSString*) location
{
// Using this information, go ahead on your quest of world domination!
NSLog(@"The user prefers to eat %@", location);
}It is also possible to include a Cancel button in the picker. This is done by
sending the initWithData:andDoneTarget:andAction:andCancel: message and thus
registering an additional callback for the cancel button, as follows:
// Aaaand the same story for dishes, but here we allow the user to cancel.
NSArray *dishes = [[NSArray alloc] initWithObjects:@"Spaghetti", @"Pizza", @"Tom Kha Gai", @"Salad", nil];
self->_ivDish = [[PickerInputView alloc] initWithData:dishes
andDoneTarget:self
andAction:@selector(dishSelected:)
andCancel:@selector(dishCancelled)];
self->_ivDish.parent = (UITextField*)[self.view viewWithTag:200];Note that this cancellation callback doesn't take any arguments (and thus there is no colon at the end of the name!):
- (void)dishSelected:(NSString*) dish
{
NSLog(@"The user chose to eat a %@", dish);
}
- (void)dishCancelled
{
NSLog(@"The user cancelled the dish selection.");
}Copyright (C) 2013 Lucas Beyer
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