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examples minor Dec 20, 2015
src minor Dec 20, 2015
.gitignore Fixed .gitignore Dec 17, 2015
Cargo.lock Fixed incorrect macro case Dec 17, 2015
Cargo.toml added convenience static variables for each existing entity type id Dec 17, 2015
LICENSE Initial commit Dec 15, 2015 Initial commit Dec 15, 2015


This crate provides an interface to the Corange game engine, written in Pure C, SDL and OpenGL by Daniel Holden.

Features include: deferred rendering, UI rendering, text rendering, multiple lights, post-processing effects, SSAO, shadow mapping, color correction, skeletal animation, inverse kinematics, collision detection, OpenCL support, asset management, entity management, terrain, file loaders including .dds, .wav, .bmp, .obj, .smd, 3D math.

corange-rs = { git = "" }