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Rust bindings for LibOVR (Oculus Rift SDK)

Current Target: SDK 1.3

Current Limitations

  • Requires the 64-bit rust msvc-nightly compiler
  • Requires MSVC2015 to link LibOVR.lib
  • Static linked
  • OpenGL helpers only

Low-Level Access

  • The raw foreign function interface is available through libovr::ffi

Roadmap

  • Bind remaining API
  • Cross platform support
    • Win32
  • DirectX API support
  • Docs
  • Expanded example

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Rust bindings for LibOVR (Oculus Rift SDK)

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