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lucky-sideburn committed Mar 31, 2019
1 parent 85178fb commit 0f232e1
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5 changes: 0 additions & 5 deletions .KubeInv.conf

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26 changes: 26 additions & 0 deletions README.md
@@ -1,5 +1,31 @@
# KubeInvaders
### Chaos Engineering Tool for Kubernetes and Openshift

KubeInvaders is a game and it has been written with Defold (https://www.defold.com/).

Through KubeInvaders you can stress your Openshift cluster in a fun way and check how it is resilient.

### How KubeInvaders Works

![Alt Text](https://github.com/lucky-sideburn/KubeInvaders/blob/master/kubeinvaders.gif)

### How Configure KubeInvaders

.KubeInv.conf looks like this:

````
cat ./.KubeInv.conf
token fh9349hr943r943fsdoffhosfos
endpoint https://ocmaster39:8443
namespace foobar
```
Where should be .KubeInv.conf ?
Start the game and it will say to you where
![Alt Text](https://github.com/lucky-sideburn/KubeInvaders/blob/master/conf.png)
2 changes: 1 addition & 1 deletion assets/bullet.atlas
@@ -1,5 +1,5 @@
images {
image: "/assets/bullet.png"
image: "/assets/bulletkube.png"
}
margin: 0
extrude_borders: 0
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2 changes: 1 addition & 1 deletion game.project
Expand Up @@ -3,7 +3,7 @@ main_collection = /main/main.collectionc

[project]
title = KubeInvaders
version = 0.2
version = 0.3

[display]
variable_dt = 1
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2 changes: 1 addition & 1 deletion main/bullet.go
Expand Up @@ -17,7 +17,7 @@ embedded_components {
id: "sprite"
type: "sprite"
data: "tile_set: \"/assets/bullet.atlas\"\n"
"default_animation: \"bullet\"\n"
"default_animation: \"bulletkube\"\n"
"material: \"/builtins/materials/sprite.material\"\n"
"blend_mode: BLEND_MODE_ALPHA\n"
""
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2 changes: 1 addition & 1 deletion main/main.collection
Expand Up @@ -237,7 +237,7 @@ embedded_instances {
" id: \"sprite\"\n"
" type: \"sprite\"\n"
" data: \"tile_set: \\\"/assets/bullet.atlas\\\"\\n"
"default_animation: \\\"bullet\\\"\\n"
"default_animation: \\\"bulletkube\\\"\\n"
"material: \\\"/builtins/materials/sprite.material\\\"\\n"
"blend_mode: BLEND_MODE_ALPHA\\n"
"\"\n"
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