diff --git a/.KubeInv.conf b/.KubeInv.conf deleted file mode 100644 index a5991c58e..000000000 --- a/.KubeInv.conf +++ /dev/null @@ -1,5 +0,0 @@ -token eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJrdWJlcm5ldGVzL3NlcnZpY2VhY2NvdW50Iiwia3ViZXJuZXRlcy5pby9zZXJ2aWNlYWNjb3VudC9uYW1lc3BhY2UiOiJmb29iYXIiLCJrdWJlcm5ldGVzLmlvL3NlcnZpY2VhY2NvdW50L3NlY3JldC5uYW1lIjoiYm90LXRva2VuLTY3cHBqIiwia3ViZXJuZXRlcy5pby9zZXJ2aWNlYWNjb3VudC9zZXJ2aWNlLWFjY291bnQubmFtZSI6ImJvdCIsImt1YmVybmV0ZXMuaW8vc2VydmljZWFjY291bnQvc2VydmljZS1hY2NvdW50LnVpZCI6IjRmZTZkOWUwLWRlNjEtMTFlOC1hOTIzLTIyM2Q5NTVhNzBlOSIsInN1YiI6InN5c3RlbTpzZXJ2aWNlYWNjb3VudDpmb29iYXI6Ym90In0.ksXQC13mcYqkdPafZ-NK8RcbzTMCufB-83NekeKYW57b9fMCEvbs41no0cbOoeq2Y6J7TnHiDxOIJnIlgP60ceNYB9D3JbgOGTpvyEtNeb3VdKZV7GQUo_MpjwYH0rWD_WbflNM6wT2X34D9T7kwNVYAAN0ccQxGk9qbEswaHerfYMGY9pI4WY3wCtX3UMlI9JyS8CQt3K9aKTyzuvcjURLckpvnluBahrq90WSJBePxUs2Nm5BkmkHjlkOhoitXzfVZ8SuwgszHTThB3PVaPlV7GqS9WaIJcQZDktq1kX_vTR1sj-sok60qmRS-ngUsIVGVatIQlHwk7OJua3l_9A - -endpoint https://ocmaster39:8443 - -namespace foobar diff --git a/README.md b/README.md index 4298d1ba8..0db12913c 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,31 @@ # KubeInvaders ### Chaos Engineering Tool for Kubernetes and Openshift +KubeInvaders is a game and it has been written with Defold (https://www.defold.com/). + +Through KubeInvaders you can stress your Openshift cluster in a fun way and check how it is resilient. + +### How KubeInvaders Works + ![Alt Text](https://github.com/lucky-sideburn/KubeInvaders/blob/master/kubeinvaders.gif) +### How Configure KubeInvaders + +.KubeInv.conf looks like this: + +```` +cat ./.KubeInv.conf + +token fh9349hr943r943fsdoffhosfos + +endpoint https://ocmaster39:8443 + +namespace foobar +``` + +Where should be .KubeInv.conf ? + +Start the game and it will say to you where + +![Alt Text](https://github.com/lucky-sideburn/KubeInvaders/blob/master/conf.png) + diff --git a/assets/bullet.atlas b/assets/bullet.atlas index e9bc0a4b9..2f67081e7 100644 --- a/assets/bullet.atlas +++ b/assets/bullet.atlas @@ -1,5 +1,5 @@ images { - image: "/assets/bullet.png" + image: "/assets/bulletkube.png" } margin: 0 extrude_borders: 0 diff --git a/assets/bullet.png b/assets/bulletkube.png similarity index 100% rename from assets/bullet.png rename to assets/bulletkube.png diff --git a/conf.png b/conf.png new file mode 100644 index 000000000..67f379e8c Binary files /dev/null and b/conf.png differ diff --git a/game.project b/game.project index d2719cbbd..173b9c05e 100644 --- a/game.project +++ b/game.project @@ -3,7 +3,7 @@ main_collection = /main/main.collectionc [project] title = KubeInvaders -version = 0.2 +version = 0.3 [display] variable_dt = 1 diff --git a/kubeinvaders.gif b/kubeinvaders.gif index 7ba98308e..cd9b15f94 100644 Binary files a/kubeinvaders.gif and b/kubeinvaders.gif differ diff --git a/main/bullet.go b/main/bullet.go index a09390a97..e73038731 100644 --- a/main/bullet.go +++ b/main/bullet.go @@ -17,7 +17,7 @@ embedded_components { id: "sprite" type: "sprite" data: "tile_set: \"/assets/bullet.atlas\"\n" - "default_animation: \"bullet\"\n" + "default_animation: \"bulletkube\"\n" "material: \"/builtins/materials/sprite.material\"\n" "blend_mode: BLEND_MODE_ALPHA\n" "" diff --git a/main/main.collection b/main/main.collection index bf1240206..79b771c1b 100644 --- a/main/main.collection +++ b/main/main.collection @@ -237,7 +237,7 @@ embedded_instances { " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"tile_set: \\\"/assets/bullet.atlas\\\"\\n" - "default_animation: \\\"bullet\\\"\\n" + "default_animation: \\\"bulletkube\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "\"\n" diff --git a/x86_64-darwin.tar.gz b/x86_64-darwin.tar.gz new file mode 100644 index 000000000..591b9dd10 Binary files /dev/null and b/x86_64-darwin.tar.gz differ diff --git a/x86_64-linux.tar.gz b/x86_64-linux.tar.gz new file mode 100644 index 000000000..8e141e5df Binary files /dev/null and b/x86_64-linux.tar.gz differ