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Allow customizing manifest retry timeout #717
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paulcsmith
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Jun 18, 2019
Closes #717 Note the ENV vars must be available at compile time. This means setting them in a .env file will not work. Instead add them to your command in Procfile.dev. web: ASSET_HELPER_TIMEOUT_IN_SECONDS=15 lucky watch
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paulcsmith
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Jun 18, 2019
Closes #717 It also only looked for a manifest but not a particular file. The problem with that is that you may have an old manifest that is in the process of being updated. That means Lucky incorrectly thinks the asset doesn't exist, when in reality the asset compilation process just hasn't finished and therefore hasn't updated the manifest. Instead we look for particular assets. So even if the manifest exists it will retry until the new asset is there or it times out --- Note the ENV vars must be available at compile time. This means setting them in a .env file will not work. Instead add them to your command in Procfile.dev. web: ASSET_HELPER_TIMEOUT_IN_SECONDS=15 lucky watch
paulcsmith
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Jun 18, 2019
Closes #717 It also only looked for a manifest but not a particular file. The problem with that is that you may have an old manifest that is in the process of being updated. That means Lucky incorrectly thinks the asset doesn't exist, when in reality the asset compilation process just hasn't finished and therefore hasn't updated the manifest. Instead we look for particular assets. So even if the manifest exists it will retry until the new asset is there or it times out --- Note the ENV vars must be available at compile time. This means setting them in a .env file will not work. Instead add them to your command in Procfile.dev. web: ASSET_HELPER_TIMEOUT_IN_SECONDS=15 lucky watch
paulcsmith
added a commit
that referenced
this issue
Jun 18, 2019
Closes #717 It also only looked for a manifest but not a particular file. The problem with that is that you may have an old manifest that is in the process of being updated. That means Lucky incorrectly thinks the asset doesn't exist, when in reality the asset compilation process just hasn't finished and therefore hasn't updated the manifest. Instead we look for particular assets. So even if the manifest exists it will retry until the new asset is there or it times out --- Note the ENV vars must be available at compile time. This means setting them in a .env file will not work. Instead add them to your command in Procfile.dev. web: ASSET_HELPER_TIMEOUT_IN_SECONDS=15 lucky watch
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https://gitter.im/luckyframework/Lobby?at=5c7d7df053efa91203b20816
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