diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 7d218857..1430b096 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -126,7 +126,6 @@ MaxSubstepDeltaTime=0.033333 [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_Default -+D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 +D3D11TargetedShaderFormats=PCD3D_SM5 Compiler=Default @@ -140,15 +139,15 @@ SourceDataOverridePlugin=None ReverbPlugin=Built-in Reverb OcclusionPlugin=Built-in Occlusion CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) -CacheSizeKB=0 +CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False -MaxSampleRate=0.000000 -HighSampleRate=0.000000 -MedSampleRate=0.000000 -LowSampleRate=0.000000 -MinSampleRate=0.000000 -CompressionQualityModifier=0.000000 +MaxSampleRate=48000.000000 +HighSampleRate=32000.000000 +MedSampleRate=24000.000000 +LowSampleRate=12000.000000 +MinSampleRate=8000.000000 +CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=0 @@ -360,3 +359,6 @@ SoundCueCookQualityIndex=0 [/Script/UnrealEd.CookerSettings] bCookOnTheFlyForLaunchOn=True +[/Script/Engine.AudioSettings] +DefaultAudioCompressionType=BinkAudio + diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 2b2ecc0e..c58a71b5 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -7,7 +7,7 @@ ProjectDebugTitleInfo=NSLOCTEXT("[/Script/EngineSettings]", "BE87C6DA4FF84CEDD63 ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "63DFDD624C6C2FDA67C19598742EFFE9", "Project Elementus:") SupportContact=contatolukevboas@gmail.com CopyrightNotice= -ProjectVersion=0.6.3a +ProjectVersion=0.6.4a CompanyName=Lucas Vilas-Boas CompanyDistinguishedName=Lucoiso Description=Project Elementus is a third person template that can be used to start projects that will use some new features that came with Unreal Engine 5 as well as powerful existing features like the Gameplay Ability System and others. @@ -26,7 +26,7 @@ ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds [/Script/UnrealEd.ProjectPackagingSettings] Build=IfProjectHasCode -BuildConfiguration=PPBC_DebugGame +BuildConfiguration=PPBC_Development BuildTarget= LaunchOnTarget= StagingDirectory=(Path="") @@ -58,7 +58,7 @@ PackageCompressionLevel_TestShipping=5 PackageCompressionLevel_Distribution=7 PackageCompressionMinBytesSaved=1024 PackageCompressionMinPercentSaved=5 -bPackageCompressionEnableDDC=True +bPackageCompressionEnableDDC=False PackageCompressionMinSizeToConsiderDDC=0 HttpChunkInstallDataVersion= IncludePrerequisites=True @@ -67,7 +67,7 @@ bShareMaterialShaderCode=True bDeterministicShaderCodeOrder=False bSharedMaterialNativeLibraries=True ApplocalPrerequisitesDirectory=(Path="") -IncludeCrashReporter=True +IncludeCrashReporter=False InternationalizationPreset=English +CulturesToStage=en LocalizationTargetCatchAllChunkId=0 diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini index 5e9fa8f4..d46d1379 100644 --- a/Config/DefaultInput.ini +++ b/Config/DefaultInput.ini @@ -1,11 +1,4 @@ [/Script/Engine.InputSettings] --AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) --AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) --AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) @@ -125,7 +118,6 @@ DoubleClickTime=0.200000 DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks --ConsoleKeys=Tilde +ConsoleKeys=Tilde [/Script/InputEditor.EnhancedInputEditorProjectSettings] diff --git a/Config/DefaultMetaSound.ini b/Config/DefaultMetaSound.ini new file mode 100644 index 00000000..bbc06c53 --- /dev/null +++ b/Config/DefaultMetaSound.ini @@ -0,0 +1,10 @@ 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a/Content/Main/Sounds/Lyra/Shared/SFX_Melee_02.uasset +++ b/Content/Main/Sounds/Lyra/Shared/SFX_Melee_02.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:89163dd0d0b1e046856fa04600c60f46c877a3ec9e3e0902e5d96a49d80b2d5b -size 77038 +oid sha256:fb9472bffacbcf9e5a0abcb0bf45204f21613cca87d1e48345500a78f63aa436 +size 77272 diff --git a/Content/Main/Sounds/Lyra/Shared/SFX_Melee_03.uasset b/Content/Main/Sounds/Lyra/Shared/SFX_Melee_03.uasset index 2226fd56..94b74a85 100644 --- a/Content/Main/Sounds/Lyra/Shared/SFX_Melee_03.uasset +++ b/Content/Main/Sounds/Lyra/Shared/SFX_Melee_03.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a27791879d14917635993fbb0c4c78aff52f36f0b8ce5144f0c83a96a42dc5a6 -size 82797 +oid sha256:0bb9d71695aa3fe19403ac42eb56cd2b2f8e4f079485d6ca6f8bfe29a89ddca6 +size 83031 diff --git a/Content/Main/Sounds/Lyra/Shared/SFX_Potion.uasset b/Content/Main/Sounds/Lyra/Shared/SFX_Potion.uasset index b9d63b87..c4f197a3 100644 --- a/Content/Main/Sounds/Lyra/Shared/SFX_Potion.uasset +++ b/Content/Main/Sounds/Lyra/Shared/SFX_Potion.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:08b18c4a574aa1b6482fe69c4ea8c82ec6c5e4d08c658ab5adf584ed29e03928 -size 123613 +oid sha256:c15f55d6e49e6716a5bc4e5d4f8ac4ddca1bbc49a2457dc83efa90d38b8aa68f +size 123845 diff --git a/Plugins/GameFeatures/CustomAbilities/Swinging/Content/Sounds/MS_Impulse.uasset b/Plugins/GameFeatures/CustomAbilities/Swinging/Content/Sounds/MS_Impulse.uasset index 3d40dca7..3c519873 100644 Binary files a/Plugins/GameFeatures/CustomAbilities/Swinging/Content/Sounds/MS_Impulse.uasset and b/Plugins/GameFeatures/CustomAbilities/Swinging/Content/Sounds/MS_Impulse.uasset differ diff --git a/Plugins/GameFeatures/CustomAbilities/Telekinesis/Content/Sounds/MS_Impulse.uasset b/Plugins/GameFeatures/CustomAbilities/Telekinesis/Content/Sounds/MS_Impulse.uasset index 6da03208..8488348e 100644 Binary files a/Plugins/GameFeatures/CustomAbilities/Telekinesis/Content/Sounds/MS_Impulse.uasset and b/Plugins/GameFeatures/CustomAbilities/Telekinesis/Content/Sounds/MS_Impulse.uasset differ diff --git a/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Dash.uasset b/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Dash.uasset index 39628b19..2b172251 100644 Binary files a/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Dash.uasset and b/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Dash.uasset differ diff --git a/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_DoubleJump.uasset b/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_DoubleJump.uasset index 5f4d35e9..63e73bdb 100644 Binary files a/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_DoubleJump.uasset and b/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_DoubleJump.uasset differ diff --git a/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Melee.uasset b/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Melee.uasset index 757cdbeb..6489fabc 100644 Binary files a/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Melee.uasset and b/Plugins/GameFeatures/DefaultAbilities/Content/Sounds/MS_Melee.uasset differ diff --git a/ProjectElementus.uproject b/ProjectElementus.uproject index 0ddbf2f2..43bf31ea 100644 --- a/ProjectElementus.uproject +++ b/ProjectElementus.uproject @@ -7,11 +7,7 @@ { "Name": "ProjectElementus", "Type": "Runtime", - "LoadingPhase": "Default", - "AdditionalDependencies": [ - "Engine", - "DeveloperSettings" - ] + "LoadingPhase": "Default" } ], "Plugins": [ diff --git a/Source/ProjectElementus/Private/Actors/World/PEExplosiveActor.cpp b/Source/ProjectElementus/Private/Actors/World/PEExplosiveActor.cpp index d4e81fec..4167a842 100644 --- a/Source/ProjectElementus/Private/Actors/World/PEExplosiveActor.cpp +++ b/Source/ProjectElementus/Private/Actors/World/PEExplosiveActor.cpp @@ -9,7 +9,7 @@ #include "NiagaraFunctionLibrary.h" #include "NiagaraSystem.h" -APEExplosiveActor::APEExplosiveActor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer), ExplosionRadius(150.f), ExplosionMagnitude(1000.f), bDestroyAfterExplosion(true), bDebug(false) +APEExplosiveActor::APEExplosiveActor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer), ExplosionRadius(150.f), ExplosionMagnitude(1000.f), bDestroyAfterExplosion(true) { bReplicates = false; PrimaryActorTick.bCanEverTick = false; @@ -32,12 +32,11 @@ void APEExplosiveActor::PerformExplosion() QueryParams.AddIgnoredActor(this); QueryParams.MobilityType = EQueryMobilityType::Dynamic; - if (bDebug) - { - const FName TraceTag("SphereTraceDebugTag"); - GetWorld()->DebugDrawTraceTag = TraceTag; - QueryParams.TraceTag = TraceTag; - } +#if UE_ENABLE_DEBUG_DRAWING + const FName TraceTag("SphereTraceDebugTag"); + GetWorld()->DebugDrawTraceTag = TraceTag; + QueryParams.TraceTag = TraceTag; +#endif GetWorld()->SweepMultiByObjectType(HitOut, GetActorLocation(), GetActorLocation(), FQuat(FRotator(0.f)), FCollisionObjectQueryParams::AllDynamicObjects, FCollisionShape::MakeSphere(ExplosionRadius), QueryParams); diff --git a/Source/ProjectElementus/Private/GAS/System/PEGameplayAbility.cpp b/Source/ProjectElementus/Private/GAS/System/PEGameplayAbility.cpp index 8b90ac2b..e72a11b6 100644 --- a/Source/ProjectElementus/Private/GAS/System/PEGameplayAbility.cpp +++ b/Source/ProjectElementus/Private/GAS/System/PEGameplayAbility.cpp @@ -24,6 +24,7 @@ #include "GameplayEffect.h" #include "AbilitySystemGlobals.h" #include "Kismet/GameplayStatics.h" +#include "AbilitySystemLog.h" UPEGameplayAbility::UPEGameplayAbility(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer), AbilityMaxRange(0), bIgnoreCost(false), bIgnoreCooldown(false), bWaitCancel(true), AbilityActiveTime(0), bEndAbilityAfterActiveTime(false) { @@ -485,7 +486,7 @@ void UPEGameplayAbility::PlayAbilitySoundAttached(USceneComponent* InComponent, { if (!IsValid(AbilitySoundFX)) { - ABILITY_VLOG(this, Error, TEXT("Tried to play ability %s sound with a null metasound object."), *GetName()); + ABILITY_VLOG(this, Error, TEXT("Tried to play ability %s sound with a null sound object."), *GetName()); return; } @@ -502,7 +503,7 @@ void UPEGameplayAbility::PlayAbilitySoundAtLocation(const UObject* WorldContext, { if (!IsValid(AbilitySoundFX)) { - ABILITY_VLOG(this, Error, TEXT("Tried to play ability %s sound with a null metasound object."), *GetName()); + ABILITY_VLOG(this, Error, TEXT("Tried to play ability %s sound with a null sound object."), *GetName()); return; } diff --git a/Source/ProjectElementus/ProjectElementus.Build.cs b/Source/ProjectElementus/ProjectElementus.Build.cs index 21a3064f..190e7516 100644 --- a/Source/ProjectElementus/ProjectElementus.Build.cs +++ b/Source/ProjectElementus/ProjectElementus.Build.cs @@ -16,7 +16,7 @@ public ProjectElementus(ReadOnlyTargetRules Target) : base(Target) "Core", "ElementusInventory", "GameplayTags" - }); + }); PrivateDependencyModuleNames.AddRange(new[] { @@ -39,7 +39,8 @@ public ProjectElementus(ReadOnlyTargetRules Target) : base(Target) "OnlineSubsystem", "EOSVoiceChat", "VoiceChat", - "JsonUtilities" - }); + "JsonUtilities", + "DeveloperSettings" + }); } } \ No newline at end of file diff --git a/Source/ProjectElementus/Public/Actors/World/PEExplosiveActor.h b/Source/ProjectElementus/Public/Actors/World/PEExplosiveActor.h index 25b7b74b..5dc43ca1 100644 --- a/Source/ProjectElementus/Public/Actors/World/PEExplosiveActor.h +++ b/Source/ProjectElementus/Public/Actors/World/PEExplosiveActor.h @@ -35,9 +35,6 @@ class PROJECTELEMENTUS_API APEExplosiveActor : public AActor UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Project Elementus | Properties") bool bDestroyAfterExplosion; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Project Elementus | Properties") - bool bDebug; - /* Gameplay Effects and SetByCaller parameters that will be applied to target */ UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Project Elementus | Properties") TArray ExplosionEffects;