A custom layout that can easily switch different states(like empty,error,progress,content) with animations.
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README.md

StateLayout

A custom layout that can easily switch different states(like empty,error,progress,content) with animations.

gif

An example usage can be found here lufficc/iShuiHui

Usage

Add the dependencies to your project:

gradle

	dependencies {
    	compile 'com.lufficc:stateLayout:0.1.1'
	}

maven

	<dependency>
      <groupId>com.lufficc</groupId>
      <artifactId>stateLayout</artifactId>
      <version>0.1.1</version>
      <type>pom</type>
    </dependency>

Add StateLayout to your layout file

Remember ,StateLayout can only hold one direct child

    <?xml version="1.0" encoding="utf-8"?>
    <com.lufficc.stateLayout.StateLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:tools="http://schemas.android.com/tools"
        android:id="@+id/stateLayout"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:paddingBottom="@dimen/activity_vertical_margin"
        android:paddingLeft="@dimen/activity_horizontal_margin"
        android:paddingRight="@dimen/activity_horizontal_margin"
        android:paddingTop="@dimen/activity_vertical_margin"
        tools:context="com.lcc.demo.statelayout.MainActivity">
        <FrameLayout
            android:layout_width="match_parent"
            android:layout_height="match_parent">
            <ImageView
                android:padding="10dp"
                android:layout_gravity="center_horizontal"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:src="@mipmap/avatar" />
            <TextView
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:textSize="18sp"
                android:text="@string/demo" />
        </FrameLayout>
    </com.lufficc.stateLayout.StateLayout>

operation in java

        stateLayout.showErrorView(); //switch to error view
        stateLayout.showErrorView(msg); //switch to error view with a message

        stateLayout.showEmptyView();  //switch to empty view
        stateLayout.showEmptyView(msg);  //switch to empty view with a message

        stateLayout.showProgressView();  //switch to progress view
        stateLayout.showProgressView(msg);  //switch to progress view with a message

        stateLayout.showContentView();  //switch to your content view

custom

Animation

you can custom your own animation by implements ViewAnimProvider interface,

by default,there are two simple animations, FadeViewAnimProvider and FadeScaleViewAnimProvider

public interface ViewAnimProvider {
    Animation showAnimation();

    Animation hideAnimation();
}

//or

stateLayout.setHideAnimation(yourAnimation);
stateLayout.setShowAnimation(yourAnimation);

stateLayout.setViewSwitchAnimProvider(new FadeViewAnimProvider()); //user it

attrs

attr for
app:errorDrawable custom the error drawable
app:emptyDrawable custom the empty drawable
app:progressView custom your own progress view

listener

    setErrorAction(OnClickListener onErrorButtonClickListener); //set a callback called where error view is clicked,
    // you can tetry load data,for example

    setEmptyAction(OnClickListener onEmptyButtonClickListener); // //set a callback called where empty view is clicked

if you find a bug or have good suggestion ,find me here https://lufficc.com

License

Copyright 2016 Copyright 2016 lufficc

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

	http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.