Round & Split
I needed a tip calculator, so I wrote one.
I always round my tips, and when I dine out with a friend, I email them reminders that I owe them money or vice versa. I was looking for a tip calculator that could do both, but there wasn't any. Plus, most tip calculators out there have a lot of features that I don't need.
So I decided to make one. Or two in fact – I've made an iOS version and an Android version, because I happen to know programming on both platforms.
I've also made this an open source project. You are welcome to build the app on your own from the source code. The only difference is that the source code here does not include the app icons made by a professional icon designer.
- Calculate tip at three most common rates in the United States: 15%, 18%, and 20%.
- Always give you a rounded total.
- Send email reminder with pre-populated subject lines.
When Round & Split rounds the total for you, the rounding can go up or down. Which direction it goes depends on the effective rate of the tip. The rate that is closest to your chosen rate wins.
For example, if the charged amount is $37.14, and you want to tip at 18%, the tip would be $6.69 (37.14 × 18% = 6.69) and the total $43.83, which is a bit unwieldy for a total. If we round the total down to $43.00, the tip becomes $5.86, which translate to an effective rate of 15.8% (5.86/37.14 = 0.158). On the other hand, if we round it up to $44.00, the tip becomes $6.86, and the effective rate 18.5% (6.86/37.14 = 0.185). 18.5% is closer to 18%, and so we use $6.86 as the tip and $44.00 as the total. The point is that I want neither overtipping nor undertipping too much.
How to Build the App on Your Own
Make sure you have the latest version of Xcode installed. At the time of writing, that is Xcode 8.3.2 running on macOS 10.12.4 or higher.
To build Round & Split from source code, follow the steps below:
./setup.shin your cloned repo directory. This fetches the Fira Sans fonts used by the app.
- Use Product > Build.
This allows you to run the app in an iOS Simulator. To upload the built app to your iOS device, you need to be a member of Apple's iOS Developer Program.
Make sure you have the latest Android Studio installed and
properly set. Once you have cloned the repo, go to
./gradlew clean build
.apk file will be at:
Then you can just upload the app to your connected device with:
adb install -r app-debug.apk
This, of course, assumes you have enabled the developer mode on your Android device.
I haven't tried this on Linux or Windows. On Windows you may have to use
gradlew.bat to build the app.
This is an open source project, but I also sell a paid version on the App Store. If you make a pull request, I'll ask you to allow me to use your code in the paid app without compensation. Your contribution will be acknowledged.
App icon designed by OneToad.
User interface designed by the Smoking Hare.
The iOS version of this app uses the Fira Sans typeface from Mozilla: https://github.com/mozilla/Fira.
Copyright and License
The source code is released under the MIT License (MIT).
Copyright (c) 2014-2017 Lukhnos Liu.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.