--- Purged Logs --- BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_16 [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:19:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:19:42 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:19:42 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:19:42 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_17 [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:19:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_18 [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:21:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:21:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_19 [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:21:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_20 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:22:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:22:58 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 838.4219465 [1/7/2024 6:22:58 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_21 [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:23:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_22 [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:23:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:24:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:24:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:24:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_23 [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:24:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_24 [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:33:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_25 [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:33:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_26 [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:33:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:34:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:34:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:34:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_27 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_28 [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:34:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:34:40 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 1540.8820092 [1/7/2024 6:34:40 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 6:34:47 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 1547.2958726 [1/7/2024 6:34:47 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 6:34:48 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 6:35:02 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 1562.7101177999998 [1/7/2024 6:35:02 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_29 [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:35:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_30 [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:35:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_31 [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_32 [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:37:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_33 [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:37:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:46:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:46:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:46:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_34 [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:46:29 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:47:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:47:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_35 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:47:57 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_36 [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:47:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_37 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_38 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:47:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_39 [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:48:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_40 [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:49:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:49:11 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 2411.5414174000002 [1/7/2024 6:49:11 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_41 [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:49:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:49:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_42 [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:49:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2A42F04CC10, device=0x2A408D8F1E0 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2A4089E3E20 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2A408D8F1E0 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2A4089E3E20 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2A4089E3E20 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3344628_43 [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 6:49:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 7:09:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture window no longer exists, terminating capture [1/7/2024 7:09:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 7:09:52 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=3221156112 ns, expected 26379263145488, input 26382484301600 [1/7/2024 7:09:57 PM][DetectionService.cs::Start(85)]: WindowDeletion: [15980][0][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/7/2024 7:09:57 PM][LibObsRecorder.cs::StopRecording(624)]: Waiting for obs_output to stop... retry attempt #0 [1/7/2024 7:09:57 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Output of file 'N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_18_08_33-ses.mkv' stopped [1/7/2024 7:09:57 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': stopping [1/7/2024 7:09:57 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total frames output: 219455 [1/7/2024 7:09:57 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total drawn frames: 219477 (219489 attempted) [1/7/2024 7:09:57 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Number of lagged frames due to rendering lag/stalls: 12 (0.0%) [1/7/2024 7:09:57 PM][LibObsRecorder.cs::Start(107)]: info: Video stopped, number of skipped frames due to encoding lag: 12/219470 (0.0%) [1/7/2024 7:09:58 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=4677171300 ns, expected 26383684301600, input 26388361472900 [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::StopRecording(639)]: Session recording saved to N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_18_08_33-ses.mkv [1/7/2024 7:09:59 PM][LibObsRecorder.cs::StopRecording(640)]: LibObs stopped recording 15980 The Finals [5498] [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' Terminated [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 7:09:59 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 7:10:00 PM][Helpers.cs::GetAllVideos(270)]: Found '7' video files in N:/Files/2 Personal/Videos/Plays [1/7/2024 7:10:03 PM][Helpers.cs::GetOrCreateThumbnail(389)]: Created new thumbnail: N:\Files\2 Personal\Videos\Plays\The Finals\.thumbs/2024_01_07_18_08_33-ses.webp [1/7/2024 7:10:04 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 7:10:04 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 7:10:04 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 7:10:04 PM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.metadata, details: duration of video is 0, corrupted video? [1/7/2024 7:10:04 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 7:10:04 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 7:10:04 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 7:10:04 PM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.webp, details: duration of video is 0, corrupted video? [1/7/2024 7:10:04 PM][Helpers.cs::GetAllVideos(310)]: Parsed '6' video files. Sessions: 5, Clips: 1. [1/7/2024 7:10:04 PM][BookmarkService.cs::ApplyBookmarkToSavedVideo(30)]: Applying 9 bookmarks [1/7/2024 7:10:04 PM][Helpers.cs::BackupBookmarks(457)]: Backing up bookmarks for video: /2024_01_07_18_08_33-ses.mp4 [1/7/2024 7:10:04 PM][Helpers.cs::BackupBookmarks(459)]: Backup file location: N:/Files/2 Personal/Videos/Plays/2024_01_07_18_08_33-ses.mp4_bookmarks.bak [1/7/2024 7:10:04 PM][RecordingService.cs::StopRecording(112)]: Stop Recording: 15980, The Finals [1/7/2024 7:10:04 PM][StorageService.cs::ManageStorage(16)]: VideoSaveDir 'N:/Files/2 Personal/Videos/Plays' size is 244.33089094609022 gbs [1/7/2024 7:10:04 PM][StorageService.cs::ManageStorage(19)]: Automatically managing space if exceeds 90% of folder's disk. Currently at 52.40585186898211% [1/7/2024 7:16:48 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 7:43:35 PM][DetectionService.cs::IsMatchedGame(302)]: Regex Matched: input="S:/Program Files/osu/osu!.exe", pattern="/osu!\.exe" [1/7/2024 7:43:35 PM][DetectionService.cs::AutoDetectGame(249)]: Found game window [2328][52234610][WindowsForms10.Window.8.app.0.358a177_r8_ad1][S:\Program Files\osu\osu!.exe][300x300, 1:1], but invalid resolution, ignoring start capture. [1/7/2024 7:43:37 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [4040][1247282][Windows.UI.Core.CoreWindow][C:\Program Files\WindowsApps\Microsoft.GamingApp_2312.1001.18.0_x64__8wekyb3d8bbwe\XboxGameBarWidgets.exe][1920x1080, 16:9] [1/7/2024 7:43:41 PM][DetectionService.cs::IsMatchedGame(302)]: Regex Matched: input="S:/Program Files/osu/osu!.exe", pattern="/osu!\.exe" [1/7/2024 7:43:41 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [2328][1509498][WindowsForms10.Window.2b.app.0.358a177_r8_ad1][S:\Program Files\osu\osu!.exe][1920x1080, 16:9] [1/7/2024 7:43:41 PM][LibObsRecorder.cs::StartRecording(221)]: Output file format: File Format {Format: mkv, Title: Matroska Video (.mkv)} [1/7/2024 7:43:41 PM][LibObsRecorder.cs::StartRecording(245)]: Game capture window size: 1920x1080 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: warning: Number of remaining views: 1 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: video settings reset: base resolution: 1920x1080 output resolution: 1920x1080 downscale filter: Bilinear fps: 60/1 format: NV12 YUV mode: Rec. 709/Partial [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: NV12 texture support enabled [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: P010 texture support not available [1/7/2024 7:43:41 PM][LibObsRecorder.cs::StartRecording(249)]: Preparing to create libobs output [3832]... [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' (ffmpeg_aac) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.0.00000000}.{f135d7a6-f0de-4051-bd76-21b520af89b3} use device timing: 1 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (wasapi_output_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (ffmpeg_aac) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.0.00000000}.{d957f4e9-311d-45f5-a28d-a8b5c67ca313} use device timing: 1 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_output_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (ffmpeg_aac) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.0.00000000}.{5fa55e36-6aad-455b-9f2f-a0b62359284e} use device timing: 1 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (wasapi_output_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) Speakers (Komplete Audio 1)'] update settings: device id: {0.0.0.00000000}.{5357ebb2-aa4f-4018-91be-08ab3e4d9bd9} use device timing: 1 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' (wasapi_output_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' (ffmpeg_aac) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.1.00000000}.{49516da1-5a19-4b2e-801c-069f3518bd8a} use device timing: 0 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (wasapi_input_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.1.00000000}.{e1459398-9c2b-4805-99b6-3b860447aa7e} use device timing: 0 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_input_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (6), cannot add another track (max = 6) [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.1.00000000}.{e2ce97b5-14df-4c39-a4a9-2492ecd1f7ff} use device timing: 0 [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' (wasapi_input_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (7), cannot add another track (max = 6) [1/7/2024 7:43:41 PM][WindowService.cs::IsFullscreen(260)]: Window handle fullscreen exclusive: False [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' (game_capture) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' (jim_nvenc) created [1/7/2024 7:43:41 PM][LibObsRecorder.cs::StartRecording(326)]: Waiting for successful graphics hook for [osu!:WindowsForms10.Window.2b.app.0.358a177_r8_ad1:osu!.exe]... [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'hooked' not found [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'unhooked' not found [1/7/2024 7:43:41 PM][DetectionService.cs::OnActiveForegroundEvent(60)]: WindowCreation: [2328][1509498][S:\Program Files\osu\osu!.exe] [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: osu!.exe [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #0 [1/7/2024 7:43:41 PM][DetectionService.cs::IsMatchedGame(302)]: Regex Matched: input="S:/Program Files/osu/osu!.exe", pattern="/osu!\.exe" [1/7/2024 7:43:41 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [2328][1509498][WindowsForms10.Window.2b.app.0.358a177_r8_ad1][S:\Program Files\osu\osu!.exe][1920x1080, 16:9] [1/7/2024 7:43:41 PM][RecordingService.cs::StartRecording(64)]: Cannot start recording, already recording [2328][Osu!] [1/7/2024 7:43:41 PM][DetectionService.cs::WndProc(60)]: WindowCreation: [2328][1509498][S:\Program Files\osu\osu!.exe] [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [44100 Hz] initialized [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' [44100 Hz] initialized [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' [48000 Hz] initialized [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [44100 Hz] initialized [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' [48000 Hz] initialized [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] using helper (compatibility hook) [1/7/2024 7:43:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] hook not loaded yet, retrying.. [1/7/2024 7:43:43 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: osu!.exe [1/7/2024 7:43:43 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #1 [1/7/2024 7:43:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: osu!.exe [1/7/2024 7:43:43 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo2328 [1/7/2024 7:43:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 7:43:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 7:43:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_1509498_1 [1/7/2024 7:43:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 7:43:44 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 7:43:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' (ffmpeg_muxer) created [1/7/2024 7:43:45 PM][LibObsRecorder.cs::StartRecording(431)]: LibObs output is starting [5645]... [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [jim-nvenc: 'Replays Recorder'] settings: codec: H264 rate_control: CBR bitrate: 30000 cqp: 20 keyint: 250 preset: p5 tuning: hq multipass: qres profile: high width: 1920 height: 1080 b-frames: 2 lookahead: false psycho_aq: true [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: 'combined'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) Speakers (Komplete Audio 1)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 7:43:45 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Writing file 'N:/Files/2 Personal/Videos/Plays/Osu!/2024_01_07_19_43_41-ses.mkv'... [1/7/2024 7:43:45 PM][LibObsRecorder.cs::StartRecording(441)]: LibObs started recording [2328] [Osu!] [osu!:WindowsForms10.Window.2b.app.0.358a177_r8_ad1:osu!.exe] [1/7/2024 7:43:45 PM][RecordingService.cs::StartRecording(70)]: Start Success: True [1/7/2024 7:43:45 PM][RecordingService.cs::StartRecording(71)]: Still allowed to record: True [1/7/2024 7:43:45 PM][RecordingService.cs::StartRecording(73)]: Current Session PID: 2328 [1/7/2024 7:43:45 PM][RecordingService.cs::StartRecording(79)]: Start Recording: 2328, Osu! [1/7/2024 7:43:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain::Present [1/7/2024 7:43:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain::ResizeBuffers [1/7/2024 7:43:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain1::Present1 [1/7/2024 7:43:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain::Release [1/7/2024 7:43:47 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked DXGI [1/7/2024 7:44:51 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) Speakers (Komplete Audio 1)' exceeded TS_SMOOTHING_THRESHOLD, diff=1185523212 ns, expected 28480281003288, input 28481466526500 [1/7/2024 7:45:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 7:45:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture window no longer exists, terminating capture [1/7/2024 7:45:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 7:45:06 PM][DetectionService.cs::WndProc(85)]: WindowDeletion: [2328][1509498][S:\Program Files\osu\osu!.exe] [1/7/2024 7:45:06 PM][LibObsRecorder.cs::StopRecording(624)]: Waiting for obs_output to stop... retry attempt #0 [1/7/2024 7:45:06 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Output of file 'N:/Files/2 Personal/Videos/Plays/Osu!/2024_01_07_19_43_41-ses.mkv' stopped [1/7/2024 7:45:06 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': stopping [1/7/2024 7:45:06 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total frames output: 4825 [1/7/2024 7:45:06 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total drawn frames: 4840 [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::StopRecording(639)]: Session recording saved to N:/Files/2 Personal/Videos/Plays/Osu!/2024_01_07_19_43_41-ses.mkv [1/7/2024 7:45:08 PM][LibObsRecorder.cs::StopRecording(640)]: LibObs stopped recording 2328 Osu! [5289] [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' Terminated [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 7:45:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 7:45:08 PM][Helpers.cs::GetAllVideos(270)]: Found '8' video files in N:/Files/2 Personal/Videos/Plays [1/7/2024 7:45:09 PM][Helpers.cs::GetOrCreateThumbnail(389)]: Created new thumbnail: N:\Files\2 Personal\Videos\Plays\Osu!\.thumbs/2024_01_07_19_43_41-ses.webp [1/7/2024 7:45:09 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 7:45:09 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 7:45:09 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 7:45:09 PM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.metadata, details: duration of video is 0, corrupted video? [1/7/2024 7:45:10 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 7:45:10 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 7:45:10 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 7:45:10 PM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.webp, details: duration of video is 0, corrupted video? [1/7/2024 7:45:10 PM][Helpers.cs::GetAllVideos(310)]: Parsed '7' video files. Sessions: 6, Clips: 1. [1/7/2024 7:45:10 PM][BookmarkService.cs::ApplyBookmarkToSavedVideo(30)]: Applying 0 bookmarks [1/7/2024 7:45:10 PM][RecordingService.cs::StopRecording(112)]: Stop Recording: 2328, Osu! [1/7/2024 7:45:10 PM][StorageService.cs::ManageStorage(16)]: VideoSaveDir 'N:/Files/2 Personal/Videos/Plays' size is 244.61577267944813 gbs [1/7/2024 7:45:10 PM][StorageService.cs::ManageStorage(19)]: Automatically managing space if exceeds 90% of folder's disk. Currently at 52.43643502758227% [1/7/2024 8:04:41 PM][DetectionService.cs::IsMatchedGame(302)]: Regex Matched: input="S:/Program Files/osu/osu!.exe", pattern="/osu!\.exe" [1/7/2024 8:04:41 PM][DetectionService.cs::AutoDetectGame(249)]: Found game window [17180][30607686][WindowsForms10.Window.8.app.0.358a177_r8_ad1][S:\Program Files\osu\osu!.exe][300x300, 1:1], but invalid resolution, ignoring start capture. [1/7/2024 8:04:43 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [4040][8980762][Windows.UI.Core.CoreWindow][C:\Program Files\WindowsApps\Microsoft.GamingApp_2312.1001.18.0_x64__8wekyb3d8bbwe\XboxGameBarWidgets.exe][1920x1080, 16:9] [1/7/2024 8:04:46 PM][DetectionService.cs::IsMatchedGame(302)]: Regex Matched: input="S:/Program Files/osu/osu!.exe", pattern="/osu!\.exe" [1/7/2024 8:04:46 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [17180][5048320][WindowsForms10.Window.2b.app.0.358a177_r8_ad1][S:\Program Files\osu\osu!.exe][1920x1080, 16:9] [1/7/2024 8:04:46 PM][LibObsRecorder.cs::StartRecording(221)]: Output file format: File Format {Format: mkv, Title: Matroska Video (.mkv)} [1/7/2024 8:04:46 PM][LibObsRecorder.cs::StartRecording(245)]: Game capture window size: 1920x1080 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: warning: Number of remaining views: 1 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: video settings reset: base resolution: 1920x1080 output resolution: 1920x1080 downscale filter: Bilinear fps: 60/1 format: NV12 YUV mode: Rec. 709/Partial [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: NV12 texture support enabled [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: P010 texture support not available [1/7/2024 8:04:46 PM][LibObsRecorder.cs::StartRecording(249)]: Preparing to create libobs output [3840]... [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' (ffmpeg_aac) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.0.00000000}.{f135d7a6-f0de-4051-bd76-21b520af89b3} use device timing: 1 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (wasapi_output_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (ffmpeg_aac) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.0.00000000}.{d957f4e9-311d-45f5-a28d-a8b5c67ca313} use device timing: 1 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_output_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (ffmpeg_aac) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.0.00000000}.{5fa55e36-6aad-455b-9f2f-a0b62359284e} use device timing: 1 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (wasapi_output_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) Speakers (Komplete Audio 1)'] update settings: device id: {0.0.0.00000000}.{5357ebb2-aa4f-4018-91be-08ab3e4d9bd9} use device timing: 1 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' (wasapi_output_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' (ffmpeg_aac) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.1.00000000}.{49516da1-5a19-4b2e-801c-069f3518bd8a} use device timing: 0 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (wasapi_input_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.1.00000000}.{e1459398-9c2b-4805-99b6-3b860447aa7e} use device timing: 0 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_input_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (6), cannot add another track (max = 6) [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.1.00000000}.{e2ce97b5-14df-4c39-a4a9-2492ecd1f7ff} use device timing: 0 [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' (wasapi_input_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (7), cannot add another track (max = 6) [1/7/2024 8:04:46 PM][WindowService.cs::IsFullscreen(260)]: Window handle fullscreen exclusive: False [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' (game_capture) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' (jim_nvenc) created [1/7/2024 8:04:46 PM][LibObsRecorder.cs::StartRecording(326)]: Waiting for successful graphics hook for [osu!:WindowsForms10.Window.2b.app.0.358a177_r8_ad1:osu!.exe]... [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'hooked' not found [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'unhooked' not found [1/7/2024 8:04:46 PM][DetectionService.cs::OnActiveForegroundEvent(60)]: WindowCreation: [17180][5048320][S:\Program Files\osu\osu!.exe] [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [44100 Hz] initialized [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [44100 Hz] initialized [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' [48000 Hz] initialized [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' [44100 Hz] initialized [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: osu!.exe [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #0 [1/7/2024 8:04:46 PM][DetectionService.cs::IsMatchedGame(302)]: Regex Matched: input="S:/Program Files/osu/osu!.exe", pattern="/osu!\.exe" [1/7/2024 8:04:46 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [17180][5048320][WindowsForms10.Window.2b.app.0.358a177_r8_ad1][S:\Program Files\osu\osu!.exe][1920x1080, 16:9] [1/7/2024 8:04:46 PM][RecordingService.cs::StartRecording(64)]: Cannot start recording, already recording [17180][Osu!] [1/7/2024 8:04:46 PM][DetectionService.cs::WndProc(60)]: WindowCreation: [17180][5048320][S:\Program Files\osu\osu!.exe] [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] using helper (compatibility hook) [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' [48000 Hz] initialized [1/7/2024 8:04:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] hook not loaded yet, retrying.. [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: osu!.exe [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #1 [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: osu!.exe [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo17180 [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_5048320_1 [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 8:04:48 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' (ffmpeg_muxer) created [1/7/2024 8:04:50 PM][LibObsRecorder.cs::StartRecording(431)]: LibObs output is starting [5658]... [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [jim-nvenc: 'Replays Recorder'] settings: codec: H264 rate_control: CBR bitrate: 30000 cqp: 20 keyint: 250 preset: p5 tuning: hq multipass: qres profile: high width: 1920 height: 1080 b-frames: 2 lookahead: false psycho_aq: true [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: 'combined'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) Speakers (Komplete Audio 1)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Writing file 'N:/Files/2 Personal/Videos/Plays/Osu!/2024_01_07_20_04_46-ses.mkv'... [1/7/2024 8:04:50 PM][LibObsRecorder.cs::StartRecording(441)]: LibObs started recording [17180] [Osu!] [osu!:WindowsForms10.Window.2b.app.0.358a177_r8_ad1:osu!.exe] [1/7/2024 8:04:50 PM][RecordingService.cs::StartRecording(70)]: Start Success: True [1/7/2024 8:04:50 PM][RecordingService.cs::StartRecording(71)]: Still allowed to record: True [1/7/2024 8:04:50 PM][RecordingService.cs::StartRecording(73)]: Current Session PID: 17180 [1/7/2024 8:04:50 PM][RecordingService.cs::StartRecording(79)]: Start Recording: 17180, Osu! [1/7/2024 8:04:50 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=3582462712 ns, expected 29677057769488, input 29680640232200 [1/7/2024 8:04:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain::Present [1/7/2024 8:04:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain::ResizeBuffers [1/7/2024 8:04:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain1::Present1 [1/7/2024 8:04:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain::Release [1/7/2024 8:04:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked DXGI [1/7/2024 8:04:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 8:04:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 8:04:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 8:04:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_5048320_2 [1/7/2024 8:04:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 8:04:59 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 8:04:59 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 8:04:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 8:05:01 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=7874016000 ns, expected 29683250232200, input 29691124248200 [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_5048320_3 [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 8:05:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 8:05:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 8:05:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 8:05:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 8:05:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_5048320_4 [1/7/2024 8:05:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 8:05:12 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 8:05:12 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 8:05:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_5048320_5 [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 8:05:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 8:06:48 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 8:06:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 8:06:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 8:06:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_5048320_6 [1/7/2024 8:06:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 8:06:49 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 8:06:49 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 8:06:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] gl shared texture capture successful [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_5048320_7 [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 8:07:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 8:07:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ------------------ gl capture freed ------------------ [1/7/2024 8:07:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture window no longer exists, terminating capture [1/7/2024 8:07:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 8:07:10 PM][DetectionService.cs::WndProc(85)]: WindowDeletion: [17180][5048320][S:\Program Files\osu\osu!.exe] [1/7/2024 8:07:10 PM][LibObsRecorder.cs::StopRecording(624)]: Waiting for obs_output to stop... retry attempt #0 [1/7/2024 8:07:10 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Output of file 'N:/Files/2 Personal/Videos/Plays/Osu!/2024_01_07_20_04_46-ses.mkv' stopped [1/7/2024 8:07:10 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': stopping [1/7/2024 8:07:10 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total frames output: 8379 [1/7/2024 8:07:10 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total drawn frames: 8385 (8401 attempted) [1/7/2024 8:07:10 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Number of lagged frames due to rendering lag/stalls: 16 (0.2%) [1/7/2024 8:07:10 PM][LibObsRecorder.cs::Start(107)]: info: Video stopped, number of skipped frames due to encoding lag: 16/8399 (0.2%) [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::StopRecording(639)]: Session recording saved to N:/Files/2 Personal/Videos/Plays/Osu!/2024_01_07_20_04_46-ses.mkv [1/7/2024 8:07:12 PM][LibObsRecorder.cs::StopRecording(640)]: LibObs stopped recording 17180 Osu! [5514] [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' Terminated [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 8:07:12 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 8:07:13 PM][Helpers.cs::GetAllVideos(270)]: Found '9' video files in N:/Files/2 Personal/Videos/Plays [1/7/2024 8:07:14 PM][Helpers.cs::GetOrCreateThumbnail(389)]: Created new thumbnail: N:\Files\2 Personal\Videos\Plays\Osu!\.thumbs/2024_01_07_20_04_46-ses.webp [1/7/2024 8:07:14 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 8:07:14 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 8:07:14 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 8:07:14 PM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.metadata, details: duration of video is 0, corrupted video? [1/7/2024 8:07:14 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 8:07:14 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 8:07:14 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 8:07:14 PM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.webp, details: duration of video is 0, corrupted video? [1/7/2024 8:07:14 PM][Helpers.cs::GetAllVideos(310)]: Parsed '8' video files. Sessions: 7, Clips: 1. [1/7/2024 8:07:14 PM][BookmarkService.cs::ApplyBookmarkToSavedVideo(30)]: Applying 0 bookmarks [1/7/2024 8:07:14 PM][RecordingService.cs::StopRecording(112)]: Stop Recording: 17180, Osu! [1/7/2024 8:07:14 PM][StorageService.cs::ManageStorage(16)]: VideoSaveDir 'N:/Files/2 Personal/Videos/Plays' size is 245.10938550904393 gbs [1/7/2024 8:07:14 PM][StorageService.cs::ManageStorage(19)]: Automatically managing space if exceeds 90% of folder's disk. Currently at 52.48942615169286% [1/7/2024 9:38:43 PM][DetectionService.cs::AutoDetectGame(193)]: Blocked application: [18240][67038][VBCABLE0Voicemeeter0MainWindow0][C:\Program Files (x86)\VB\Voicemeeter\voicemeeter8x64.exe] [1/7/2024 9:45:17 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [2944][3604604][CASCADIA_HOSTING_WINDOW_CLASS][C:\Program Files\WindowsApps\Microsoft.WindowsTerminal_1.18.3181.0_x64__8wekyb3d8bbwe\WindowsTerminal.exe][1113x627, 371:209] [1/7/2024 9:45:17 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [2944][3604604][CASCADIA_HOSTING_WINDOW_CLASS][C:\Program Files\WindowsApps\Microsoft.WindowsTerminal_1.18.3181.0_x64__8wekyb3d8bbwe\WindowsTerminal.exe][1113x627, 371:209] [1/7/2024 9:45:20 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [4040][2033776][Windows.UI.Core.CoreWindow][C:\Program Files\WindowsApps\Microsoft.GamingApp_2312.1001.18.0_x64__8wekyb3d8bbwe\XboxGameBarWidgets.exe][1920x1080, 16:9] [1/7/2024 9:46:08 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [20324][16189632][ReclusiveRam_8aee2ee2][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe][1920x1080, 16:9] [1/7/2024 9:46:08 PM][LibObsRecorder.cs::StartRecording(221)]: Output file format: File Format {Format: mkv, Title: Matroska Video (.mkv)} [1/7/2024 9:46:08 PM][LibObsRecorder.cs::StartRecording(245)]: Game capture window size: 1920x1080 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: warning: Number of remaining views: 1 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: video settings reset: base resolution: 1920x1080 output resolution: 1920x1080 downscale filter: Bilinear fps: 60/1 format: NV12 YUV mode: Rec. 709/Partial [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: NV12 texture support enabled [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: P010 texture support not available [1/7/2024 9:46:08 PM][LibObsRecorder.cs::StartRecording(249)]: Preparing to create libobs output [3848]... [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' (ffmpeg_aac) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.0.00000000}.{f135d7a6-f0de-4051-bd76-21b520af89b3} use device timing: 1 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (wasapi_output_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (ffmpeg_aac) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.0.00000000}.{d957f4e9-311d-45f5-a28d-a8b5c67ca313} use device timing: 1 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_output_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (ffmpeg_aac) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.0.00000000}.{5fa55e36-6aad-455b-9f2f-a0b62359284e} use device timing: 1 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (wasapi_output_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) Speakers (Komplete Audio 1)'] update settings: device id: {0.0.0.00000000}.{5357ebb2-aa4f-4018-91be-08ab3e4d9bd9} use device timing: 1 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' (wasapi_output_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' (ffmpeg_aac) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.1.00000000}.{49516da1-5a19-4b2e-801c-069f3518bd8a} use device timing: 0 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (wasapi_input_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.1.00000000}.{e1459398-9c2b-4805-99b6-3b860447aa7e} use device timing: 0 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_input_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (6), cannot add another track (max = 6) [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.1.00000000}.{e2ce97b5-14df-4c39-a4a9-2492ecd1f7ff} use device timing: 0 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' (wasapi_input_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (7), cannot add another track (max = 6) [1/7/2024 9:46:08 PM][WindowService.cs::IsFullscreen(260)]: Window handle fullscreen exclusive: False [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' (game_capture) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' (jim_nvenc) created [1/7/2024 9:46:08 PM][LibObsRecorder.cs::StartRecording(326)]: Waiting for successful graphics hook for [THE FINALS :ReclusiveRam_8aee2ee2:Discovery.exe]... [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'hooked' not found [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'unhooked' not found [1/7/2024 9:46:08 PM][DetectionService.cs::OnActiveForegroundEvent(60)]: WindowCreation: [20324][16189632][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #0 [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] using helper (compatibility hook) [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [44100 Hz] initialized [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [44100 Hz] initialized [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' [48000 Hz] initialized [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' [44100 Hz] initialized [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] hook not loaded yet, retrying.. [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized [1/7/2024 9:46:08 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' [48000 Hz] initialized [1/7/2024 9:46:08 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [20324][16189632][ReclusiveRam_8aee2ee2][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe][1920x1080, 16:9] [1/7/2024 9:46:08 PM][RecordingService.cs::StartRecording(64)]: Cannot start recording, already recording [20324][The Finals] [1/7/2024 9:46:08 PM][DetectionService.cs::WndProc(60)]: WindowCreation: [20324][16189632][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/7/2024 9:46:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:10 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #1 [1/7/2024 9:46:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:14 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:14 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #2 [1/7/2024 9:46:14 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:14 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:14 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:14 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:18 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #3 [1/7/2024 9:46:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:22 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #4 [1/7/2024 9:46:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:26 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #5 [1/7/2024 9:46:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:30 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #6 [1/7/2024 9:46:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:34 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #7 [1/7/2024 9:46:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:38 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #8 [1/7/2024 9:46:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:42 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:42 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #9 [1/7/2024 9:46:42 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:42 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:42 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:42 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #10 [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:46:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #11 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo20324 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_1 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_1 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] init_capture_data failed [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_2 [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:46:50 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' (ffmpeg_muxer) created [1/7/2024 9:46:52 PM][LibObsRecorder.cs::StartRecording(431)]: LibObs output is starting [5659]... [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [jim-nvenc: 'Replays Recorder'] settings: codec: H264 rate_control: CBR bitrate: 30000 cqp: 20 keyint: 250 preset: p5 tuning: hq multipass: qres profile: high width: 1920 height: 1080 b-frames: 2 lookahead: false psycho_aq: true [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: 'combined'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) Speakers (Komplete Audio 1)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 9:46:52 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Writing file 'N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_21_46_08-ses.mkv'... [1/7/2024 9:46:52 PM][LibObsRecorder.cs::StartRecording(441)]: LibObs started recording [20324] [The Finals] [THE FINALS :ReclusiveRam_8aee2ee2:Discovery.exe] [1/7/2024 9:46:52 PM][RecordingService.cs::StartRecording(70)]: Start Success: True [1/7/2024 9:46:52 PM][RecordingService.cs::StartRecording(71)]: Still allowed to record: True [1/7/2024 9:46:52 PM][RecordingService.cs::StartRecording(73)]: Current Session PID: 20324 [1/7/2024 9:46:52 PM][RecordingService.cs::StartRecording(79)]: Start Recording: 20324, The Finals [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:47:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_3 [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:47:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_4 [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:48:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_5 [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:48:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:48:50 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 118.1909507 [1/7/2024 9:48:50 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 9:48:52 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 119.3239317 [1/7/2024 9:48:52 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 9:49:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:49:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:49:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_6 [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:49:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_7 [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:50:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_8 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:50:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_9 [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:50:39 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:51:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_10 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:51:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_11 [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_12 [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:51:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_13 [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:51:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_14 [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:51:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_15 [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:57:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:57:15 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 623.1620918000001 [1/7/2024 9:57:15 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:57:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:57:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:57:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_16 [1/7/2024 9:57:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:57:25 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:57:25 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:57:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:57:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_17 [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_18 [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_19 [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_20 [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:39 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:39 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:39 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_21 [1/7/2024 9:58:39 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:39 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:39 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:39 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_22 [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_23 [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:41 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:58:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 9:58:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x223393CA8B0, device=0x22312FDD370 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x223196C2F30 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x22312FDD370 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x223196C2F30 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x223196C2F30 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_16189632_24 [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 9:58:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 9:59:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture window no longer exists, terminating capture [1/7/2024 9:59:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 9:59:13 PM][DetectionService.cs::Start(85)]: WindowDeletion: [20324][0][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/7/2024 9:59:13 PM][LibObsRecorder.cs::StopRecording(624)]: Waiting for obs_output to stop... retry attempt #0 [1/7/2024 9:59:13 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Output of file 'N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_21_46_08-ses.mkv' stopped [1/7/2024 9:59:13 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': stopping [1/7/2024 9:59:13 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total frames output: 44429 [1/7/2024 9:59:13 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total drawn frames: 44440 (44445 attempted) [1/7/2024 9:59:13 PM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Number of lagged frames due to rendering lag/stalls: 5 (0.0%) [1/7/2024 9:59:13 PM][LibObsRecorder.cs::Start(107)]: info: Video stopped, number of skipped frames due to encoding lag: 5/44443 (0.0%) [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::StopRecording(639)]: Session recording saved to N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_21_46_08-ses.mkv [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::StopRecording(640)]: LibObs stopped recording 20324 The Finals [5491] [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' Terminated [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' Terminated [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' Terminated [1/7/2024 9:59:15 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' destroyed [1/7/2024 9:59:17 PM][Helpers.cs::GetAllVideos(270)]: Found '10' video files in N:/Files/2 Personal/Videos/Plays [1/7/2024 9:59:18 PM][Helpers.cs::GetOrCreateThumbnail(389)]: Created new thumbnail: N:\Files\2 Personal\Videos\Plays\The Finals\.thumbs/2024_01_07_21_46_08-ses.webp [1/7/2024 9:59:18 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 9:59:18 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 9:59:18 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 9:59:18 PM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.metadata, details: duration of video is 0, corrupted video? [1/7/2024 9:59:18 PM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/7/2024 9:59:18 PM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/7/2024 9:59:18 PM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/7/2024 9:59:18 PM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.webp, details: duration of video is 0, corrupted video? [1/7/2024 9:59:18 PM][Helpers.cs::GetAllVideos(310)]: Parsed '9' video files. Sessions: 8, Clips: 1. [1/7/2024 9:59:18 PM][BookmarkService.cs::ApplyBookmarkToSavedVideo(30)]: Applying 3 bookmarks [1/7/2024 9:59:18 PM][Helpers.cs::BackupBookmarks(457)]: Backing up bookmarks for video: /2024_01_07_21_46_08-ses.mp4 [1/7/2024 9:59:18 PM][Helpers.cs::BackupBookmarks(459)]: Backup file location: N:/Files/2 Personal/Videos/Plays/2024_01_07_21_46_08-ses.mp4_bookmarks.bak [1/7/2024 9:59:18 PM][RecordingService.cs::StopRecording(112)]: Stop Recording: 20324, The Finals [1/7/2024 9:59:18 PM][StorageService.cs::ManageStorage(16)]: VideoSaveDir 'N:/Files/2 Personal/Videos/Plays' size is 247.71559843420982 gbs [1/7/2024 9:59:18 PM][StorageService.cs::ManageStorage(19)]: Automatically managing space if exceeds 90% of folder's disk. Currently at 52.76920998276461% [1/7/2024 10:06:17 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [21280][5507376][CASCADIA_HOSTING_WINDOW_CLASS][C:\Program Files\WindowsApps\Microsoft.WindowsTerminal_1.18.3181.0_x64__8wekyb3d8bbwe\WindowsTerminal.exe][1113x627, 371:209] [1/7/2024 10:06:17 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [21280][5507376][CASCADIA_HOSTING_WINDOW_CLASS][C:\Program Files\WindowsApps\Microsoft.WindowsTerminal_1.18.3181.0_x64__8wekyb3d8bbwe\WindowsTerminal.exe][1113x627, 371:209] [1/7/2024 10:06:20 PM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [4040][723410][Windows.UI.Core.CoreWindow][C:\Program Files\WindowsApps\Microsoft.GamingApp_2312.1001.18.0_x64__8wekyb3d8bbwe\XboxGameBarWidgets.exe][1920x1080, 16:9] [1/7/2024 10:06:41 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:07:04 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [9644][526728][DefensiveApe_a4fc36fa][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe][1920x1080, 16:9] [1/7/2024 10:07:04 PM][LibObsRecorder.cs::StartRecording(221)]: Output file format: File Format {Format: mkv, Title: Matroska Video (.mkv)} [1/7/2024 10:07:04 PM][LibObsRecorder.cs::StartRecording(245)]: Game capture window size: 1920x1080 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: warning: Number of remaining views: 1 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: video settings reset: base resolution: 1920x1080 output resolution: 1920x1080 downscale filter: Bilinear fps: 60/1 format: NV12 YUV mode: Rec. 709/Partial [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: NV12 texture support enabled [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: P010 texture support not available [1/7/2024 10:07:04 PM][LibObsRecorder.cs::StartRecording(249)]: Preparing to create libobs output [3856]... [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' (ffmpeg_aac) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.0.00000000}.{f135d7a6-f0de-4051-bd76-21b520af89b3} use device timing: 1 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (wasapi_output_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (ffmpeg_aac) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.0.00000000}.{d957f4e9-311d-45f5-a28d-a8b5c67ca313} use device timing: 1 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_output_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (ffmpeg_aac) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.0.00000000}.{5fa55e36-6aad-455b-9f2f-a0b62359284e} use device timing: 1 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (wasapi_output_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) Speakers (Komplete Audio 1)'] update settings: device id: {0.0.0.00000000}.{5357ebb2-aa4f-4018-91be-08ab3e4d9bd9} use device timing: 1 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' (wasapi_output_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' (ffmpeg_aac) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.1.00000000}.{49516da1-5a19-4b2e-801c-069f3518bd8a} use device timing: 0 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (wasapi_input_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.1.00000000}.{e1459398-9c2b-4805-99b6-3b860447aa7e} use device timing: 0 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_input_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (6), cannot add another track (max = 6) [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.1.00000000}.{e2ce97b5-14df-4c39-a4a9-2492ecd1f7ff} use device timing: 0 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' (wasapi_input_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (7), cannot add another track (max = 6) [1/7/2024 10:07:04 PM][WindowService.cs::IsFullscreen(260)]: Window handle fullscreen exclusive: False [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' (game_capture) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' (jim_nvenc) created [1/7/2024 10:07:04 PM][LibObsRecorder.cs::StartRecording(326)]: Waiting for successful graphics hook for [THE FINALS :DefensiveApe_a4fc36fa:Discovery.exe]... [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'hooked' not found [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'unhooked' not found [1/7/2024 10:07:04 PM][DetectionService.cs::OnActiveForegroundEvent(60)]: WindowCreation: [9644][526728][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #0 [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] using helper (compatibility hook) [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' [44100 Hz] initialized [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [44100 Hz] initialized [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [44100 Hz] initialized [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] hook not loaded yet, retrying.. [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' [48000 Hz] initialized [1/7/2024 10:07:04 PM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' [48000 Hz] initialized [1/7/2024 10:07:05 PM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [9644][526728][DefensiveApe_a4fc36fa][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe][1920x1080, 16:9] [1/7/2024 10:07:05 PM][RecordingService.cs::StartRecording(64)]: Cannot start recording, already recording [9644][The Finals] [1/7/2024 10:07:05 PM][DetectionService.cs::WndProc(60)]: WindowCreation: [9644][526728][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/7/2024 10:07:06 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:06 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #1 [1/7/2024 10:07:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:06 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:10 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #2 [1/7/2024 10:07:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 10:07:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:14 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:14 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #3 [1/7/2024 10:07:14 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:14 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:14 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 10:07:14 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:18 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #4 [1/7/2024 10:07:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 10:07:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:22 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #5 [1/7/2024 10:07:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 10:07:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:26 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #6 [1/7/2024 10:07:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 10:07:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:30 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #7 [1/7/2024 10:07:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:30 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 10:07:30 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #8 [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:07:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #9 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo9644 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_1 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_1 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] init_capture_data failed [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_2 [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:07:38 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' (ffmpeg_muxer) created [1/7/2024 10:07:40 PM][LibObsRecorder.cs::StartRecording(431)]: LibObs output is starting [5672]... [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [jim-nvenc: 'Replays Recorder'] settings: codec: H264 rate_control: CBR bitrate: 30000 cqp: 20 keyint: 250 preset: p5 tuning: hq multipass: qres profile: high width: 1920 height: 1080 b-frames: 2 lookahead: false psycho_aq: true [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: 'combined'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) Speakers (Komplete Audio 1)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/7/2024 10:07:40 PM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Writing file 'N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_22_07_04-ses.mkv'... [1/7/2024 10:07:40 PM][LibObsRecorder.cs::StartRecording(441)]: LibObs started recording [9644] [The Finals] [THE FINALS :DefensiveApe_a4fc36fa:Discovery.exe] [1/7/2024 10:07:40 PM][RecordingService.cs::StartRecording(70)]: Start Success: True [1/7/2024 10:07:40 PM][RecordingService.cs::StartRecording(71)]: Still allowed to record: True [1/7/2024 10:07:40 PM][RecordingService.cs::StartRecording(73)]: Current Session PID: 9644 [1/7/2024 10:07:40 PM][RecordingService.cs::StartRecording(79)]: Start Recording: 9644, The Finals [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_3 [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:08:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_4 [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:08:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_5 [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:08:51 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_6 [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:08:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:09:44 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 123.6753406 [1/7/2024 10:09:44 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:09:49 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 128.46532580000002 [1/7/2024 10:09:49 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_7 [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:10:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_8 [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:10:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:10:34 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 173.7642855 [1/7/2024 10:10:34 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:10:36 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=104962483912 ns, expected 37121652564088, input 37226615048000 [1/7/2024 10:10:37 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 176.53349179999998 [1/7/2024 10:10:37 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_9 [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:10:44 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_10 [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:11:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:11:43 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=63901004000 ns, expected 37229815048000, input 37293716052000 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_11 [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:11:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_12 [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:12:40 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_13 [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:12:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:13:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_14 [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:13:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:13:08 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 327.32738170000005 [1/7/2024 10:13:08 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_15 [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:13:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_16 [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:16:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_17 [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:16:13 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_18 [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:18:49 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:18:50 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=147632564200 ns, expected 37573036052000, input 37720668616200 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_19 [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:18:52 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_20 [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:19:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:19:05 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 684.2534944 [1/7/2024 10:19:05 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:19:15 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 694.2675442 [1/7/2024 10:19:15 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_21 [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:19:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_22 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:19:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:19:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:19:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_23 [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:19:33 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:19:34 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_24 [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:19:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_25 [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:19:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_26 [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:20:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:10 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' exceeded TS_SMOOTHING_THRESHOLD, diff=24098959900 ns, expected 37776608616200, input 37800707576100 [1/7/2024 10:20:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_27 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_28 [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_29 [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:20:31 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_30 [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:20:53 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:55 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_31 [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:56 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_32 [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:20:58 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_33 [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:20:59 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_34 [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:21:09 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_35 [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:21:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_36 [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:21:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:21:46 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 845.3044987999999 [1/7/2024 10:21:46 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_37 [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:22:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_38 [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:22:15 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_39 [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:22:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_40 [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:22:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:22:54 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 913.0965299 [1/7/2024 10:22:54 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:22:58 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 917.4054139000001 [1/7/2024 10:22:58 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_41 [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:23:04 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_42 [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:23:12 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_43 [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:23:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_44 [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:23:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:29 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 948.7074967 [1/7/2024 10:23:29 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_45 [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:23:35 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_46 [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:23:37 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:23:42 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 961.4317466 [1/7/2024 10:23:42 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_47 [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:23:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:24:09 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=611900794912 ns, expected 37427967777188, input 38039868572100 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_48 [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:25:00 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_49 [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:25:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_50 [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:25:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_51 [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:25:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_52 [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:25:54 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_53 [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:26:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_54 [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:27:17 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:27:23 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 1182.0148292000001 [1/7/2024 10:27:23 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_55 [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:27:32 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:33:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_56 [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:33:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:33:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:33:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:33:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_57 [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:33:21 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_58 [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:34:02 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:34:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:34:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:34:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_59 [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:34:19 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_60 [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:34:26 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_61 [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:36:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_62 [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:36:18 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:36:51 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=169892008800 ns, expected 38631948572100, input 38801840580900 [1/7/2024 10:37:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:37:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:37:07 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_63 [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:37:08 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:39:50 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=26339078400 ns, expected 38954500580900, input 38980839659300 [1/7/2024 10:40:41 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=23095848500 ns, expected 39008969659300, input 39032065507800 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_64 [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:45:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_65 [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:45:10 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:45:51 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=304822124300 ns, expected 39036825507800, input 39341647632100 [1/7/2024 10:47:11 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 2370.8468524 [1/7/2024 10:47:11 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_66 [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:48:11 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_67 [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:48:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_68 [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:48:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:49:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:49:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:49:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_69 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:49:23 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:49:59 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=110663103900 ns, expected 39478927632100, input 39589590736000 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_70 [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:50:16 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:50:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:50:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:50:45 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_71 [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:50:46 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_72 [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:51:05 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_73 [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:51:20 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_74 [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:55:27 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_75 [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 10:55:36 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_76 [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 11:01:01 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_77 [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 11:01:03 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_78 [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 11:01:22 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 11:01:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 11:01:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:24 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_79 [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 11:01:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 11:02:59 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=6982996300 ns, expected 40362770736000, input 40369753732300 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_80 [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 11:20:28 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 11:20:43 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 4382.5426826 [1/7/2024 11:20:43 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 11:20:45 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 4384.2637122 [1/7/2024 11:20:45 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 11:20:48 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 4387.488692 [1/7/2024 11:20:48 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 11:20:48 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 11:21:14 PM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 4413.685656000001 [1/7/2024 11:21:14 PM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_81 [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/7/2024 11:22:25 PM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/7/2024 11:44:18 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=2105141227800 ns, expected 40743553732300, input 42848694960100 [1/7/2024 11:56:29 PM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=5911473600 ns, expected 43573884960100, input 43579796433700 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_82 [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:07:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:07:16 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:07:16 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:07:16 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_83 [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:07:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:07:40 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=5080385600 ns, expected 44245976433700, input 44251056819300 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_84 [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:08:07 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:08:11 AM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 7230.7820431 [1/8/2024 12:08:11 AM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_85 [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:08:13 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_86 [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:13:39 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:13:52 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:13:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:13:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:13:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_87 [1/8/2024 12:13:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:13:53 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:13:53 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:13:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:17:59 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=6618791400 ns, expected 44863316819300, input 44869935610700 [1/8/2024 12:27:03 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=45334550100 ns, expected 45368765610700, input 45414100160800 [1/8/2024 12:29:08 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=8076930500 ns, expected 45530250160800, input 45538327091300 [1/8/2024 12:41:33 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=6542485400 ns, expected 46276817091300, input 46283359576700 [1/8/2024 12:55:18 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=5225693500 ns, expected 47103749576700, input 47108975270200 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_88 [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:57:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:57:45 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 12:57:45 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:57:45 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_89 [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 12:57:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 1:07:31 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=118003172400 ns, expected 47723425270200, input 47841428442600 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_90 [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 1:18:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 1:18:54 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 1:18:54 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 1:18:54 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x2C551C95E90, device=0x2C52BE0A4A0 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x2C52C0234B0 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x2C52BE0A4A0 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x2C52C0234B0 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x2C52C0234B0 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_526728_91 [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 1:18:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 1:19:03 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture window no longer exists, terminating capture [1/8/2024 1:19:03 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 1:19:21 AM][DetectionService.cs::WndProc(85)]: WindowDeletion: [9644][526728][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/8/2024 1:19:21 AM][LibObsRecorder.cs::StopRecording(624)]: Waiting for obs_output to stop... retry attempt #0 [1/8/2024 1:19:22 AM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Output of file 'N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_22_07_04-ses.mkv' stopped [1/8/2024 1:19:22 AM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': stopping [1/8/2024 1:19:22 AM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total frames output: 690049 [1/8/2024 1:19:22 AM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total drawn frames: 690050 (690066 attempted) [1/8/2024 1:19:22 AM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Number of lagged frames due to rendering lag/stalls: 16 (0.0%) [1/8/2024 1:19:22 AM][LibObsRecorder.cs::Start(107)]: info: Video stopped, number of skipped frames due to encoding lag: 16/690063 (0.0%) [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::StopRecording(639)]: Session recording saved to N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_07_22_07_04-ses.mkv [1/8/2024 1:19:23 AM][LibObsRecorder.cs::StopRecording(640)]: LibObs stopped recording 9644 The Finals [5530] [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' Terminated [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' Terminated [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' Terminated [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' Terminated [1/8/2024 1:19:23 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' destroyed [1/8/2024 1:19:24 AM][Helpers.cs::GetAllVideos(270)]: Found '11' video files in N:/Files/2 Personal/Videos/Plays [1/8/2024 1:19:25 AM][Helpers.cs::GetOrCreateThumbnail(389)]: Created new thumbnail: N:\Files\2 Personal\Videos\Plays\The Finals\.thumbs/2024_01_07_22_07_04-ses.webp [1/8/2024 1:19:26 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 1:19:26 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 1:19:26 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 1:19:26 AM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.metadata, details: duration of video is 0, corrupted video? [1/8/2024 1:19:26 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 1:19:26 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 1:19:26 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 1:19:26 AM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.webp, details: duration of video is 0, corrupted video? [1/8/2024 1:19:26 AM][Helpers.cs::GetAllVideos(310)]: Parsed '10' video files. Sessions: 9, Clips: 1. [1/8/2024 1:19:26 AM][BookmarkService.cs::ApplyBookmarkToSavedVideo(30)]: Applying 19 bookmarks [1/8/2024 1:19:26 AM][Helpers.cs::BackupBookmarks(457)]: Backing up bookmarks for video: /2024_01_07_22_07_04-ses.mp4 [1/8/2024 1:19:26 AM][Helpers.cs::BackupBookmarks(459)]: Backup file location: N:/Files/2 Personal/Videos/Plays/2024_01_07_22_07_04-ses.mp4_bookmarks.bak [1/8/2024 1:19:26 AM][RecordingService.cs::StopRecording(112)]: Stop Recording: 9644, The Finals [1/8/2024 1:19:26 AM][StorageService.cs::ManageStorage(16)]: VideoSaveDir 'N:/Files/2 Personal/Videos/Plays' size is 288.4419986233115 gbs [1/8/2024 1:19:26 AM][StorageService.cs::ManageStorage(19)]: Automatically managing space if exceeds 90% of folder's disk. Currently at 57.141291616869196% [1/8/2024 1:21:24 AM][DetectionService.cs::AutoDetectGame(193)]: Blocked application: [18240][67038][VBCABLE0Voicemeeter0MainWindow0][C:\Program Files (x86)\VB\Voicemeeter\voicemeeter8x64.exe] [1/8/2024 1:27:40 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [16552][28248424][#32770][C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe][447x177, 149:59] [1/8/2024 1:27:40 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [16552][28248424][#32770][C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe][447x177, 149:59] [1/8/2024 1:29:53 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [16552][28248424][#32770][C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe][447x177, 149:59] [1/8/2024 1:30:15 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [11184][28313960][#32770][C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe][447x177, 149:59] [1/8/2024 1:30:15 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [11184][28313960][#32770][C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe][447x177, 149:59] [1/8/2024 1:31:36 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [4040][35914986][Windows.UI.Core.CoreWindow][C:\Program Files\WindowsApps\Microsoft.GamingApp_2312.1001.18.0_x64__8wekyb3d8bbwe\XboxGameBarWidgets.exe][1280x720, 16:9] [1/8/2024 1:35:20 AM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [19184][3082168][UnityWndClass][S:\Program Files (x86)\Steam\steamapps\common\Hokko Life\Hokko Life.exe][1280x720, 16:9] [1/8/2024 1:35:20 AM][LibObsRecorder.cs::StartRecording(221)]: Output file format: File Format {Format: mkv, Title: Matroska Video (.mkv)} [1/8/2024 1:35:20 AM][LibObsRecorder.cs::StartRecording(245)]: Game capture window size: 1280x720 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: warning: Number of remaining views: 1 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: video settings reset: base resolution: 1280x720 output resolution: 1920x1080 downscale filter: Bilinear fps: 60/1 format: NV12 YUV mode: Rec. 709/Partial [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: NV12 texture support enabled [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: P010 texture support not available [1/8/2024 1:35:20 AM][LibObsRecorder.cs::StartRecording(249)]: Preparing to create libobs output [3864]... [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' (ffmpeg_aac) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.0.00000000}.{f135d7a6-f0de-4051-bd76-21b520af89b3} use device timing: 1 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (wasapi_output_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (ffmpeg_aac) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.0.00000000}.{d957f4e9-311d-45f5-a28d-a8b5c67ca313} use device timing: 1 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_output_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (ffmpeg_aac) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.0.00000000}.{5fa55e36-6aad-455b-9f2f-a0b62359284e} use device timing: 1 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (wasapi_output_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) Speakers (Komplete Audio 1)'] update settings: device id: {0.0.0.00000000}.{5357ebb2-aa4f-4018-91be-08ab3e4d9bd9} use device timing: 1 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' (wasapi_output_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' (ffmpeg_aac) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.1.00000000}.{49516da1-5a19-4b2e-801c-069f3518bd8a} use device timing: 0 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (wasapi_input_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.1.00000000}.{e1459398-9c2b-4805-99b6-3b860447aa7e} use device timing: 0 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_input_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (6), cannot add another track (max = 6) [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.1.00000000}.{e2ce97b5-14df-4c39-a4a9-2492ecd1f7ff} use device timing: 0 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' (wasapi_input_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (7), cannot add another track (max = 6) [1/8/2024 1:35:20 AM][WindowService.cs::IsFullscreen(260)]: Window handle fullscreen exclusive: False [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' (game_capture) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' (jim_nvenc) created [1/8/2024 1:35:20 AM][LibObsRecorder.cs::StartRecording(326)]: Waiting for successful graphics hook for [Hokko Life:UnityWndClass:Hokko Life.exe]... [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'hooked' not found [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'unhooked' not found [1/8/2024 1:35:20 AM][DetectionService.cs::WndProc(60)]: WindowCreation: [19184][3082168][S:\Program Files (x86)\Steam\steamapps\common\Hokko Life\Hokko Life.exe] [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Hokko Life.exe [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #0 [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] using helper (compatibility hook) [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] hook not loaded yet, retrying.. [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [44100 Hz] initialized [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' [44100 Hz] initialized [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [44100 Hz] initialized [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' [48000 Hz] initialized [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' [48000 Hz] initialized [1/8/2024 1:35:20 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized [1/8/2024 1:35:20 AM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [19184][3082168][UnityWndClass][S:\Program Files (x86)\Steam\steamapps\common\Hokko Life\Hokko Life.exe][1280x720, 16:9] [1/8/2024 1:35:20 AM][RecordingService.cs::StartRecording(64)]: Cannot start recording, already recording [19184][Hokko Life] [1/8/2024 1:35:20 AM][DetectionService.cs::OnActiveForegroundEvent(60)]: WindowCreation: [19184][3082168][S:\Program Files (x86)\Steam\steamapps\common\Hokko Life\Hokko Life.exe] [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Hokko Life.exe [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #1 [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Hokko Life.exe [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo19184 [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1280 BufferDesc.Height: 720 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 28 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 3 Flags: 2114 [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked IDXGISwapChain::Release [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked DXGI [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d11 shared texture capture successful [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked SwapBuffers [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked wglDeleteContext [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked wglSwapLayerBuffers [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked wglSwapBuffers [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Hooked GL [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_3082168_1 [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 1:35:22 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' (ffmpeg_muxer) created [1/8/2024 1:35:24 AM][LibObsRecorder.cs::StartRecording(431)]: LibObs output is starting [5668]... [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [jim-nvenc: 'Replays Recorder'] settings: codec: H264 rate_control: CBR bitrate: 30000 cqp: 20 keyint: 250 preset: p5 tuning: hq multipass: qres profile: high width: 1920 height: 1080 b-frames: 2 lookahead: false psycho_aq: true [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: 'combined'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) Speakers (Komplete Audio 1)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 1:35:24 AM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Writing file 'N:/Files/2 Personal/Videos/Plays/Hokko Life/2024_01_08_01_35_20-ses.mkv'... [1/8/2024 1:35:24 AM][LibObsRecorder.cs::StartRecording(441)]: LibObs started recording [19184] [Hokko Life] [Hokko Life:UnityWndClass:Hokko Life.exe] [1/8/2024 1:35:24 AM][RecordingService.cs::StartRecording(70)]: Start Success: True [1/8/2024 1:35:24 AM][RecordingService.cs::StartRecording(71)]: Still allowed to record: True [1/8/2024 1:35:24 AM][RecordingService.cs::StartRecording(73)]: Current Session PID: 19184 [1/8/2024 1:35:24 AM][RecordingService.cs::StartRecording(79)]: Start Recording: 19184, Hokko Life [1/8/2024 7:28:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture window no longer exists, terminating capture [1/8/2024 7:28:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:28:56 AM][DetectionService.cs::WndProc(85)]: WindowDeletion: [19184][3082168][S:\Program Files (x86)\Steam\steamapps\common\Hokko Life\Hokko Life.exe] [1/8/2024 7:28:56 AM][LibObsRecorder.cs::StopRecording(624)]: Waiting for obs_output to stop... retry attempt #0 [1/8/2024 7:28:56 AM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Output of file 'N:/Files/2 Personal/Videos/Plays/Hokko Life/2024_01_08_01_35_20-ses.mkv' stopped [1/8/2024 7:28:56 AM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': stopping [1/8/2024 7:28:56 AM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total frames output: 1272596 [1/8/2024 7:28:56 AM][LibObsRecorder.cs::Start(107)]: info: Output 'simple_ffmpeg_output': Total drawn frames: 1272611 [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::StopRecording(639)]: Session recording saved to N:/Files/2 Personal/Videos/Plays/Hokko Life/2024_01_08_01_35_20-ses.mkv [1/8/2024 7:28:58 AM][LibObsRecorder.cs::StopRecording(640)]: LibObs stopped recording 19184 Hokko Life [5306] [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' Terminated [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' Terminated [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' Terminated [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' destroyed [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' Terminated [1/8/2024 7:28:58 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' destroyed [1/8/2024 7:28:59 AM][Helpers.cs::GetAllVideos(270)]: Found '12' video files in N:/Files/2 Personal/Videos/Plays [1/8/2024 7:29:00 AM][Helpers.cs::GetOrCreateThumbnail(389)]: Created new thumbnail: N:\Files\2 Personal\Videos\Plays\Hokko Life\.thumbs/2024_01_08_01_35_20-ses.webp [1/8/2024 7:29:00 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 7:29:00 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 7:29:00 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 7:29:00 AM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.metadata, details: duration of video is 0, corrupted video? [1/8/2024 7:29:00 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 7:29:00 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 7:29:00 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 7:29:00 AM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.webp, details: duration of video is 0, corrupted video? [1/8/2024 7:29:00 AM][Helpers.cs::GetAllVideos(310)]: Parsed '11' video files. Sessions: 10, Clips: 1. [1/8/2024 7:29:00 AM][BookmarkService.cs::ApplyBookmarkToSavedVideo(30)]: Applying 0 bookmarks [1/8/2024 7:29:00 AM][RecordingService.cs::StopRecording(112)]: Stop Recording: 19184, Hokko Life [1/8/2024 7:29:00 AM][StorageService.cs::ManageStorage(16)]: VideoSaveDir 'N:/Files/2 Personal/Videos/Plays' size is 362.60334109608084 gbs [1/8/2024 7:29:00 AM][StorageService.cs::ManageStorage(19)]: Automatically managing space if exceeds 90% of folder's disk. Currently at 65.10269703932248% [1/8/2024 7:36:28 AM][DetectionService.cs::AutoDetectGame(193)]: Blocked application: [18240][67038][VBCABLE0Voicemeeter0MainWindow0][C:\Program Files (x86)\VB\Voicemeeter\voicemeeter8x64.exe] [1/8/2024 7:36:35 AM][DetectionService.cs::AutoDetectGame(193)]: Blocked application: [18240][67038][VBCABLE0Voicemeeter0MainWindow0][C:\Program Files (x86)\VB\Voicemeeter\voicemeeter8x64.exe] [1/8/2024 7:39:25 AM][DetectionService.cs::AutoDetectGame(193)]: Blocked application: [18240][67038][VBCABLE0Voicemeeter0MainWindow0][C:\Program Files (x86)\VB\Voicemeeter\voicemeeter8x64.exe] [1/8/2024 7:39:28 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [18996][2754794][CASCADIA_HOSTING_WINDOW_CLASS][C:\Program Files\WindowsApps\Microsoft.WindowsTerminal_1.18.3181.0_x64__8wekyb3d8bbwe\WindowsTerminal.exe][1113x627, 371:209] [1/8/2024 7:39:28 AM][WindowService.cs::GetWindowSize(233)]: Issue using GetClientRect [1/8/2024 7:39:28 AM][DetectionService.cs::AutoDetectGame(193)]: Blocked application: [18240][67038][VBCABLE0Voicemeeter0MainWindow0][C:\Program Files (x86)\VB\Voicemeeter\voicemeeter8x64.exe] [1/8/2024 7:39:31 AM][DetectionService.cs::AutoDetectGame(229)]: Unknown application: [4040][9439294][Windows.UI.Core.CoreWindow][C:\Program Files\WindowsApps\Microsoft.GamingApp_2312.1001.18.0_x64__8wekyb3d8bbwe\XboxGameBarWidgets.exe][1920x1080, 16:9] [1/8/2024 7:40:15 AM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [10960][7080522][MotivatedYak_63d98445][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe][1920x1080, 16:9] [1/8/2024 7:40:15 AM][LibObsRecorder.cs::StartRecording(221)]: Output file format: File Format {Format: mkv, Title: Matroska Video (.mkv)} [1/8/2024 7:40:15 AM][LibObsRecorder.cs::StartRecording(245)]: Game capture window size: 1920x1080 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: warning: Number of remaining views: 1 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: video settings reset: base resolution: 1920x1080 output resolution: 1920x1080 downscale filter: Bilinear fps: 60/1 format: NV12 YUV mode: Rec. 709/Partial [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: NV12 texture support enabled [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: P010 texture support not available [1/8/2024 7:40:15 AM][LibObsRecorder.cs::StartRecording(249)]: Preparing to create libobs output [3872]... [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'combined' (ffmpeg_aac) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.0.00000000}.{f135d7a6-f0de-4051-bd76-21b520af89b3} use device timing: 1 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (wasapi_output_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' (ffmpeg_aac) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.0.00000000}.{d957f4e9-311d-45f5-a28d-a8b5c67ca313} use device timing: 1 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_output_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' (ffmpeg_aac) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.0.00000000}.{5fa55e36-6aad-455b-9f2f-a0b62359284e} use device timing: 1 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (wasapi_output_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(output) Speakers (Komplete Audio 1)'] update settings: device id: {0.0.0.00000000}.{5357ebb2-aa4f-4018-91be-08ab3e4d9bd9} use device timing: 1 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source '(output) Speakers (Komplete Audio 1)' (wasapi_output_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(output) Speakers (Komplete Audio 1)' (ffmpeg_aac) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] update settings: device id: {0.0.1.00000000}.{49516da1-5a19-4b2e-801c-069f3518bd8a} use device timing: 0 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (wasapi_input_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: encoder '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' (ffmpeg_aac) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)'] update settings: device id: {0.0.1.00000000}.{e1459398-9c2b-4805-99b6-3b860447aa7e} use device timing: 0 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' (wasapi_input_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (6), cannot add another track (max = 6) [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [win-wasapi: '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)'] update settings: device id: {0.0.1.00000000}.{e2ce97b5-14df-4c39-a4a9-2492ecd1f7ff} use device timing: 0 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source '(input) VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' (wasapi_input_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::StartRecording(292)]: [Warning] Exceeding 6 audio sources (7), cannot add another track (max = 6) [1/8/2024 7:40:15 AM][WindowService.cs::IsFullscreen(260)]: Window handle fullscreen exclusive: False [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: source 'gameplay' (game_capture) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: debug: encoder 'Replays Recorder' (jim_nvenc) created [1/8/2024 7:40:15 AM][LibObsRecorder.cs::StartRecording(326)]: Waiting for successful graphics hook for [THE FINALS :MotivatedYak_63d98445:Discovery.exe]... [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'hooked' not found [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: warning: signal_handler_connect: signal 'unhooked' not found [1/8/2024 7:40:15 AM][DetectionService.cs::OnActiveForegroundEvent(60)]: WindowCreation: [10960][7080522][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #0 [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] using helper (compatibility hook) [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] hook not loaded yet, retrying.. [1/8/2024 7:40:15 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [44100 Hz] initialized [1/8/2024 7:40:16 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [44100 Hz] initialized [1/8/2024 7:40:16 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3)' [44100 Hz] initialized [1/8/2024 7:40:16 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized [1/8/2024 7:40:16 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized [1/8/2024 7:40:16 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'Speakers (Komplete Audio 1)' [48000 Hz] initialized [1/8/2024 7:40:16 AM][LibObsRecorder.cs::Start(107)]: info: WASAPI: Device 'VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' [48000 Hz] initialized [1/8/2024 7:40:16 AM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [10960][7080522][MotivatedYak_63d98445][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe][1920x1080, 16:9] [1/8/2024 7:40:16 AM][RecordingService.cs::StartRecording(64)]: Cannot start recording, already recording [10960][The Finals] [1/8/2024 7:40:16 AM][DetectionService.cs::WndProc(60)]: WindowCreation: [10960][7080522][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/8/2024 7:40:17 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:17 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #1 [1/8/2024 7:40:17 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:17 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:20 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:21 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #2 [1/8/2024 7:40:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:25 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #3 [1/8/2024 7:40:25 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:25 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:25 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:29 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #4 [1/8/2024 7:40:29 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:29 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:29 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:33 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:33 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #5 [1/8/2024 7:40:33 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:33 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:33 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:33 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:36 AM][DetectionService.cs::AutoDetectGame(255)]: Starting capture for application: [10960][7080522][MotivatedYak_63d98445][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe][1920x1080, 16:9] [1/8/2024 7:40:36 AM][RecordingService.cs::StartRecording(64)]: Cannot start recording, already recording [10960][The Finals] [1/8/2024 7:40:36 AM][DetectionService.cs::OnActiveForegroundEvent(60)]: WindowCreation: [10960][7080522][S:\Program Files (x86)\Steam\steamapps\common\The Finals\Discovery\Binaries\Win64\Discovery.exe] [1/8/2024 7:40:37 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:37 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #6 [1/8/2024 7:40:37 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:37 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:37 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:37 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:41 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:41 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #7 [1/8/2024 7:40:41 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:41 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:41 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:41 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:45 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:45 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #8 [1/8/2024 7:40:45 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:45 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:45 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:45 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #9 [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] hook stop signal received [1/8/2024 7:40:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] capture stopped [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] attempting to hook process: Discovery.exe [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(132)]: Waiting for successful graphics hook for... retry attempt #10 [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] existing hook found, signaling process: Discovery.exe [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_HookInfo10960 [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_1 [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_1 [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] init_capture_data failed [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:40:53 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:40:54 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 7:40:54 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:40:54 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:40:54 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_2 [1/8/2024 7:40:54 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 7:40:54 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 7:40:54 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 7:40:55 AM][LibObsRecorder.cs::Start(107)]: debug: output 'simple_ffmpeg_output' (ffmpeg_muxer) created [1/8/2024 7:40:55 AM][LibObsRecorder.cs::StartRecording(431)]: LibObs output is starting [5683]... [1/8/2024 7:40:55 AM][LibObsRecorder.cs::Start(107)]: info: [jim-nvenc: 'Replays Recorder'] settings: codec: H264 rate_control: CBR bitrate: 30000 cqp: 20 keyint: 250 preset: p5 tuning: hq multipass: qres profile: high width: 1920 height: 1080 b-frames: 2 lookahead: false psycho_aq: true [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: 'combined'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(output) Speakers (Komplete Audio 1)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: --------------------------------- [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: [FFmpeg aac encoder: '(input) VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)'] bitrate: 128, channels: 2, channel_layout: stereo [1/8/2024 7:40:56 AM][LibObsRecorder.cs::Start(107)]: info: [ffmpeg muxer: 'simple_ffmpeg_output'] Writing file 'N:/Files/2 Personal/Videos/Plays/The Finals/2024_01_08_07_40_15-ses.mkv'... [1/8/2024 7:40:56 AM][LibObsRecorder.cs::StartRecording(441)]: LibObs started recording [10960] [The Finals] [THE FINALS :MotivatedYak_63d98445:Discovery.exe] [1/8/2024 7:40:56 AM][RecordingService.cs::StartRecording(70)]: Start Success: True [1/8/2024 7:40:56 AM][RecordingService.cs::StartRecording(71)]: Still allowed to record: True [1/8/2024 7:40:56 AM][RecordingService.cs::StartRecording(73)]: Current Session PID: 10960 [1/8/2024 7:40:56 AM][RecordingService.cs::StartRecording(79)]: Start Recording: 10960, The Finals [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_3 [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 7:42:01 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 7:43:24 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 7:43:24 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:24 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_4 [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 7:43:25 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_5 [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 7:43:36 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_6 [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 7:43:46 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_7 [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 7:43:47 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_8 [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 7:43:51 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 7:44:01 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=2706761412 ns, expected 71627131914788, input 71629838676200 [1/8/2024 7:54:37 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=8525378100 ns, expected 72256698676200, input 72265224054300 [1/8/2024 8:06:21 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=118836458800 ns, expected 72850754054300, input 72969590513100 [1/8/2024 8:18:54 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=139485391400 ns, expected 73583300513100, input 73722785904500 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_9 [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:30:18 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:30:32 AM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 2976.1340901000003 [1/8/2024 8:30:32 AM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_10 [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:31:49 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:31:58 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_11 [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:31:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_12 [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:32:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_13 [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:37:21 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [2024-01-08 8:37:34 AM][Program.cs::Main(48)]: System Culture: en-CA [1/8/2024 8:37:34 AM][Program.cs::Main(65)]: RePlays is already running! Exiting the application and bringing the other instance to foreground. [1/8/2024 8:37:34 AM][Program.cs::Main(70)]: Sent BringToForeground to the other instance [1/8/2024 8:37:34 AM][WindowsInterface.cs::StartSocketServer(195)]: Got socket message: BringToForeground [1/8/2024 8:37:35 AM][Messages.cs::RecieveMessage(167)]: BrowserReady ::: {} : [1/8/2024 8:37:35 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.1.00000000}.{e1459398-9c2b-4805-99b6-3b860447aa7e} | VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO) [1/8/2024 8:37:35 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.1.00000000}.{848e7832-c50c-4d7e-9e26-aa849f884e18} | Line (Komplete Audio 1) [1/8/2024 8:37:35 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.0.00000000}.{f135d7a6-f0de-4051-bd76-21b520af89b3} | VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3) [1/8/2024 8:37:36 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.0.00000000}.{d957f4e9-311d-45f5-a28d-a8b5c67ca313} | VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO) [1/8/2024 8:37:36 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.0.00000000}.{5fa55e36-6aad-455b-9f2f-a0b62359284e} | VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) [1/8/2024 8:37:36 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.1.00000000}.{49516da1-5a19-4b2e-801c-069f3518bd8a} | VoiceMeeter Output (VB-Audio VoiceMeeter VAIO) [1/8/2024 8:37:36 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.1.00000000}.{e2ce97b5-14df-4c39-a4a9-2492ecd1f7ff} | VoiceMeeter VAIO3 Output (VB-Audio VoiceMeeter VAIO3) [1/8/2024 8:37:36 AM][Helpers.cs::GetAudioDevices(194)]: {0.0.0.00000000}.{5357ebb2-aa4f-4018-91be-08ab3e4d9bd9} | Speakers (Komplete Audio 1) [1/8/2024 8:37:36 AM][SettingsService.cs::SaveSettings(70)]: Saved userSettings.json [1/8/2024 8:37:36 AM][Messages.cs::RecieveMessage(167)]: Initialize ::: {}RePlays/WebView [1/8/2024 8:37:36 AM][SettingsService.cs::LoadSettings(38)]: Loaded userSettings.json [1/8/2024 8:37:36 AM][Messages.cs::RecieveMessage(186)]: Initializing 1 Toasts [1/8/2024 8:37:36 AM][Messages.cs::RecieveMessage(191)]: Initializing 0 Modals [1/8/2024 8:37:36 AM][Helpers.cs::LoadBackupBookmarks(471)]: Loading 4 bookmark backups [1/8/2024 8:37:36 AM][Helpers.cs::LoadBackupBookmarks(473)]: Loading N:/Files/2 Personal/Videos/Plays\2024_01_07_14_04_00-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Helpers.cs::LoadBackupBookmarks(481)]: Successfully applied backups for N:/Files/2 Personal/Videos/Plays\2024_01_07_14_04_00-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Helpers.cs::LoadBackupBookmarks(473)]: Loading N:/Files/2 Personal/Videos/Plays\2024_01_07_18_08_33-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Helpers.cs::LoadBackupBookmarks(481)]: Successfully applied backups for N:/Files/2 Personal/Videos/Plays\2024_01_07_18_08_33-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Helpers.cs::LoadBackupBookmarks(473)]: Loading N:/Files/2 Personal/Videos/Plays\2024_01_07_21_46_08-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Helpers.cs::LoadBackupBookmarks(481)]: Successfully applied backups for N:/Files/2 Personal/Videos/Plays\2024_01_07_21_46_08-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Helpers.cs::LoadBackupBookmarks(473)]: Loading N:/Files/2 Personal/Videos/Plays\2024_01_07_22_07_04-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Helpers.cs::LoadBackupBookmarks(481)]: Successfully applied backups for N:/Files/2 Personal/Videos/Plays\2024_01_07_22_07_04-ses.mp4_bookmarks.bak [1/8/2024 8:37:37 AM][Messages.cs::RecieveMessage(167)]: RetrieveVideos ::: {"game":"All Games","sortBy":"Latest"}RePlays/WebView [1/8/2024 8:37:41 AM][Helpers.cs::GetAllVideos(270)]: Found '13' video files in N:/Files/2 Personal/Videos/Plays [1/8/2024 8:37:43 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 8:37:43 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\The Finals\2024_01_08_07_40_15-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 8:37:43 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 8:37:43 AM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\The Finals\.thumbs/2024_01_08_07_40_15-ses.metadata, details: duration of video is 0, corrupted video? [1/8/2024 8:37:44 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 8:37:44 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\The Finals\2024_01_08_07_40_15-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 8:37:44 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 8:37:44 AM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\The Finals\.thumbs/2024_01_08_07_40_15-ses.webp, details: duration of video is 0, corrupted video? [1/8/2024 8:37:46 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 8:37:46 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 8:37:46 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 8:37:46 AM][Helpers.cs::GetOrCreateMetadata(418)]: Failed to create metadata N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.metadata, details: duration of video is 0, corrupted video? [1/8/2024 8:37:47 AM][Helpers.cs::GetVideoDuration(340)]: Issue retrieving duration of video? exception: 'The input string 'N/A ' was not in a correct format.' [1/8/2024 8:37:47 AM][Helpers.cs::GetVideoDuration(341)]: arguments: -i "N:/Files/2 Personal/Videos/Plays\Whitelist Mode\2024_01_06_06_10_33-ses.mkv" -show_entries format=duration -v quiet -of csv="p = 0" [1/8/2024 8:37:47 AM][Helpers.cs::GetVideoDuration(342)]: reason: N/A [1/8/2024 8:37:47 AM][Helpers.cs::GetOrCreateThumbnail(364)]: Failed to create thumbnail N:\Files\2 Personal\Videos\Plays\Whitelist Mode\.thumbs/2024_01_06_06_10_33-ses.webp, details: duration of video is 0, corrupted video? [1/8/2024 8:37:47 AM][Helpers.cs::GetAllVideos(310)]: Parsed '11' video files. Sessions: 10, Clips: 1. [1/8/2024 8:37:49 AM][Messages.cs::RecieveMessage(167)]: ShowLogs ::: {}RePlays/WebView [1/8/2024 8:37:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:37:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:37:55 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_14 [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:37:56 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_15 [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:37:59 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:38:01 AM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 3424.9791614 [1/8/2024 8:38:01 AM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/8/2024 8:38:03 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:38:03 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:03 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_16 [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:38:04 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:38:05 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_17 [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:38:06 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:09 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:38:09 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:09 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_18 [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:38:10 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:38:11 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:12 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:38:12 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_19 [1/8/2024 8:38:12 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:38:12 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:38:12 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:38:12 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:38:13 AM][BookmarkService.cs::AddBookmark(19)]: Adding bookmark: 3437.1300231 [1/8/2024 8:38:13 AM][KeybindService.cs::OnKeyPressed(38)]: Key: [C], Action: [CreateBookmark] [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_20 [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:38:15 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:38:57 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=561122408500 ns, expected 74364285904500, input 74925408313000 [1/8/2024 8:39:07 AM][LibObsRecorder.cs::Start(107)]: debug: Audio timestamp for '(output) VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)' exceeded TS_SMOOTHING_THRESHOLD, diff=10143914200 ns, expected 74925998313000, input 74936142227200 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_21 [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:39:14 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_22 [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:39:29 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] ----------------- d3d12 capture freed ---------------- [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Found D3D12 device on swap chain: swap=0x1FF01CCB830, device=0x1FF5B4D90A0 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] queue=0x1FF5B6CCBF0 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init: device=0x1FF5B4D90A0 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] We're DXGI1.4 boys! [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12_init_11on12: creating 11 device: queue=0x1FF5B6CCBF0 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] d3d12 shared texture capture successful [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] Remembering D3D12 queue from present: queue=0x1FF5B6CCBF0 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] capture initializing! [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] map id: CaptureHook_Texture_7080522_23 [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: debug: [game-capture: 'gameplay'] Starting capture [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(122)]: Fullscreen game coming into focus? Ignoring attempt to restart recording. [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(125)]: Successful game capture hook! [1/8/2024 8:40:43 AM][LibObsRecorder.cs::Start(107)]: info: [game-capture: 'gameplay'] shared texture capture successful