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zsnes: readded to -other

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commit 894c2cb62cb6c706d9a9b1566ff68afe063d9760 1 parent 11a4ed3
@v4hn v4hn authored
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12 games/zsnes/BUILD
@@ -0,0 +1,12 @@
+(
+ OPTS+=" --enable-release" &&
+
+ cd src &&
+
+ sedit "29 a #include \"zpath.h\"" tools/depbuild.cpp &&
+ sedit "s:\(@LDFLAGS@\):\1 -lm:" Makefile.in &&
+ patch_it $SOURCE2 2 &&
+
+ default_build
+
+) > $C_FIFO 2>&1
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1  games/zsnes/CONFIGURE
@@ -0,0 +1 @@
+mquery ZSNES_JMA "Enable JMA support?" y "--enable-jma" "--disable-jma"
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7 games/zsnes/DEPENDS
@@ -0,0 +1,7 @@
+depends SDL
+depends nasm
+depends zlib
+optional_depends "%GLX" "--enable-opengl" "--disable-opengl" "to enable OpenGL"
+optional_depends "libpng" "--enable-libpng" "--disable-libpng" "to enable PNG screenshot output"
+optional_depends "libao" "--enable-libao" "--disable-libao" "to enable an alternative audio output to SDL"
+optional_depends "ncurses" "--enable-debugger" "--disable-debugger" "enables the zsnes debugger"
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20 games/zsnes/DETAILS
@@ -0,0 +1,20 @@
+ MODULE=zsnes
+ VERSION=1.51
+ SOURCE="$MODULE"151src.tar.bz2
+ SOURCE2=$MODULE-$VERSION.patch
+ SOURCE_URL=$SFORGE_URL/$MODULE/
+ SOURCE2_URL=http://luusa.org/~ktx/patches/
+SOURCE_DIRECTORY=$BUILD_DIRECTORY/"$MODULE"_1_51
+ SOURCE_VFY=sha1:98e2664fa7b29cb41d079709301a9eef138c519c
+ SOURCE2_VFY=sha1:a264c04800f74ec641a360a737f324212ba8acc4
+ WEB_SITE=http://www.zsnes.com/
+ ENTERED=20071015
+ UPDATED=20120315
+ PSAFE=no
+ SHORT="A Super Nintendo emulator for Win32/MacOS/Linux"
+
+cat << EOF
+This is a stable release version. It is a SNES emulator that works in
+Windows/MacOS/Linux/Others? It supports input from the keyboard, or
+external controllers.
+EOF
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