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Penlight/lua/pl/template.lua
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| --- A template preprocessor. | |
| -- Originally by [Ricki Lake](http://lua-users.org/wiki/SlightlyLessSimpleLuaPreprocessor) | |
| -- | |
| -- There are two rules: | |
| -- | |
| -- * lines starting with # are Lua | |
| -- * otherwise, `$(expr)` is the result of evaluating `expr` | |
| -- | |
| -- Example: | |
| -- | |
| -- # for i = 1,3 do | |
| -- $(i) Hello, Word! | |
| -- # end | |
| -- ===> | |
| -- 1 Hello, Word! | |
| -- 2 Hello, Word! | |
| -- 3 Hello, Word! | |
| -- | |
| -- Other escape characters can be used, when the defaults conflict | |
| -- with the output language. | |
| -- | |
| -- > for _,n in pairs{'one','two','three'} do | |
| -- static int l_${n} (luaState *state); | |
| -- > end | |
| -- | |
| -- See @{03-strings.md.Another_Style_of_Template|the Guide}. | |
| -- | |
| -- Dependencies: `pl.utils` | |
| -- @module pl.template | |
| local utils = require 'pl.utils' | |
| local append,format,strsub,strfind,strgsub = table.insert,string.format,string.sub,string.find,string.gsub | |
| local APPENDER = "\n__R_size = __R_size + 1; __R_table[__R_size] = " | |
| local function parseDollarParen(pieces, chunk, exec_pat, newline) | |
| local s = 1 | |
| for term, executed, e in chunk:gmatch(exec_pat) do | |
| executed = '('..strsub(executed,2,-2)..')' | |
| append(pieces, APPENDER..format("%q", strsub(chunk,s, term - 1))) | |
| append(pieces, APPENDER..format("__tostring(%s or '')", executed)) | |
| s = e | |
| end | |
| local r | |
| if newline then | |
| r = format("%q", strgsub(strsub(chunk,s),"\n","")) | |
| else | |
| r = format("%q", strsub(chunk,s)) | |
| end | |
| if r ~= '""' then | |
| append(pieces, APPENDER..r) | |
| end | |
| end | |
| local function parseHashLines(chunk,inline_escape,brackets,esc,newline) | |
| local exec_pat = "()"..inline_escape.."(%b"..brackets..")()" | |
| local esc_pat = esc.."+([^\n]*\n?)" | |
| local esc_pat1, esc_pat2 = "^"..esc_pat, "\n"..esc_pat | |
| local pieces, s = {"return function()\nlocal __R_size, __R_table, __tostring = 0, {}, __tostring", n = 1}, 1 | |
| while true do | |
| local _, e, lua = strfind(chunk,esc_pat1, s) | |
| if not e then | |
| local ss | |
| ss, e, lua = strfind(chunk,esc_pat2, s) | |
| parseDollarParen(pieces, strsub(chunk,s, ss), exec_pat, newline) | |
| if not e then break end | |
| end | |
| if strsub(lua, -1, -1) == "\n" then lua = strsub(lua, 1, -2) end | |
| append(pieces, "\n"..lua) | |
| s = e + 1 | |
| end | |
| append(pieces, "\nreturn __R_table\nend") | |
| -- let's check for a special case where there is nothing to template, but it's | |
| -- just a single static string | |
| local short = false | |
| if (#pieces == 3) and (pieces[2]:find(APPENDER, 1, true) == 1) then | |
| pieces = { "return " .. pieces[2]:sub(#APPENDER+1,-1) } | |
| short = true | |
| end | |
| -- if short == true, the generated function will not return a table of strings, | |
| -- but a single string | |
| return table.concat(pieces), short | |
| end | |
| local template = {} | |
| --- expand the template using the specified environment. | |
| -- This function will compile and render the template. For more performant | |
| -- recurring usage use the two step approach by using `compile` and `ct:render`. | |
| -- There are six special fields in the environment table `env` | |
| -- | |
| -- * `_parent`: continue looking up in this table (e.g. `_parent=_G`). | |
| -- * `_brackets`: bracket pair that wraps inline Lua expressions, default is '()'. | |
| -- * `_escape`: character marking Lua lines, default is '#' | |
| -- * `_inline_escape`: character marking inline Lua expression, default is '$'. | |
| -- * `_chunk_name`: chunk name for loaded templates, used if there | |
| -- is an error in Lua code. Default is 'TMP'. | |
| -- * `_debug`: if truthy, the generated code will be printed upon a render error | |
| -- | |
| -- @string str the template string | |
| -- @tab[opt] env the environment | |
| -- @return `rendered template + nil + source_code`, or `nil + error + source_code`. The last | |
| -- return value (`source_code`) is only returned if the debug option is used. | |
| function template.substitute(str,env) | |
| env = env or {} | |
| local t, err = template.compile(str, { | |
| chunk_name = rawget(env,"_chunk_name"), | |
| escape = rawget(env,"_escape"), | |
| inline_escape = rawget(env,"_inline_escape"), | |
| inline_brackets = rawget(env,"_brackets"), | |
| newline = nil, | |
| debug = rawget(env,"_debug") | |
| }) | |
| if not t then return t, err end | |
| return t:render(env, rawget(env,"_parent"), rawget(env,"_debug")) | |
| end | |
| --- executes the previously compiled template and renders it. | |
| -- @function ct:render | |
| -- @tab[opt] env the environment. | |
| -- @tab[opt] parent continue looking up in this table (e.g. `parent=_G`). | |
| -- @bool[opt] db if thruthy, it will print the code upon a render error | |
| -- (provided the template was compiled with the debug option). | |
| -- @return `rendered template + nil + source_code`, or `nil + error + source_code`. The last return value | |
| -- (`source_code`) is only returned if the template was compiled with the debug option. | |
| -- @usage | |
| -- local ct, err = template.compile(my_template) | |
| -- local rendered , err = ct:render(my_env, parent) | |
| local render = function(self, env, parent, db) | |
| env = env or {} | |
| if parent then -- parent is a bit silly, but for backward compatibility retained | |
| setmetatable(env, {__index = parent}) | |
| end | |
| setmetatable(self.env, {__index = env}) | |
| local res, out = xpcall(self.fn, debug.traceback) | |
| if not res then | |
| if self.code and db then print(self.code) end | |
| return nil, out, self.code | |
| end | |
| return table.concat(out), nil, self.code | |
| end | |
| --- compiles the template. | |
| -- Returns an object that can repeatedly be rendered without parsing/compiling | |
| -- the template again. | |
| -- The options passed in the `opts` table support the following options: | |
| -- | |
| -- * `chunk_name`: chunk name for loaded templates, used if there | |
| -- is an error in Lua code. Default is 'TMP'. | |
| -- * `escape`: character marking Lua lines, default is '#' | |
| -- * `inline_escape`: character marking inline Lua expression, default is '$'. | |
| -- * `inline_brackets`: bracket pair that wraps inline Lua expressions, default is '()'. | |
| -- * `newline`: string to replace newline characters, default is `nil` (not replacing newlines). | |
| -- * `debug`: if truthy, the generated source code will be retained within the compiled template object, default is `nil`. | |
| -- | |
| -- @string str the template string | |
| -- @tab[opt] opts the compilation options to use | |
| -- @return template object, or `nil + error + source_code` | |
| -- @usage | |
| -- local ct, err = template.compile(my_template) | |
| -- local rendered , err = ct:render(my_env, parent) | |
| function template.compile(str, opts) | |
| opts = opts or {} | |
| local chunk_name = opts.chunk_name or 'TMP' | |
| local escape = opts.escape or '#' | |
| local inline_escape = opts.inline_escape or '$' | |
| local inline_brackets = opts.inline_brackets or '()' | |
| local code, short = parseHashLines(str,inline_escape,inline_brackets,escape,opts.newline) | |
| local env = { __tostring = tostring } | |
| local fn, err = utils.load(code, chunk_name,'t',env) | |
| if not fn then return nil, err, code end | |
| if short then | |
| -- the template returns a single constant string, let's optimize for that | |
| local constant_string = fn() | |
| return { | |
| fn = fn(), | |
| env = env, | |
| render = function(self) -- additional params can be ignored | |
| -- skip the metatable magic and error handling in the render | |
| -- function above for this special case | |
| return constant_string, nil, self.code | |
| end, | |
| code = opts.debug and code or nil, | |
| } | |
| end | |
| return { | |
| fn = fn(), | |
| env = env, | |
| render = render, | |
| code = opts.debug and code or nil, | |
| } | |
| end | |
| return template |