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Name: graphics-drawingcombinators
Description:
This module is a functional wrapper around OpenGL, so you don't
have to go into the deep, dark world of imperative stateful
programming just to draw stuff. It supports 2D only (for now),
with support drawing geometry, images, and text.
Version: 1.4.2
Stability: experimental
Synopsis: A functional interface to 2D drawing in OpenGL
License: BSD3
Category: Graphics
Author: Luke Palmer
Homepage: http://github.com/luqui/graphics-drawingcombinators
Maintainer: lrpalmer@gmail.com
Build-Type: Simple
Extra-Source-Files: example.hs
cabal-Version: >= 1.6
Flag ftgl
Description: Does the system have FTGL, thus we could use not sucky fonts
Library
Build-Depends: base == 4.*, containers, OpenGL >= 2.4 && < 2.6, stb-image == 0.2.*, bitmap >= 0.0.2
Exposed-Modules: Graphics.DrawingCombinators, Graphics.DrawingCombinators.Affine
Other-Modules: Graphics.DrawingCombinators.Bitmap
ghc-options : -Wall
Ghc-Prof-Options: -prof -auto-all
if flag(ftgl)
Build-Depends: FTGL
else
Build-Depends: GLUT
CPP-Options: -DLAME_FONTS
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