diff --git a/README.md b/README.md index 2ac70d2..6089bc3 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ -# LittlevGL Arduino library +# LVGL Arduino library -This library allows to use LittlevGL (v6.x) as an Arduino library. Library can be installed via Arduino IDE Library Manager or as an .ZIP library. +This library allows to use LVGL (v7.0.x) as an Arduino library. Library can be installed via Arduino IDE Library Manager or as an .ZIP library. ## Example @@ -15,9 +15,9 @@ Example result should look like this: Tested with: * My own ESP32 board, module ESP32 Wroom - * PC OS: Linux, Ubuntu 18.04 LTS - * IDE: Arduino IDE 1.8.9 - * ESP32 Core: 1.0.2 + * PC OS: Linux, Ubuntu 20.04 LTS + * IDE: Arduino IDE 1.8.12 + * ESP32 Core: 1.0.4 ## Debugging @@ -26,14 +26,15 @@ In case of trouble there are debug informations inside LVGL. In the `ESP32_TFT_e ```c /*Log settings*/ #define USE_LV_LOG 1 /*Enable/disable the log module*/ -#if USE_LV_LOG +#if LV_USE_LOG /* How important log should be added: * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information * LV_LOG_LEVEL_INFO Log important events - * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't caused problem + * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail + * LV_LOG_LEVEL_NONE Do not log anything */ -# define LV_LOG_LEVEL LV_LOG_LEVEL_TRACE +# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN ``` After enabling log module and setting LV_LOG_LEVEL accordingly the output log is sent to the `Serial` port @ 115200 Bd. diff --git a/lv_conf.h_ b/lv_conf.h_ deleted file mode 100644 index 0f13971..0000000 --- a/lv_conf.h_ +++ /dev/null @@ -1,591 +0,0 @@ -/** - * @file lv_conf.h - * - */ - -/* - * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER - */ - -#if 1 /*Set it to "1" to enable content*/ - -#ifndef LV_CONF_H -#define LV_CONF_H -/* clang-format off */ - -#include - -/*==================== - Graphical settings - *====================*/ - -/* Maximal horizontal and vertical resolution to support by the library.*/ -#define LV_HOR_RES_MAX (320) -#define LV_VER_RES_MAX (240) - -/* Color depth: - * - 1: 1 byte per pixel - * - 8: RGB233 - * - 16: RGB565 - * - 32: ARGB8888 - */ -#define LV_COLOR_DEPTH 16 - -/* Swap the 2 bytes of RGB565 color. - * Useful if the display has a 8 bit interface (e.g. SPI)*/ -#define LV_COLOR_16_SWAP 0 - -/* 1: Enable screen transparency. - * Useful for OSD or other overlapping GUIs. - * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ -#define LV_COLOR_SCREEN_TRANSP 0 - -/*Images pixels with this color will not be drawn (with chroma keying)*/ -#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ - -/* Enable chroma keying for indexed images. */ -#define LV_INDEXED_CHROMA 1 - -/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ -#define LV_ANTIALIAS 1 - -/* Default display refresh period. - * Can be changed in the display driver (`lv_disp_drv_t`).*/ -#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ - -/* Dot Per Inch: used to initialize default sizes. - * E.g. a button with width = LV_DPI / 2 -> half inch wide - * (Not so important, you can adjust it to modify default sizes and spaces)*/ -#define LV_DPI 100 /*[px]*/ - -/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ -typedef int16_t lv_coord_t; - -/*========================= - Memory manager settings - *=========================*/ - -/* LittelvGL's internal memory manager's settings. - * The graphical objects and other related data are stored here. */ - -/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ -#define LV_MEM_CUSTOM 0 -#if LV_MEM_CUSTOM == 0 -/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ -# define LV_MEM_SIZE (32U * 1024U) - -/* Complier prefix for a big array declaration */ -# define LV_MEM_ATTR - -/* Set an address for the memory pool instead of allocating it as an array. - * Can be in external SRAM too. */ -# define LV_MEM_ADR 0 - -/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ -# define LV_MEM_AUTO_DEFRAG 1 -#else /*LV_MEM_CUSTOM*/ -# define LV_MEM_CUSTOM_INCLUDE /*Header for the dynamic memory function*/ -# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ -# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ -#endif /*LV_MEM_CUSTOM*/ - -/* Garbage Collector settings - * Used if lvgl is binded to higher level language and the memory is managed by that language */ -#define LV_ENABLE_GC 0 -#if LV_ENABLE_GC != 0 -# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ -# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ -# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ -#endif /* LV_ENABLE_GC */ - -/*======================= - Input device settings - *=======================*/ - -/* Input device default settings. - * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ - -/* Input device read period in milliseconds */ -#define LV_INDEV_DEF_READ_PERIOD 30 - -/* Drag threshold in pixels */ -#define LV_INDEV_DEF_DRAG_LIMIT 10 - -/* Drag throw slow-down in [%]. Greater value -> faster slow-down */ -#define LV_INDEV_DEF_DRAG_THROW 20 - -/* Long press time in milliseconds. - * Time to send `LV_EVENT_LONG_PRESSSED`) */ -#define LV_INDEV_DEF_LONG_PRESS_TIME 400 - -/* Repeated trigger period in long press [ms] - * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ -#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 - -/*================== - * Feature usage - *==================*/ - -/*1: Enable the Animations */ -#define LV_USE_ANIMATION 1 -#if LV_USE_ANIMATION - -/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_anim_user_data_t; - -#endif - -/* 1: Enable shadow drawing*/ -#define LV_USE_SHADOW 1 - -/* 1: Enable object groups (for keyboard/encoder navigation) */ -#define LV_USE_GROUP 1 -#if LV_USE_GROUP -typedef void * lv_group_user_data_t; -#endif /*LV_USE_GROUP*/ - -/* 1: Enable GPU interface*/ -#define LV_USE_GPU 1 - -/* 1: Enable file system (might be required for images */ -#define LV_USE_FILESYSTEM 1 -#if LV_USE_FILESYSTEM -/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_fs_drv_user_data_t; -#endif - -/*1: Add a `user_data` to drivers and objects*/ -#define LV_USE_USER_DATA 1 - -/*======================== - * Image decoder and cache - *========================*/ - -/* 1: Enable indexed (palette) images */ -#define LV_IMG_CF_INDEXED 1 - -/* 1: Enable alpha indexed images */ -#define LV_IMG_CF_ALPHA 1 - -/* Default image cache size. Image caching keeps the images opened. - * If only the built-in image formats are used there is no real advantage of caching. - * (I.e. no new image decoder is added) - * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. - * However the opened images might consume additional RAM. - * LV_IMG_CACHE_DEF_SIZE must be >= 1 */ -#define LV_IMG_CACHE_DEF_SIZE 1 - -/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_img_decoder_user_data_t; - -/*===================== - * Compiler settings - *====================*/ -/* Define a custom attribute to `lv_tick_inc` function */ -#define LV_ATTRIBUTE_TICK_INC - -/* Define a custom attribute to `lv_task_handler` function */ -#define LV_ATTRIBUTE_TASK_HANDLER - -/* With size optimization (-Os) the compiler might not align data to - * 4 or 8 byte boundary. This alignment will be explicitly applied where needed. - * E.g. __attribute__((aligned(4))) */ -#define LV_ATTRIBUTE_MEM_ALIGN - -/* Attribute to mark large constant arrays for example - * font's bitmaps */ -#define LV_ATTRIBUTE_LARGE_CONST - -/* Export integer constant to binding. - * This macro is used with constants in the form of LV_ that - * should also appear on lvgl binding API such as Micropython - * - * The default value just prevents a GCC warning. - */ -#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning - -/*=================== - * HAL settings - *==================*/ - -/* 1: use a custom tick source. - * It removes the need to manually update the tick with `lv_tick_inc`) */ -#define LV_TICK_CUSTOM 1 -#if LV_TICK_CUSTOM == 1 -#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the sys time function*/ -#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/ -#endif /*LV_TICK_CUSTOM*/ - -typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ -typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ - -/*================ - * Log settings - *===============*/ - -/*1: Enable the log module*/ -#define LV_USE_LOG 0 -#if LV_USE_LOG -/* How important log should be added: - * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information - * LV_LOG_LEVEL_INFO Log important events - * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem - * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail - * LV_LOG_LEVEL_NONE Do not log anything - */ -# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN - -/* 1: Print the log with 'printf'; - * 0: user need to register a callback with `lv_log_register_print_cb`*/ -# define LV_LOG_PRINTF 0 -#endif /*LV_USE_LOG*/ - -/*================= - * Debug settings - *================*/ - -/* If Debug is enabled LittelvGL validates the parameters of the functions. - * If an invalid parameter is found an error log message is printed and - * the MCU halts at the error. (`LV_USE_LOG` should be enabled) - * If you are debugging the MCU you can pause - * the debugger to see exactly where the issue is. - * - * The behavior of asserts can be overwritten by redefining them here. - * E.g. #define LV_ASSERT_MEM(p) - */ -#define LV_USE_DEBUG 1 -#if LV_USE_DEBUG - -/*Check if the parameter is NULL. (Quite fast) */ -#define LV_USE_ASSERT_NULL 1 - -/*Checks is the memory is successfully allocated or no. (Quite fast)*/ -#define LV_USE_ASSERT_MEM 1 - -/* Check the strings. - * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ -#define LV_USE_ASSERT_STR 0 - -/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ -#define LV_USE_ASSERT_OBJ 0 - -/*Check if the styles are properly initialized. (Fast)*/ -#define LV_USE_ASSERT_STYLE 1 - -#endif /*LV_USE_DEBUG*/ - -/*================ - * THEME USAGE - *================*/ -#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/ - -#define LV_USE_THEME_TEMPL 0 /*Just for test*/ -#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/ -#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/ -#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/ -#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/ -#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/ -#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */ -#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/ - -/*================== - * FONT USAGE - *===================*/ - -/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. - * The symbols are available via `LV_SYMBOL_...` defines - * More info about fonts: https://docs.littlevgl.com/#Fonts - * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array - */ - -/* Robot fonts with bpp = 4 - * https://fonts.google.com/specimen/Roboto */ -#define LV_FONT_ROBOTO_12 0 -#define LV_FONT_ROBOTO_16 1 -#define LV_FONT_ROBOTO_22 0 -#define LV_FONT_ROBOTO_28 0 - -/* Demonstrate special features */ -#define LV_FONT_ROBOTO_12_SUBPX 1 -#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/ - -/*Pixel perfect monospace font - * http://pelulamu.net/unscii/ */ -#define LV_FONT_UNSCII_8 0 - -/* Optionally declare your custom fonts here. - * You can use these fonts as default font too - * and they will be available globally. E.g. - * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ - * LV_FONT_DECLARE(my_font_2) - */ -#define LV_FONT_CUSTOM_DECLARE - -/*Always set a default font from the built-in fonts*/ -#define LV_FONT_DEFAULT &lv_font_roboto_16 - -/* Enable it if you have fonts with a lot of characters. - * The limit depends on the font size, font face and bpp - * but with > 10,000 characters if you see issues probably you need to enable it.*/ -#define LV_FONT_FMT_TXT_LARGE 0 - -/* Set the pixel order of the display. - * Important only if "subpx fonts" are used. - * With "normal" font it doesn't matter. - */ -#define LV_FONT_SUBPX_BGR 0 - -/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_font_user_data_t; - -/*================= - * Text settings - *=================*/ - -/* Select a character encoding for strings. - * Your IDE or editor should have the same character encoding - * - LV_TXT_ENC_UTF8 - * - LV_TXT_ENC_ASCII - * */ -#define LV_TXT_ENC LV_TXT_ENC_UTF8 - - /*Can break (wrap) texts on these chars*/ -#define LV_TXT_BREAK_CHARS " ,.;:-_" - -/* If a word is at least this long, will break wherever "prettiest" - * To disable, set to a value <= 0 */ -#define LV_TXT_LINE_BREAK_LONG_LEN 12 - -/* Minimum number of characters in a long word to put on a line before a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ -#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - -/* Minimum number of characters in a long word to put on a line after a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ -#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - -/* The control character to use for signalling text recoloring. */ -#define LV_TXT_COLOR_CMD "#" - -/* Support bidirectional texts. - * Allows mixing Left-to-Right and Right-to-Left texts. - * The direction will be processed according to the Unicode Bidirectioanl Algorithm: - * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ -#define LV_USE_BIDI 0 -#if LV_USE_BIDI -/* Set the default direction. Supported values: - * `LV_BIDI_DIR_LTR` Left-to-Right - * `LV_BIDI_DIR_RTL` Right-to-Left - * `LV_BIDI_DIR_AUTO` detect texts base direction */ -#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO -#endif - -/*Change the built in (v)snprintf functions*/ -#define LV_SPRINTF_CUSTOM 0 -#if LV_SPRINTF_CUSTOM -# define LV_SPRINTF_INCLUDE -# define lv_snprintf snprintf -# define lv_vsnprintf vsnprintf -#endif /*LV_SPRINTF_CUSTOM*/ - -/*=================== - * LV_OBJ SETTINGS - *==================*/ - -/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_obj_user_data_t; - -/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/ -#define LV_USE_OBJ_REALIGN 1 - -/* Enable to make the object clickable on a larger area. - * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature - * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) - * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) - */ -#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF - -/*================== - * LV OBJ X USAGE - *================*/ -/* - * Documentation of the object types: https://docs.littlevgl.com/#Object-types - */ - -/*Arc (dependencies: -)*/ -#define LV_USE_ARC 1 - -/*Bar (dependencies: -)*/ -#define LV_USE_BAR 1 - -/*Button (dependencies: lv_cont*/ -#define LV_USE_BTN 1 -#if LV_USE_BTN != 0 -/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/ -# define LV_BTN_INK_EFFECT 1 -#endif - -/*Button matrix (dependencies: -)*/ -#define LV_USE_BTNM 1 - -/*Calendar (dependencies: -)*/ -#define LV_USE_CALENDAR 1 - -/*Canvas (dependencies: lv_img)*/ -#define LV_USE_CANVAS 1 - -/*Check box (dependencies: lv_btn, lv_label)*/ -#define LV_USE_CB 1 - -/*Chart (dependencies: -)*/ -#define LV_USE_CHART 1 -#if LV_USE_CHART -# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20 -#endif - -/*Container (dependencies: -*/ -#define LV_USE_CONT 1 - -/*Color picker (dependencies: -*/ -#define LV_USE_CPICKER 1 - -/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ -#define LV_USE_DDLIST 1 -#if LV_USE_DDLIST != 0 -/*Open and close default animation time [ms] (0: no animation)*/ -# define LV_DDLIST_DEF_ANIM_TIME 200 -#endif - -/*Gauge (dependencies:lv_bar, lv_lmeter)*/ -#define LV_USE_GAUGE 1 - -/*Image (dependencies: lv_label*/ -#define LV_USE_IMG 1 - -/*Image Button (dependencies: lv_btn*/ -#define LV_USE_IMGBTN 1 -#if LV_USE_IMGBTN -/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ -# define LV_IMGBTN_TILED 0 -#endif - -/*Keyboard (dependencies: lv_btnm)*/ -#define LV_USE_KB 1 - -/*Label (dependencies: -*/ -#define LV_USE_LABEL 1 -#if LV_USE_LABEL != 0 -/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ -# define LV_LABEL_DEF_SCROLL_SPEED 25 - -/* Waiting period at beginning/end of animation cycle */ -# define LV_LABEL_WAIT_CHAR_COUNT 3 - -/*Enable selecting text of the label */ -# define LV_LABEL_TEXT_SEL 0 - -/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ -# define LV_LABEL_LONG_TXT_HINT 0 -#endif - -/*LED (dependencies: -)*/ -#define LV_USE_LED 1 - -/*Line (dependencies: -*/ -#define LV_USE_LINE 1 - -/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ -#define LV_USE_LIST 1 -#if LV_USE_LIST != 0 -/*Default animation time of focusing to a list element [ms] (0: no animation) */ -# define LV_LIST_DEF_ANIM_TIME 100 -#endif - -/*Line meter (dependencies: *;)*/ -#define LV_USE_LMETER 1 - -/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ -#define LV_USE_MBOX 1 - -/*Page (dependencies: lv_cont)*/ -#define LV_USE_PAGE 1 -#if LV_USE_PAGE != 0 -/*Focus default animation time [ms] (0: no animation)*/ -# define LV_PAGE_DEF_ANIM_TIME 400 -#endif - -/*Preload (dependencies: lv_arc, lv_anim)*/ -#define LV_USE_PRELOAD 1 -#if LV_USE_PRELOAD != 0 -# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ -# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ -# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC -#endif - -/*Roller (dependencies: lv_ddlist)*/ -#define LV_USE_ROLLER 1 -#if LV_USE_ROLLER != 0 -/*Focus animation time [ms] (0: no animation)*/ -# define LV_ROLLER_DEF_ANIM_TIME 200 - -/*Number of extra "pages" when the roller is infinite*/ -# define LV_ROLLER_INF_PAGES 7 -#endif - -/*Slider (dependencies: lv_bar)*/ -#define LV_USE_SLIDER 1 - -/*Spinbox (dependencies: lv_ta)*/ -#define LV_USE_SPINBOX 1 - -/*Switch (dependencies: lv_slider)*/ -#define LV_USE_SW 1 - -/*Text area (dependencies: lv_label, lv_page)*/ -#define LV_USE_TA 1 -#if LV_USE_TA != 0 -# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ -# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/ -#endif - -/*Table (dependencies: lv_label)*/ -#define LV_USE_TABLE 1 -#if LV_USE_TABLE -# define LV_TABLE_COL_MAX 12 -#endif - -/*Tab (dependencies: lv_page, lv_btnm)*/ -#define LV_USE_TABVIEW 1 -# if LV_USE_TABVIEW != 0 -/*Time of slide animation [ms] (0: no animation)*/ -# define LV_TABVIEW_DEF_ANIM_TIME 300 -#endif - -/*Tileview (dependencies: lv_page) */ -#define LV_USE_TILEVIEW 1 -#if LV_USE_TILEVIEW -/*Time of slide animation [ms] (0: no animation)*/ -# define LV_TILEVIEW_DEF_ANIM_TIME 300 -#endif - -/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ -#define LV_USE_WIN 1 - -/*================== - * Non-user section - *==================*/ - -#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ -# define _CRT_SECURE_NO_WARNINGS -#endif - -/*--END OF LV_CONF_H--*/ - -/*Be sure every define has a default value*/ -#include "src/lv_conf_checker.h" - -#endif /*LV_CONF_H*/ - -#endif /*End of "Content enable"*/