Setting Up a Mac OS X Development Environment
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If you would like to be able to build FXRuby from source on Mac OS X, and perhaps even contribute patches back to the project, you’re going to need to set up a development environment.
Set Up the Build Environment
For starters, you need to follow the instructions on the Setting Up a Mac OS X Build Environment page. So go do that, then come back here when you’re done.
SWIGDownload, Build and Install
We use a very, very old version of SWIG to generate the wrapper code for FXRuby. Actually, this is only true for the “master” branch of FXRuby, but that’s the one that you’ll probably be dealing with. You can download the source tarball for SWIG version 1.3.22 from the SWIG downloads page and then build and install it.
tar xzf swig-1.3.22.tar.gz cd SWIG-1.3.22 ./configure make make install
Perhaps this goes without saying, but if you want to be able to check out the FXRuby code, you’re going to need to have Git installed. If you’re using MacPorts, you can simply install the git-core port:
sudo port install git-core
If you aren’t using MacPorts, please see this guide at GitHub for some other options.
Install Rake, Hoe and rake-compiler
sudo gem install rake hoe rake-compiler
Check out the Code
If you think you’ll want to make changes to the FXRuby code, and possibly submit patches back to the project, you’ll want to fork the project and then check out your forked version. Otherwise, you can just do a regular
git clone of the FXRuby repository. In either case, refer to the GitHub guides for information about these things are done.