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Create build of 2 units and save as a team, for example: Xuan (build for "Palm" skill) + Kryla (meHP+100% draw/evade)
Start new team, add 2 units to it and build differently: A2 (build for HP) + 2B (build for MP)
Import into the new build team built in step 1.
Result: A2 (build for "Heal") + 2B (meHP+100% draw/evade) + Xuan (Physical Damage) + Kryla (Physical Damage)
The heal is set as default because A2 does not have "Palm" skill, if team in step 2 was Xuan + 2B we would end up with: Xuan (build for "Palm" skill) + 2B (meHP+100% draw/evade) + Xuan (Physical Damage) + Kryla (Physical Damage)
This overrides all goal setup, forced elements, ailment immunity, elemental resistances and various (draw/evade/accuracy)
The text was updated successfully, but these errors were encountered:
it's basically a matter of correcting which unit tabs the goals/etc are being written to on import.
if you have a team of 2, and import a team of 3, the imported units change from saved in slots 1-3 to open in slots 3-5.
Steps to reproduce.
The heal is set as default because A2 does not have "Palm" skill, if team in step 2 was Xuan + 2B we would end up with: Xuan (build for "Palm" skill) + 2B (meHP+100% draw/evade) + Xuan (Physical Damage) + Kryla (Physical Damage)
This overrides all goal setup, forced elements, ailment immunity, elemental resistances and various (draw/evade/accuracy)
The text was updated successfully, but these errors were encountered: