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* LZ4 - Fast LZ compression algorithm
* Header File
* Copyright (C) 2011-present, Yann Collet.
BSD 2-Clause License (
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
You can contact the author at :
- LZ4 homepage :
- LZ4 source repository :
#if defined (__cplusplus)
extern "C" {
#ifndef LZ4_H_2983827168210
#define LZ4_H_2983827168210
/* --- Dependency --- */
#include <stddef.h> /* size_t */
LZ4 is lossless compression algorithm, providing compression speed at 500 MB/s per core,
scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
The LZ4 compression library provides in-memory compression and decompression functions.
Compression can be done in:
- a single step (described as Simple Functions)
- a single step, reusing a context (described in Advanced Functions)
- unbounded multiple steps (described as Streaming compression)
lz4.h provides block compression functions. It gives full buffer control to user.
Decompressing an lz4-compressed block also requires metadata (such as compressed size).
Each application is free to encode such metadata in whichever way it wants.
An additional format, called LZ4 frame specification (doc/,
take care of encoding standard metadata alongside LZ4-compressed blocks.
Frame format is required for interoperability.
It is delivered through a companion API, declared in lz4frame.h.
* Export parameters
* Enable exporting of functions when building a Windows DLL
* Control library symbols visibility.
# if defined(__GNUC__) && (__GNUC__ >= 4)
# define LZ4LIB_VISIBILITY __attribute__ ((visibility ("default")))
# else
# endif
#if defined(LZ4_DLL_EXPORT) && (LZ4_DLL_EXPORT==1)
# define LZ4LIB_API __declspec(dllexport) LZ4LIB_VISIBILITY
#elif defined(LZ4_DLL_IMPORT) && (LZ4_DLL_IMPORT==1)
# define LZ4LIB_API __declspec(dllimport) LZ4LIB_VISIBILITY /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/
/*------ Version ------*/
#define LZ4_VERSION_MAJOR 1 /* for breaking interface changes */
#define LZ4_VERSION_MINOR 8 /* for new (non-breaking) interface capabilities */
#define LZ4_VERSION_RELEASE 3 /* for tweaks, bug-fixes, or development */
#define LZ4_QUOTE(str) #str
#define LZ4_EXPAND_AND_QUOTE(str) LZ4_QUOTE(str)
LZ4LIB_API int LZ4_versionNumber (void); /**< library version number; useful to check dll version */
LZ4LIB_API const char* LZ4_versionString (void); /**< library version string; unseful to check dll version */
* Tuning parameter
* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
* Increasing memory usage improves compression ratio
* Reduced memory usage may improve speed, thanks to cache effect
* Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
# define LZ4_MEMORY_USAGE 14
* Simple Functions
/*! LZ4_compress_default() :
Compresses 'srcSize' bytes from buffer 'src'
into already allocated 'dst' buffer of size 'dstCapacity'.
Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
It also runs faster, so it's a recommended setting.
If the function cannot compress 'src' into a more limited 'dst' budget,
compression stops *immediately*, and the function result is zero.
Note : as a consequence, 'dst' content is not valid.
Note 2 : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
dstCapacity : size of buffer 'dst' (which must be already allocated)
return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
or 0 if compression fails */
LZ4LIB_API int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
/*! LZ4_decompress_safe() :
compressedSize : is the exact complete size of the compressed block.
dstCapacity : is the size of destination buffer, which must be already allocated.
return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
If destination buffer is not large enough, decoding will stop and output an error code (negative value).
If the source stream is detected malformed, the function will stop decoding and return a negative result.
This function is protected against malicious data packets.
LZ4LIB_API int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
* Advanced Functions
#define LZ4_MAX_INPUT_SIZE 0x7E000000 /* 2 113 929 216 bytes */
#define LZ4_COMPRESSBOUND(isize) ((unsigned)(isize) > (unsigned)LZ4_MAX_INPUT_SIZE ? 0 : (isize) + ((isize)/255) + 16)
LZ4_compressBound() :
Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
This function is primarily useful for memory allocation purposes (destination buffer size).
Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
inputSize : max supported value is LZ4_MAX_INPUT_SIZE
return : maximum output size in a "worst case" scenario
or 0, if input size is incorrect (too large or negative)
LZ4LIB_API int LZ4_compressBound(int inputSize);
LZ4_compress_fast() :
Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
An acceleration value of "1" is the same as regular LZ4_compress_default()
Values <= 0 will be replaced by ACCELERATION_DEFAULT (currently == 1, see lz4.c).
LZ4LIB_API int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
LZ4_compress_fast_extState() :
Same compression function, just using an externally allocated memory space to store compression state.
Use LZ4_sizeofState() to know how much memory must be allocated,
and allocate it on 8-bytes boundaries (using malloc() typically).
Then, provide this buffer as 'void* state' to compression function.
LZ4LIB_API int LZ4_sizeofState(void);
LZ4LIB_API int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_compress_destSize() :
* Reverse the logic : compresses as much data as possible from 'src' buffer
* into already allocated buffer 'dst', of size >= 'targetDestSize'.
* This function either compresses the entire 'src' content into 'dst' if it's large enough,
* or fill 'dst' buffer completely with as much data as possible from 'src'.
* note: acceleration parameter is fixed to "default".
* *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
* New value is necessarily <= input value.
* @return : Nb bytes written into 'dst' (necessarily <= targetDestSize)
* or 0 if compression fails.
LZ4LIB_API int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize);
/*! LZ4_decompress_fast() : **unsafe!**
* This function used to be a bit faster than LZ4_decompress_safe(),
* though situation has changed in recent versions,
* and now `LZ4_decompress_safe()` can be as fast and sometimes faster than `LZ4_decompress_fast()`.
* Moreover, LZ4_decompress_fast() is not protected vs malformed input, as it doesn't perform full validation of compressed data.
* As a consequence, this function is no longer recommended, and may be deprecated in future versions.
* It's only remaining specificity is that it can decompress data without knowing its compressed size.
* originalSize : is the uncompressed size to regenerate.
* `dst` must be already allocated, its size must be >= 'originalSize' bytes.
* @return : number of bytes read from source buffer (== compressed size).
* If the source stream is detected malformed, the function stops decoding and returns a negative result.
* note : This function requires uncompressed originalSize to be known in advance.
* The function never writes past the output buffer.
* However, since it doesn't know its 'src' size, it may read past the intended input.
* Also, because match offsets are not validated during decoding,
* reads from 'src' may underflow.
* Use this function in trusted environment **only**.
LZ4LIB_API int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
/*! LZ4_decompress_safe_partial() :
* Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
* into destination buffer 'dst' of size 'dstCapacity'.
* Up to 'targetOutputSize' bytes will be decoded.
* The function stops decoding on reaching this objective,
* which can boost performance when only the beginning of a block is required.
* @return : the number of bytes decoded in `dst` (necessarily <= dstCapacity)
* If source stream is detected malformed, function returns a negative result.
* Note : @return can be < targetOutputSize, if compressed block contains less data.
* Note 2 : this function features 2 parameters, targetOutputSize and dstCapacity,
* and expects targetOutputSize <= dstCapacity.
* It effectively stops decoding on reaching targetOutputSize,
* so dstCapacity is kind of redundant.
* This is because in a previous version of this function,
* decoding operation would not "break" a sequence in the middle.
* As a consequence, there was no guarantee that decoding would stop at exactly targetOutputSize,
* it could write more bytes, though only up to dstCapacity.
* Some "margin" used to be required for this operation to work properly.
* This is no longer necessary.
* The function nonetheless keeps its signature, in an effort to not break API.
LZ4LIB_API int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
* Streaming Compression Functions
typedef union LZ4_stream_u LZ4_stream_t; /* incomplete type (defined later) */
/*! LZ4_createStream() and LZ4_freeStream() :
* LZ4_createStream() will allocate and initialize an `LZ4_stream_t` structure.
* LZ4_freeStream() releases its memory.
LZ4LIB_API LZ4_stream_t* LZ4_createStream(void);
LZ4LIB_API int LZ4_freeStream (LZ4_stream_t* streamPtr);
/*! LZ4_resetStream() :
* An LZ4_stream_t structure can be allocated once and re-used multiple times.
* Use this function to start compressing a new stream.
LZ4LIB_API void LZ4_resetStream (LZ4_stream_t* streamPtr);
/*! LZ4_loadDict() :
* Use this function to load a static dictionary into LZ4_stream_t.
* Any previous data will be forgotten, only 'dictionary' will remain in memory.
* Loading a size of 0 is allowed, and is the same as reset.
* @return : dictionary size, in bytes (necessarily <= 64 KB)
LZ4LIB_API int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
/*! LZ4_compress_fast_continue() :
* Compress 'src' content using data from previously compressed blocks, for better compression ratio.
* 'dst' buffer must be already allocated.
* If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
* @return : size of compressed block
* or 0 if there is an error (typically, cannot fit into 'dst').
* Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
* Each block has precise boundaries.
* It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
* Each block must be decompressed separately, calling LZ4_decompress_*() with associated metadata.
* Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory!
* Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
* Make sure that buffers are separated, by at least one byte.
* This construction ensures that each block only depends on previous block.
* Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
* Note 5 : After an error, the stream status is invalid, it can only be reset or freed.
LZ4LIB_API int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_saveDict() :
* If last 64KB data cannot be guaranteed to remain available at its current memory location,
* save it into a safer place (char* safeBuffer).
* This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
* but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
* @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
LZ4LIB_API int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
* Streaming Decompression Functions
* Bufferless synchronous API
typedef union LZ4_streamDecode_u LZ4_streamDecode_t; /* tracking context */
/*! LZ4_createStreamDecode() and LZ4_freeStreamDecode() :
* creation / destruction of streaming decompression tracking context.
* A tracking context can be re-used multiple times.
LZ4LIB_API LZ4_streamDecode_t* LZ4_createStreamDecode(void);
LZ4LIB_API int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
/*! LZ4_setStreamDecode() :
* An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
* Use this function to start decompression of a new stream of blocks.
* A dictionary can optionally be set. Use NULL or size 0 for a reset order.
* Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
* @return : 1 if OK, 0 if error
LZ4LIB_API int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
/*! LZ4_decoderRingBufferSize() : v1.8.2
* Note : in a ring buffer scenario (optional),
* blocks are presumed decompressed next to each other
* up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
* at which stage it resumes from beginning of ring buffer.
* When setting such a ring buffer for streaming decompression,
* provides the minimum size of this ring buffer
* to be compatible with any source respecting maxBlockSize condition.
* @return : minimum ring buffer size,
* or 0 if there is an error (invalid maxBlockSize).
LZ4LIB_API int LZ4_decoderRingBufferSize(int maxBlockSize);
#define LZ4_DECODER_RING_BUFFER_SIZE(mbs) (65536 + 14 + (mbs)) /* for static allocation; mbs presumed valid */
/*! LZ4_decompress_*_continue() :
* These decoding functions allow decompression of consecutive blocks in "streaming" mode.
* A block is an unsplittable entity, it must be presented entirely to a decompression function.
* Decompression functions only accepts one block at a time.
* The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded.
* If less than 64KB of data has been decoded, all the data must be present.
* Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
* - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
* maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
* In which case, encoding and decoding buffers do not need to be synchronized.
* Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
* - Synchronized mode :
* Decompression buffer size is _exactly_ the same as compression buffer size,
* and follows exactly same update rule (block boundaries at same positions),
* and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
* _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
* - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
* In which case, encoding and decoding buffers do not need to be synchronized,
* and encoding ring buffer can have any size, including small ones ( < 64 KB).
* Whenever these conditions are not possible,
* save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
* then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
LZ4LIB_API int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity);
LZ4LIB_API int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
/*! LZ4_decompress_*_usingDict() :
* These decoding functions work the same as
* a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue()
* They are stand-alone, and don't need an LZ4_streamDecode_t structure.
* Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
LZ4LIB_API int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize);
LZ4LIB_API int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
* !!!!!! STATIC LINKING ONLY !!!!!!
* Unstable declarations
* Declarations in this section should be considered unstable.
* Use at your own peril, etc., etc.
* They may be removed in the future.
* Their signatures may change.
/*! LZ4_resetStream_fast() :
* Use this, like LZ4_resetStream(), to prepare a context for a new chain of
* calls to a streaming API (e.g., LZ4_compress_fast_continue()).
* Note:
* Using this in advance of a non- streaming-compression function is redundant,
* and potentially bad for performance, since they all perform their own custom
* reset internally.
* Differences from LZ4_resetStream():
* When an LZ4_stream_t is known to be in a internally coherent state,
* it can often be prepared for a new compression with almost no work, only
* sometimes falling back to the full, expensive reset that is always required
* when the stream is in an indeterminate state (i.e., the reset performed by
* LZ4_resetStream()).
* LZ4_streams are guaranteed to be in a valid state when:
* - returned from LZ4_createStream()
* - reset by LZ4_resetStream()
* - memset(stream, 0, sizeof(LZ4_stream_t)), though this is discouraged
* - the stream was in a valid state and was reset by LZ4_resetStream_fast()
* - the stream was in a valid state and was then used in any compression call
* that returned success
* - the stream was in an indeterminate state and was used in a compression
* call that fully reset the state (e.g., LZ4_compress_fast_extState()) and
* that returned success
* When a stream isn't known to be in a valid state, it is not safe to pass to
* any fastReset or streaming function. It must first be cleansed by the full
* LZ4_resetStream().
LZ4LIB_API void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
/*! LZ4_compress_fast_extState_fastReset() :
* A variant of LZ4_compress_fast_extState().
* Using this variant avoids an expensive initialization step. It is only safe
* to call if the state buffer is known to be correctly initialized already
* (see above comment on LZ4_resetStream_fast() for a definition of "correctly
* initialized"). From a high level, the difference is that this function
* initializes the provided state with a call to something like
* LZ4_resetStream_fast() while LZ4_compress_fast_extState() starts with a
* call to LZ4_resetStream().
LZ4LIB_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_attach_dictionary() :
* This is an experimental API that allows for the efficient use of a
* static dictionary many times.
* Rather than re-loading the dictionary buffer into a working context before
* each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
* working LZ4_stream_t, this function introduces a no-copy setup mechanism,
* in which the working stream references the dictionary stream in-place.
* Several assumptions are made about the state of the dictionary stream.
* Currently, only streams which have been prepared by LZ4_loadDict() should
* be expected to work.
* Alternatively, the provided dictionary stream pointer may be NULL, in which
* case any existing dictionary stream is unset.
* If a dictionary is provided, it replaces any pre-existing stream history.
* The dictionary contents are the only history that can be referenced and
* logically immediately precede the data compressed in the first subsequent
* compression call.
* The dictionary will only remain attached to the working stream through the
* first compression call, at the end of which it is cleared. The dictionary
* stream (and source buffer) must remain in-place / accessible / unchanged
* through the completion of the first compression call on the stream.
LZ4LIB_API void LZ4_attach_dictionary(LZ4_stream_t *working_stream, const LZ4_stream_t *dictionary_stream);
* Private definitions
* Do not use these definitions.
* They are exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
* Using these definitions will expose code to API and/or ABI break in future versions of the library.
#define LZ4_HASH_SIZE_U32 (1 << LZ4_HASHLOG) /* required as macro for static allocation */
#if defined(__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
#include <stdint.h>
typedef struct LZ4_stream_t_internal LZ4_stream_t_internal;
struct LZ4_stream_t_internal {
uint32_t hashTable[LZ4_HASH_SIZE_U32];
uint32_t currentOffset;
uint16_t initCheck;
uint16_t tableType;
const uint8_t* dictionary;
const LZ4_stream_t_internal* dictCtx;
uint32_t dictSize;
typedef struct {
const uint8_t* externalDict;
size_t extDictSize;
const uint8_t* prefixEnd;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
typedef struct LZ4_stream_t_internal LZ4_stream_t_internal;
struct LZ4_stream_t_internal {
unsigned int hashTable[LZ4_HASH_SIZE_U32];
unsigned int currentOffset;
unsigned short initCheck;
unsigned short tableType;
const unsigned char* dictionary;
const LZ4_stream_t_internal* dictCtx;
unsigned int dictSize;
typedef struct {
const unsigned char* externalDict;
size_t extDictSize;
const unsigned char* prefixEnd;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
* LZ4_stream_t :
* information structure to track an LZ4 stream.
* init this structure before first use.
* note : only use in association with static linking !
* this definition is not API/ABI safe,
* it may change in a future version !
#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4)
#define LZ4_STREAMSIZE (LZ4_STREAMSIZE_U64 * sizeof(unsigned long long))
union LZ4_stream_u {
unsigned long long table[LZ4_STREAMSIZE_U64];
LZ4_stream_t_internal internal_donotuse;
} ; /* previously typedef'd to LZ4_stream_t */
* LZ4_streamDecode_t :
* information structure to track an LZ4 stream during decompression.
* init this structure using LZ4_setStreamDecode (or memset()) before first use
* note : only use in association with static linking !
* this definition is not API/ABI safe,
* and may change in a future version !
#define LZ4_STREAMDECODESIZE (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
union LZ4_streamDecode_u {
unsigned long long table[LZ4_STREAMDECODESIZE_U64];
LZ4_streamDecode_t_internal internal_donotuse;
} ; /* previously typedef'd to LZ4_streamDecode_t */
* Obsolete Functions
/*! Deprecation warnings
Should deprecation warnings be a problem,
it is generally possible to disable them,
typically with -Wno-deprecated-declarations for gcc
Otherwise, it's also possible to define LZ4_DISABLE_DEPRECATE_WARNINGS */
# define LZ4_DEPRECATED(message) /* disable deprecation warnings */
# define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
# if defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */
# define LZ4_DEPRECATED(message) [[deprecated(message)]]
# elif (LZ4_GCC_VERSION >= 405) || defined(__clang__)
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif (LZ4_GCC_VERSION >= 301)
# define LZ4_DEPRECATED(message) __attribute__((deprecated))
# elif defined(_MSC_VER)
# define LZ4_DEPRECATED(message) __declspec(deprecated(message))
# else
# pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler")
# define LZ4_DEPRECATED(message)
# endif
/* Obsolete compression functions */
LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress (const char* source, char* dest, int sourceSize);
LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress_limitedOutput (const char* source, char* dest, int sourceSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
/* Obsolete decompression functions */
LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize);
LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
/* Obsolete streaming functions; degraded functionality; do not use!
* In order to perform streaming compression, these functions depended on data
* that is no longer tracked in the state. They have been preserved as well as
* possible: using them will still produce a correct output. However, they don't
* actually retain any history between compression calls. The compression ratio
* achieved will therefore be no better than compressing each chunk
* independently.
LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API void* LZ4_create (char* inputBuffer);
LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API int LZ4_sizeofStreamState(void);
LZ4_DEPRECATED("Use LZ4_resetStream() instead") LZ4LIB_API int LZ4_resetStreamState(void* state, char* inputBuffer);
LZ4_DEPRECATED("Use LZ4_saveDict() instead") LZ4LIB_API char* LZ4_slideInputBuffer (void* state);
/* Obsolete streaming decoding functions */
LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
#endif /* LZ4_H_2983827168210 */
#if defined (__cplusplus)