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Commits on Mar 30, 2012
  1. Fixed compile errors.

    macalinao committed Mar 30, 2012
Commits on Mar 28, 2012
  1. Skipped a conflict...

    macalinao committed Mar 28, 2012
  2. Merge branch 'master' of git://github.com/ElgarL/Towny

    macalinao committed Mar 28, 2012
    Conflicts:
    	ChangeLog.txt
    	src/com/palmergames/bukkit/towny/Towny.java
    	src/com/palmergames/bukkit/towny/command/TownCommand.java
    	src/com/palmergames/bukkit/towny/db/TownyDatabaseHandler.java
    	src/com/palmergames/bukkit/towny/object/TownyEconomyObject.java
    	src/com/palmergames/bukkit/towny/permissions/TownyPermissionSource.java
    	src/main/java/com/simplyian/towny/config/ConfigNodes.java
    	src/main/java/com/simplyian/towny/towny/command/PlotCommand.java
    	src/main/java/com/simplyian/towny/towny/permissions/PermissionNodes.java
    	src/main/java/com/simplyian/towny/towny/tasks/DailyTimerTask.java
    	src/main/resources/plugin.yml
Commits on Mar 27, 2012
  1. v0.79.1.8:

    ElgarL committed Mar 27, 2012
    	- MAJOR changes to permission nodes to facilitate the following.
    		- Reduce the number of nodes Towny needs to register.
    		- Reduce Server lag due to so many permissions
    		- Allow for future expansion as new block numbers are used.
    		- The following nodes have changed...
    			'towny.wild.block.[id].build' is now 'towny.wild.build.[id]'
    			'towny.wild.block.[id].destroy' is now 'towny.wild.destroy.[id]'
    			'towny.wild.block.[id].switch' is now 'towny.wild.switch.[id]'
    			'towny.wild.block.[id].item_use' is now 'towny.wild.item_use.[id]'
    			'towny.claimed.owntown.block.[id].build' is now
    'towny.claimed.owntown.build.[id]'
    			'towny.claimed.owntown.block.[id].destroy' is now
    'towny.claimed.owntown.destroy.[id]'
    			'towny.claimed.owntown.block.[id].switch' is now
    'towny.claimed.owntown.switch.[id]'
    			'towny.claimed.owntown.block.[id].item_use' is now
    'towny.claimed.owntown.item_use.[id]'
    			'towny.claimed.alltown.block.[id].build' is now
    'towny.claimed.alltown.build.[id]'
    			'towny.claimed.alltown.block.[id].destroy' is now
    'towny.claimed.alltown.destroy.[id]'
    			'towny.claimed.alltown.block.[id].switch' is now
    'towny.claimed.alltown.switch.[id]'
    			'towny.claimed.alltown.block.[id].item_use' is now
    'towny.claimed.alltown.item_use.[id]'
Commits on Mar 26, 2012
  1. Tidy of nation renaming code.

    ElgarL committed Mar 26, 2012
  2. Creating a new town now correctly sets the plot permissions for the

    ElgarL committed Mar 26, 2012
    homeblock at creation.
  3. revert last commit

    ElgarL committed Mar 26, 2012
  4. Fixed a bug where you could bypass a toggle permission (plot and town)

    ElgarL committed Mar 26, 2012
    by using an upper case letter.
  5. Update version

    ElgarL committed Mar 26, 2012
  6. v0.79.1.6:

    ElgarL committed Mar 26, 2012
    	- Plots lost due to taxes are no longer put up for sale and have their
    permissions correctly set for their type as per the town settings.
  7. Added Travis YML.

    macalinao committed Mar 26, 2012
  8. Package rename.

    macalinao committed Mar 26, 2012
Commits on Mar 25, 2012
Commits on Mar 20, 2012
  1. Fix case error on db name

    ElgarL committed Mar 20, 2012
  2. v0.79.1.5:

    ElgarL committed Mar 20, 2012
    	- Make all SQL tables uppercase.
  3. Fix typo

    ElgarL committed Mar 20, 2012
  4. escape ' characters in sql

    ElgarL committed Mar 20, 2012
  5. Fix database connection for mysql using username/password

    ElgarL committed Mar 20, 2012
    Fix table creation under MySQL
Commits on Mar 19, 2012
  1. Added a new setting under War events 'towns_are_neutral'. If set to

    ElgarL committed Mar 19, 2012
    false, all towns not in nations are attackable during a war event.
  2. Transfer world settings to SQL

    ElgarL committed Mar 19, 2012
  3. Add support for h2 SQL formats.

    ElgarL committed Mar 19, 2012
  4. v0.79.1.4:

    ElgarL committed Mar 19, 2012
    	- First beta of SQL database handling (MYSQL only at the moment).
Commits on Mar 18, 2012
  1. Added a permission node to allow teleporting to your towns outposts -

    ElgarL committed Mar 18, 2012
    'towny.town.spawn.outpost' (defaults to true, but follows town spawn
    permissions).