diff --git a/datatype/_spawn.lua b/datatype/_spawn.lua index 2d73f30..20b5c28 100644 --- a/datatype/_spawn.lua +++ b/datatype/_spawn.lua @@ -147,7 +147,7 @@ --- @field public S MQFloat # Shortcut for -Y (makes Southward positive) --- @field public D MQFloat # Shortcut for -Z (makes Downward positive) --- @field public FindBuff fun(predicate: string): spell # Try find a given buff/debuff given predicate from cachedbuffs ---- @field public Aggresive MQBoolean # Is the spawn agressive towards you +--- @field public Aggresive MQBoolean # Is the spawn aggressive towards you local spawn = {} ---@diagnostic disable: duplicate-set-field diff --git a/datatype/_spell.lua b/datatype/_spell.lua index f98335b..1746cd1 100644 --- a/datatype/_spell.lua +++ b/datatype/_spell.lua @@ -29,6 +29,7 @@ --- @field public ResistType MQString # See below for Resist Types --- @field public Skill MQString # See below for Skill Types --- @field public SlowPct MQFloat # Percentage of slow, example of use ${Target.Slowed.SlowPct} or ${Spell[Slowing Helix].SlowPct} +--- @field public SPA MQInt # Sell affect [https://docs.macroquest.org/reference/general/spa-list/?h=spa] --- @field public SpellIcon MQInt # Icon number of the spell. Exmaple ${Spell[blah].SpellIcon} --- @field public SpellType MQString # The spell type, Will be one of "Beneficial(Group)", "Beneficial", "Detrimental" or "Unknown" --- @field public Stacks MQBoolean # Does the selected spell stack with your current buffs (duration is in ticks)