A component based game engine for AS3.
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examples
pixelizer
CHANGELOG
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README.md

README.md

Pixelizer

Welcome to Pixelizer - a AS3 entity and component based game framework!

Pixelizer takes care of all the tedious bits of game development and allows you to focus on what really matters - your game! Being based on entities and components, Pixelizer is very easy to extend and reuse.

Features:

  • easy extendable component based framework
  • nestable entities for easy manipulation of groups
  • lots of premade components and entities
  • fast 2D rendering
  • automated collision detection and response
  • spritesheets, animations and tilemaps
  • prerendering of movieclips
  • automatic panning and volume of moving sounds
  • exact mouse and keyboard input
  • fancy text rendering
  • handy math and string routines
  • effective object pools
  • useful logging
  • and much more

Pixelizer is under development. If you have any ideas on how to make it better or any feedback at all. Please let me know!

Thank you!
/ johan

--
Johan Peitz
johanpeitz.com
@johanpeitz