a clicker-game for the GameBoy.
These instructions will get you a copy of the project up and running on your local machine for development.
Installing / Usage
To build the project from source you will need the following:
GBDK-n comes with a few very helpful batch-files to ease the buildprocess. The Make.bat file in the project directory will need to be adjusted to your environment.
Or you can do it the hard way and build the rom manually:
You will need to first compile all the modules seperately (SDCC can't compile all at once)
sdcc -mgbz80 --no-std-crt0 -I "%GBDK_DIR%\include" -I "%GBDK_DIR%\include\asm" -c main.c -o main.rel
Then you can link them all together
sdcc -mgbz80 --no-std-crt0 --data-loc 0xc0a0 -L "%GBDK_DIR%\lib" "%GBDK_DIR%\lib\crt0.rel" gb.lib -o a.ihx gamestate.rel main.rel ... -o spam.ihx
The result can finally be made into a Gameboy compatible rom using
makebin -Z spam.ihx spam.gb
This file can be played in an emulator or transferred to a cartridge to play it on the real hardware.
- Compiler: SDCC - GPL/zlib
- Library: GBDK-n - OSI
- Code Editor: Notepad++ - GPL
- Graphics: pewSpriteStudio - MIT
- Music: OpenMPT - GPL
- Converter: pewMusicConverter (pending release as foss)
- Sound: gbsound.gb
- Emulator: GameBoy-Online - see repo for licence
Please read CONTRIBUTING.md for details on contributing to this project.
- Mathias Pain - Initial work - madpew
Also take a look at the list of contributors who participated in this project.
This project is licensed under the BSD 3-Clause License - see LICENSE for details