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Commits on Sep 11, 2011
  1. @Schmoozerd

    [11792] Implement spells 68912, 68871, 68875 and 68876

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Sep 11, 2011
  2. @Schmoozerd

    [11791] Implement spells 69048, 69051 and 69023

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Sep 11, 2011
Commits on Sep 8, 2011
  1. @Laise

    [11790] comment fix in sql

    Laise committed Sep 8, 2011
Commits on Sep 5, 2011
  1. @Schmoozerd

    [11789] Remove ApplySpellMod body from header. We can explicitly inst…

    …antiate possible variants.
    
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Vinolentus committed with Schmoozerd Aug 7, 2011
  2. [11788] Fixed sql update name

    zergtmn committed Sep 5, 2011
Commits on Sep 4, 2011
  1. @Schmoozerd

    [11786] Enable additional db achievement requirements for criterias o…

    …f type 41
    
    * Enable 'achievement_criteria_requirement' support for achievement criterias of type 41 (ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM)
    * Drop unneeded check for max type (this is done in default case in switch)
    
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Sep 4, 2011
  2. @tomrus88
  3. @Laise

    [11785] Implement dungeon encounters (DBC part), thanks to rsa for po…

    …rting it to mangos
    
    Signed-off-by: Laise <fenrisse@gmail.com>
    Shauren committed with Laise Sep 4, 2011
  4. @Schmoozerd

    [11784] Fix restoring of phase mask when turning gm off

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Vinolentus committed with Schmoozerd Sep 3, 2011
Commits on Sep 3, 2011
  1. @Schmoozerd

    [11783] Let scripting library decide if an encounter is in progress i…

    …n instances
    
    Replace wrong Group::InCombatToInstance check, this was preventing entering when any member is in any combat.
    
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Sep 3, 2011
Commits on Sep 2, 2011
  1. @SilverIce

    [11782] fix the issue in FlightPathMovementGenerator that event for l…

    …ast path point was not processed
    SilverIce committed Sep 2, 2011
Commits on Aug 12, 2011
  1. @MaxXx2021 @SilverIce

    [11781] Set walking as a default creature movement mode

    Signed-off-by: SilverIce <slifeleaf@gmail.com>
    MaxXx2021 committed with SilverIce Aug 12, 2011
  2. @SilverIce

    [11780] fix the issue that HomeMovementGenerator finalize code wasn't…

    … executed in real meaning
    SilverIce committed Aug 12, 2011
  3. [11779] Fixed resurrection for released ghost case.

    VladimirMangos committed Aug 12, 2011
Commits on Aug 10, 2011
  1. @Schmoozerd @Laise

    [11778] Implement removal of spells that don't have appropriate Spell…

    …AuraInterruptFlags using proc system
    
    Signed-off-by: Laise <fenrisse@gmail.com>
    Schmoozerd committed with Laise Aug 10, 2011
Commits on Aug 9, 2011
  1. @SilverIce
Commits on Aug 8, 2011
  1. @Schmoozerd

    [11776] Add documention for CreatureAI API

    Signed-off-by: VladimirMangos <vladimir@getmangos.com>
    Schmoozerd committed with VladimirMangos Aug 8, 2011
  2. @Lynx3d
Commits on Aug 7, 2011
  1. @Laise
  2. @Laise
Commits on Aug 6, 2011
  1. [11772] Some HandleAuraModIncreaseHealthPercent maximize health level…

    … at apply.
    
    Signed-off-by: VladimirMangos <vladimir@getmangos.com>
    breakwater committed with VladimirMangos Aug 6, 2011
  2. [11771] Avoid happines overflow in HandlePetAbandon :)

    Signed-off-by: VladimirMangos <vladimir@getmangos.com>
    Vinolentus committed with VladimirMangos Aug 6, 2011
  3. [11770] Implement dummy effect of spell 40962

    Signed-off-by: VladimirMangos <vladimir@getmangos.com>
    virusav committed with VladimirMangos Aug 6, 2011
  4. [11769] Fixed auction ordering functions assert fails.

    This fix problem when by same order case left/right auction greater each other
    in same time. This possible in old code because selection way compare for
    case dependent only from one from compared auction so it can be true/false
    for left/right.
    VladimirMangos committed Aug 6, 2011
  5. @Laise
Commits on Aug 5, 2011
  1. @Laise

    [11767] fix spell mod sending 2

    Laise committed Aug 5, 2011
Commits on Aug 4, 2011
  1. @Laise
Commits on Aug 1, 2011
  1. @Laise
Commits on Jul 30, 2011
  1. @Laise
  2. @Laise

    [11763] fix 48108

    Laise committed Jul 30, 2011
  3. @Laise
  4. @Laise
Commits on Jul 29, 2011
  1. @Laise

    [11760] change proc related part of [11748] note: PROC_EX_CAST_END sh…

    …ouldn't be used with any on-hit proc exs to avoid double proc
    Laise committed Jul 29, 2011
Commits on Jul 28, 2011
  1. [11759] Fixed money reward for max level and repeatable quests

     * Remove excluding normal repeatable quests not first cases for money/xp
       rewards. This is not confirmed functionality and possible related wrong
       repeating flag set for "first" repeating quest versions. Whern exist
       normal quest and second repeating quest with same details.
     * At max level positive RewOrReqMoney already included in RewMoneyMaxLevel
       and then not need rewarded\
     * When RewOrReqMoney > RewMoneyMaxLevel then RewMoneyMaxLevel values
       ignored and always used RewOrReqMoney as money reward.
    
    Thanks to Lynx3d for original problem research.
    VladimirMangos committed Jul 28, 2011