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* Ghazban Ogre - Fixed various bugs (fixes #1828).
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LevelX2 committed Apr 9, 2016
1 parent 3fbcfca commit 278558c925d079f14470cb34d2a955415fcd72db
Showing with 44 additions and 28 deletions.
  1. +44 −28 Mage.Sets/src/mage/sets/fifthedition/GhazbanOgre.java
@@ -31,19 +31,24 @@
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.game.Game;
import mage.players.Player;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author MarcoMarin, Watch out! This one I actually made from scratch!(1st time \o/) Not even checked similars :) beware!
* @author MarcoMarin, Watch out! This one I actually made from scratch!(1st
* time \o/) Not even checked similars :) beware!
*/
public class GhazbanOgre extends CardImpl {

@@ -54,9 +59,9 @@ public GhazbanOgre(UUID ownerId) {
this.power = new MageInt(2);
this.toughness = new MageInt(2);

// At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.
// At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new GhazbanOgreEffect(), TargetController.YOU, false));

}

public GhazbanOgre(final GhazbanOgre card) {
@@ -68,42 +73,53 @@ public GhazbanOgre copy() {
return new GhazbanOgre(this);
}
}

class GhazbanOgreEffect extends OneShotEffect {

public GhazbanOgreEffect() {
super(Outcome.GainControl);
this.staticText = "the player with the most life gains control of Ghazban Ogre";
this.staticText = "the player with the most life gains control of {this}";
}

public GhazbanOgreEffect(final GhazbanOgreEffect effect) {
super(effect);
}

@Override
public GhazbanOgreEffect copy() {
return new GhazbanOgreEffect(this);
}

@Override
public boolean apply(Game game, Ability source) {
Player newOwner = null;
int lowLife = Integer.MIN_VALUE;
boolean tie = false;
for (UUID playerID : game.getPlayerList()){
Player player = game.getPlayer(playerID);
if (player.getLife() > lowLife){
lowLife = player.getLife();
newOwner = player;
tie = false;
}else if (player.getLife() == lowLife){
tie = true;
}
}
if (!tie){
game.getPermanent(source.getId()).changeControllerId(newOwner.getId(), game);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
Player newController = null;
int lowLife = Integer.MIN_VALUE;
boolean tie = false;
for (UUID playerID : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerID);
if (player != null) {
if (player.getLife() > lowLife) {
lowLife = player.getLife();
newController = player;
tie = false;
} else if (player.getLife() == lowLife) {
tie = true;
}
}
}
if (!controller.equals(newController) && !tie && newController != null) {
ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, newController.getId());
effect.setTargetPointer(new FixedTarget(sourcePermanent, game));
game.addEffect(effect, source);
}
}
return true;
}

return true;

return false;

}
}
}

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