Skip to content
Permalink
Browse files
- Fixed Orim's Prayer. #5776
  • Loading branch information
jeffwadsworth committed May 2, 2019
1 parent 011f1b7 commit 6c1ae7a049a9073b9fb1f141c7a02c678a7a1da5
Showing with 24 additions and 5 deletions.
  1. +24 −5 Mage.Sets/src/mage/cards/o/OrimsPrayer.java
@@ -2,7 +2,6 @@

import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.dynamicvalue.common.AttackingCreatureCount;
import mage.abilities.effects.common.GainLifeEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@@ -11,6 +10,8 @@
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
@@ -36,9 +37,11 @@ public OrimsPrayer copy() {
}

class OrimsPrayerTriggeredAbility extends TriggeredAbilityImpl {

int numberAttackingController = 0;

public OrimsPrayerTriggeredAbility() {
super(Zone.BATTLEFIELD, new GainLifeEffect(new AttackingCreatureCount()));
super(Zone.BATTLEFIELD, null);
}

public OrimsPrayerTriggeredAbility(final OrimsPrayerTriggeredAbility ability) {
@@ -57,12 +60,28 @@ public boolean checkEventType(GameEvent event, Game game) {

@Override
public boolean checkTrigger(GameEvent event, Game game) {
return game.getCombat().getDefenders().contains(getControllerId())
&& game.getCombat().getAttackers().size() > 0;
boolean applied = false;
Player controller = game.getPlayer(getControllerId());
if (controller == null) {
return false;
}
for (UUID attackersId : game.getCombat().getAttackers()) {
Permanent attackingCreature = game.getPermanent(attackersId);
if (attackingCreature != null
&& game.getCombat().getDefenderId(attackersId) == this.getControllerId()) {
numberAttackingController += 1;
applied = true;
}
}
if (applied
&& numberAttackingController > 0) {
this.getEffects().add(new GainLifeEffect(numberAttackingController));
}
return applied;
}

@Override
public String getRule() {
return "Whenever one or more creatures attack you, " + super.getRule();
return "Whenever one or more creatures attack you, you gain 1 life for each attacking creature.";
}
}

0 comments on commit 6c1ae7a

Please sign in to comment.