A library with utility binaries for reading WAD files compatible with the Doom game engine
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README.md

Where's all the data?

A library with utility binaries for reading (and in the future maybe also writing?) WAD files compatible with the Doom game engine.

In scope: Support for existing WAD implementations in any of the authentic games using variants of this engine.

Out of scope: Support for any of the data formats hosted inside a WAD file.

Try it out

Install via Rust toolchain:

cargo install wad

Run:

wad-ls doom1.wad
wad-read doom1.wad 2