Where's all the data?
A library with utility binaries for reading (and in the future maybe also writing?) WAD files compatible with the Doom game engine.
In scope: Support for existing WAD implementations in any of the authentic games using variants of this engine.
Out of scope: Support for any of the data formats hosted inside a WAD file.
Try it out
Install via Rust toolchain:
cargo install wad
wad-ls doom1.wad wad-read doom1.wad 2