Doodle Jump game written in MIPS assembly for CSC258 course.
To run, use MARS with the bitmap display set to 4x pixel size, 256x256 resolution, and $gp as the base address.
Use the Keyboard and Display MMIO simulator for inputting keypresses. (Make sure to click "Connect to MIPS" on both the bitmap display and keyboard)
Download MARS here: http://courses.missouristate.edu/KenVollmar/mars/
j - move left
k - move right
R/r - reset game
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Scoreboard counter
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Game over screen
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On-Screen Notifications
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Lethal Creatures