funny and simple game, that's suited for therapeutic exercises with Leap Motion
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
assets
build-templates
locales
pics
scripts
src
.bowerrc
.gitignore
Gruntfile.js
LICENSE.md
README.md
app.css
app.js
bower.json
fonts.css
index.html
package.json
testrunner.html

README.md

physiogame

Image

This is a master thesis project by me, Mario Ranftl (@majodev). The goal was to create an application that's suited for conducting therapeutic exercises (and according to experts, it is!). It's a JS/HTML5 game and playable in browsers, but also runnable as standalone desktop application.

Physiogame uses the Leap Motion controller as its primary input device (playing via mouse/touchscreens is also possible). It tracks the progress of its users and provides statistics that can be later exported to CSV (e.g. to import the stats in Microsoft Excel) and JSON. The behaviour, visuals, input of the game and its objects (normal and special) can be highly customized, hence there are maaaaaany parameters to modify the look and feel!

Issues

~~Attention: No i18n! Only german texts for now.~~ Added i18n v1.1.0 Feb 23, 2014, Physiogame ships with German and English texts! :)

Binaries

(version 1.1.0, Feb 23, 2014)

All releases of Physiogame are here: GitHub releases

How does it look?

Image Image Image Image Image Image

Building

`npm install -d`

bower update

Building 3rd party libs

Some libraries in src/vendor might need to be build manually (e.g. webfontloader via rake). Trace the error through the r.js optimization script if you encounter any errors or try to run setup before and consult your preferred js-dev-console.

cd src/vendor/webfontloader/ rake

Grunt build task

grunt build

The grunt task grunt build takes care of all js/css minifying and assets/templates copying to the folder build.

Running a build

Fire up your http-server in project root, e.g. simple http-server for node

http-server -c-1

Go to localhost:8080/build and enjoy

Why almond?

Even though there is no require (from node-webkit) in the global namespace during startup, a normal r.js optimized build will crash in node-webkit! I'm using almond to tackle these build problems for node-webkit (furthermore the result is 2kb smaller).

Releasing

It's possible to do release builds for node-webkit via grunt-node-webkit-builder for Windows, Mac and Linux in one step. Here's how it works:

grunt release

That's it! Easy huh?!

Testing

needs phantomjs bin in path!

grunt or

grunt watch

Links

resolving r.js and leapjs error

Assets

Balloons Vectors by Stuart Bainbridge * Creative Commons Attribution-Share Alike 3.0 License.

Alien sprites and explosion animation by PIXI.js team

  • MIT License

Music by The Open Game Art Bundle (from Stratkat and Epic Battle Fantasy III)

  • Creative Commons Zero License

Webfont Arvo by Anton Koovit

  • SIL Open Font License, 1.1

Icons Hand and Arrow by Dave Gandy (Font Awesome)

  • SIL Open Font License, 1.1

Libraries

requirejs, almond, backbone, lodash

Modernizr, pixi, leapjs, keymaster, jquery, howler, webfontloader, loglevel, spinjs, polljs, bootstrap, text, handlebars, requirejs-handlebars, bootstrap-slider, Backbone.localStorage, csv, FileSaver, momentjs

http-server, chai, mocha, phantomjs, mocha-phantomjs, grunt-cli, grunt-contrib-watch, grunt-shell, grunt-contrib-copy, grunt-contrib-cssmin, grunt-modernizr, grunt-contrib-uglify, grunt-node-webkit-builder

Tools

Sublime Text 2, node-webkit, Adobe CS6 Suite, Texture Packer, Audacity, cfxr, XLD, Otomata, ImageOptim, ImageAlpha

Thank you!

* @nischi * @jrburke * C.A.F. * Ranftl family * NICI <3

Cooperation

![Image](pics/fh-joanneum-logo-min.png?raw=true)

In cooperation with FH JOANNEUM Graz, Austria.

  • advanced information management
  • physiotherapy and
  • occupational therapy

Copyright and Licenses

![Image](pics/majodev-logo-min.png?raw=true)

Sourcecode: GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007

Assets: Attribution-ShareAlike 3.0 Unported

Please see LICENSE.md for further information of 3rd party licenses (used assets and libs)

(c) 2013-2014 Mario Ranftl (majodev).