Skip to content
master
Go to file
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 
 
 
 
 

README.md

HoloSound

Table Of Contents

  1. Introduction
  2. Prerequesites
  3. Setup
  4. Support
  5. Related work

Introduction


We introduce a HoloLens based system to provide three key features to DHH users: automatic speech transcription, sound localization, and sound identity.

[Paper PDF]

System_overview

Prerequesites


  • Unity (2018.2.21f1)
  • HoloLens 1

Setup


Open HoloSoundUnity in Unity. Change build setting to UWP and use IL2CPP as backend. Build project and run it on HoloLens.

Open Assets/CaptionController.cs and change variables SERVER_URL and SERVER_PORT to the corresponding values of the sound recognition server. Instructions for the sound recognition server can be found at SoundRecognitionServer/README.md

Support


Contact Greg or Robin @MakeabilityLab through email grgrggtr@cs.washington.edu and yangy87@cs.washington.edu Developed with Dhruv Jain and collaborators at the Makeability Lab

Related work


  • HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users

About

No description, website, or topics provided.

Resources

Releases

No releases published

Packages

No packages published

Languages

You can’t perform that action at this time.