diff --git a/.gitignore b/.gitignore index 7cc2020..1191a54 100644 --- a/.gitignore +++ b/.gitignore @@ -4,4 +4,5 @@ node_modules/ tech-doc-hugo *.sw? -deploy.sh \ No newline at end of file +deploy.sh +.DS_Store diff --git a/content/en/Games/tumbleweed.md b/content/en/Games/tumbleweed.md new file mode 100644 index 0000000..5d55992 --- /dev/null +++ b/content/en/Games/tumbleweed.md @@ -0,0 +1,34 @@ +--- +title: "Tumbleweed" +date: 2022-08-12 +weight: 240 +description: > + Modern game invented by Mike Zapawa during COVID +--- + +**Tumbleweed** is a two-player game. +It is played on a hexhex board and a sufficient supply of stacked checkers. + +A stack can "see" a hex, when they are connected by a straight line, with no stacks in between. +The players take turns placing stacks of their tokens on hexes that are seen by at least one friendly stack. +The height of every newly-placed stack equals the number of your stacks that see the new stack. +Replacing an existing stack with a new stack is possible, as long as the new stack is taller than the previous one. +This works with opponent stacks (to capture), or your own stacks (to reinforce). + +Before the game, the host sets up the board and the guest decides which side he wants to play. +Setup consists of one stack of two neutral tokens in the central hex, and a single starting token for each player in hexes of the host's choosing. + +The game ends when no more moves can be made by either player, or after two successive passes. +The player who occupies over half the board wins. + +## Links + +The best article about Tumbleweed is on [Abstract Games](https://www.abstractgames.org/tumbleweed.html) + +[Tumbleweed on Board Game Geek](https://boardgamegeek.com/boardgame/318702/tumbleweed) + +## Variants + +On Little Golem are supported four sizes of board: 4,6,8 and 11. + +![board](/games/tw01.png) \ No newline at end of file diff --git a/content/en/Games/tw01.png b/content/en/Games/tw01.png new file mode 100644 index 0000000..78f7f26 Binary files /dev/null and b/content/en/Games/tw01.png differ diff --git a/content/en/Tournaments/_index.md b/content/en/Tournaments/_index.md index d575859..36c1ebf 100755 --- a/content/en/Tournaments/_index.md +++ b/content/en/Tournaments/_index.md @@ -16,16 +16,28 @@ On *LittleGolem* are played tournaments for every game: There exists Waitting Room and is possible to invite to play some player. +[Time control](http://localhost:1313/time/) is used in all tournaments. + + + ## Championship -The championship is more or less the main type of tournament. -The players are divided into groups in leagues. In the first league there is one group, in the second league there are two groups, and so on. -Every player plays against every other player. -The first two players from each group in the lower league advance to the higher league. -Players up to fifth place stay in the same league. +The championship is the main type of tournament on LG. +Players are divided into groups in each league. +There is only one group in the first league. +In the second league there are two groups. +In the third four, etc. + +The winner in the first league is the champion. + +The top two players in each group advance to the next higher league. +Players up to fifth stay playing in their league. + +A new championship starts for each variant once a year. +There is a start date for each variant. +Exceptions are championships where more than 30 players are entered. +These start immediately after the end of the previous championship. -When all games in all groups are completed, a new championship will be started on the 1st of the month. -The minimum number of players to start the championship is 20. ## Monthly Cup @@ -52,7 +64,7 @@ Example: | 7 | 3 | 4-6 | | 8 | 3 | 5-7 | | 9 | 3 | 6-8 | -| 10 | 4 | 6-10 | +| 10 | 4 | 6-9 | If the challenger wins the game, he overtakes his opponent. Players challenge a maximum of 1 player and defend against 2 players.