Along with the source code for the demo, provided by Glenn, I've added sources for Ode Engine 1.11 and UnitTest++ 1.4. I have also added pre-compiled binaries for both of these libraries on MacOS X 10.6.4 (Snow Leopard).
Building on Snow Leopard
So, here's how to build Fiedler's Cubes, ODE and UnitTest++ from source on MacOS X 10.6.4:
If you just want to build the demo, you can simply clone this repo and run make:
git clone git://github.com/malvim/fiedlerscubes.git cd fiedlerscubes/src make
This should build the Demo, create Demo.app and run all the tests. Then, you can just
and the demo will run. Press cmd-q to quit, as usual.
Now, if you want to build ode, there are a few more steps, detailed below. You'll run autogen.sh, configure and make. Flags for make were gotten from Glenn's own makefile. We use a prefix to set directories for ode's libs and headers in <repo-root>/ode.
(from the root of the git repo:) cd ode/ode-0.11.1/ ./autogen.sh CFLAGS="-march=core2 -mfpmath=sse -sse3 -O3 " CXXFLAGS="-march=core2 -mfpmath=sse -sse3 -O3 " ./configure --with-trimesh=none --with-drawstuff=none --prefix=`pwd`/.. make install
Now you have libs and headers in <repo-root>/ode/lib and <repo-root>/ode/include, respectively. Time to build UnitTest++, so we can run Glenn's unit tests:
(from the root of the git repo:) cd UnitTest++ make
And that's it! You should now be able to build the demo again, with your brand-new binaries and includes.