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// license:BSD-3-Clause
// copyright-holders:Pierpaolo Prazzoli, Tomasz Slanina
/*
Limenko Power System 2
driver by Pierpaolo Prazzoli and Tomasz Slanina
Power System 2 General specs:
- Cartridge Based System
- Hyperstone E1-32XN CPU
- QDSP QS1000 Sound Hardware
Games Supported:
- Dynamite Bomber (Korea) (Rev 1.5)
- Legend of Heroes
- Super Bubble 2003 (2 sets)
Known Games Not Dumped:
- Happy Hunter (shooting themed prize game)
To Do:
- Legend of Heroes link up, 2 cabinets can be linked for a 4 player game
*/
#include "emu.h"
#include "cpu/e132xs/e132xs.h"
#include "machine/eepromser.h"
#include "machine/gen_latch.h"
#include "sound/okim6295.h"
#include "sound/qs1000.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
class limenko_state : public driver_device
{
public:
limenko_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_qs1000(*this, "qs1000")
, m_oki(*this, "oki")
, m_gfxdecode(*this, "gfxdecode")
, m_palette(*this, "palette")
, m_soundlatch(*this, "soundlatch")
, m_mainram(*this, "mainram")
, m_fg_videoram(*this, "fg_videoram")
, m_md_videoram(*this, "md_videoram")
, m_bg_videoram(*this, "bg_videoram")
, m_spriteram(*this, "spriteram")
, m_videoreg(*this, "videoreg")
, m_gfx_region(*this, "gfx")
{
}
void limenko(machine_config &config);
void spotty(machine_config &config);
void init_common();
void init_sb2003();
void init_dynabomb();
void init_legendoh();
void init_spotty();
DECLARE_READ_LINE_MEMBER(spriteram_bit_r);
protected:
virtual void video_start() override;
private:
required_device<cpu_device> m_maincpu;
optional_device<qs1000_device> m_qs1000;
optional_device<okim6295_device> m_oki;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
required_shared_ptr<u32> m_mainram;
required_shared_ptr<u32> m_fg_videoram;
required_shared_ptr<u32> m_md_videoram;
required_shared_ptr<u32> m_bg_videoram;
required_shared_ptr<u32> m_spriteram;
required_shared_ptr<u32> m_videoreg;
required_region_ptr<u8> m_gfx_region;
tilemap_t *m_bg_tilemap;
tilemap_t *m_md_tilemap;
tilemap_t *m_fg_tilemap;
int m_spriteram_bit;
bitmap_ind16 m_sprites_bitmap;
bitmap_ind8 m_sprites_bitmap_pri;
int m_prev_sprites_count;
void coincounter_w(u32 data);
void bg_videoram_w(offs_t offset, u32 data, u32 mem_mask = ~0);
void md_videoram_w(offs_t offset, u32 data, u32 mem_mask = ~0);
void fg_videoram_w(offs_t offset, u32 data, u32 mem_mask = ~0);
void spriteram_buffer_w(u32 data);
DECLARE_READ32_MEMBER(dynabomb_speedup_r);
DECLARE_READ32_MEMBER(legendoh_speedup_r);
DECLARE_READ32_MEMBER(sb2003_speedup_r);
DECLARE_READ32_MEMBER(spotty_speedup_r);
void qs1000_p1_w(u8 data);
void qs1000_p2_w(u8 data);
void qs1000_p3_w(u8 data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_md_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,u8 width,u8 height,u32 code,u32 color,bool flipx,bool flipy,int offsx,int offsy,
u8 transparent_color, u8 priority);
void draw_sprites();
void copy_sprites(bitmap_ind16 &bitmap, bitmap_ind16 &sprites_bitmap, bitmap_ind8 &priority_bitmap, const rectangle &cliprect);
void limenko_io_map(address_map &map);
void limenko_map(address_map &map);
void spotty_io_map(address_map &map);
void spotty_map(address_map &map);
// spotty audiocpu
uint8_t audiocpu_p1_r();
void audiocpu_p1_w(uint8_t data);
uint8_t audiocpu_p3_r();
void audiocpu_p3_w(uint8_t data);
uint8_t m_audiocpu_p1;
uint8_t m_audiocpu_p3;
};
/*****************************************************************************************************
MISC FUNCTIONS
*****************************************************************************************************/
void limenko_state::coincounter_w(u32 data)
{
machine().bookkeeping().coin_counter_w(0,data & 0x10000);
}
void limenko_state::bg_videoram_w(offs_t offset, u32 data, u32 mem_mask)
{
COMBINE_DATA(&m_bg_videoram[offset]);
m_bg_tilemap->mark_tile_dirty(offset);
}
void limenko_state::md_videoram_w(offs_t offset, u32 data, u32 mem_mask)
{
COMBINE_DATA(&m_md_videoram[offset]);
m_md_tilemap->mark_tile_dirty(offset);
}
void limenko_state::fg_videoram_w(offs_t offset, u32 data, u32 mem_mask)
{
COMBINE_DATA(&m_fg_videoram[offset]);
m_fg_tilemap->mark_tile_dirty(offset);
}
READ_LINE_MEMBER(limenko_state::spriteram_bit_r)
{
return m_spriteram_bit;
}
void limenko_state::spriteram_buffer_w(u32 data)
{
// toggle spriterams location in the memory map
m_spriteram_bit ^= 1;
// draw the sprites to the frame buffer
draw_sprites();
// buffer the next number of sprites to draw
m_prev_sprites_count = (m_videoreg[0] & 0x1ff0000) >> 16;
}
/*****************************************************************************************************
SOUND FUNCTIONS
*****************************************************************************************************/
void limenko_state::qs1000_p1_w(u8 data)
{
}
void limenko_state::qs1000_p2_w(u8 data)
{
// Unknown. Often written with 0
}
void limenko_state::qs1000_p3_w(u8 data)
{
// .... .xxx - Data ROM bank (64kB)
// ...x .... - ?
// ..x. .... - /IRQ clear
membank("qs1000:bank")->set_entry(data & 0x07);
if (!BIT(data, 5))
m_soundlatch->acknowledge_w();
}
// spotty audio
uint8_t limenko_state::audiocpu_p1_r()
{
return m_audiocpu_p1;
}
void limenko_state::audiocpu_p1_w(uint8_t data)
{
m_audiocpu_p1 = data;
}
// 7------- msm select
// -654---- unused
// ----3--- read latch maincpu
// -----2-- latch maincpu new data available
// ------1- write msm
// -------0 read msm
uint8_t limenko_state::audiocpu_p3_r()
{
return (m_soundlatch->pending_r() ? 0 : 1) << 2;
}
void limenko_state::audiocpu_p3_w(uint8_t data)
{
if (BIT(m_audiocpu_p3, 0) == 1 && BIT(data, 0) == 0 && BIT(data, 7) == 0)
m_audiocpu_p1 = m_oki->read();
if (BIT(m_audiocpu_p3, 1) == 1 && BIT(data, 1) == 0 && BIT(data, 7) == 0)
m_oki->write(m_audiocpu_p1);
if (BIT(m_audiocpu_p3, 3) == 1 && BIT(data, 3) == 0)
m_audiocpu_p1 = m_soundlatch->read();
m_audiocpu_p3 = data;
}
/*****************************************************************************************************
MEMORY MAPS
*****************************************************************************************************/
void limenko_state::limenko_map(address_map &map)
{
map(0x00000000, 0x001fffff).ram().share("mainram");
map(0x40000000, 0x403fffff).rom().region("maindata", 0);
map(0x80000000, 0x80007fff).ram().w(FUNC(limenko_state::fg_videoram_w)).share("fg_videoram");
map(0x80008000, 0x8000ffff).ram().w(FUNC(limenko_state::md_videoram_w)).share("md_videoram");
map(0x80010000, 0x80017fff).ram().w(FUNC(limenko_state::bg_videoram_w)).share("bg_videoram");
map(0x80018000, 0x80019fff).ram().share("spriteram");
map(0x8001c000, 0x8001dfff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette");
map(0x8001e000, 0x8001ebff).ram(); // ? not used
map(0x8001ffec, 0x8001ffff).ram().share("videoreg");
map(0x8003e000, 0x8003e003).w(FUNC(limenko_state::spriteram_buffer_w));
map(0xffe00000, 0xffffffff).rom().region("maincpu", 0);
}
void limenko_state::limenko_io_map(address_map &map)
{
map(0x0000, 0x0003).portr("IN0");
map(0x0800, 0x0803).portr("IN1");
map(0x1000, 0x1003).portr("IN2");
map(0x4000, 0x4003).w(FUNC(limenko_state::coincounter_w));
map(0x4800, 0x4803).portw("EEPROMOUT");
map(0x5000, 0x5003).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask32(0x00ff0000).cswidth(32);
}
/* Spotty memory map */
void limenko_state::spotty_map(address_map &map)
{
map(0x00000000, 0x001fffff).ram().share("mainram");
map(0x40002000, 0x400024d3).ram(); //?
map(0x80000000, 0x80007fff).ram().w(FUNC(limenko_state::fg_videoram_w)).share("fg_videoram");
map(0x80008000, 0x8000ffff).ram().w(FUNC(limenko_state::md_videoram_w)).share("md_videoram");
map(0x80010000, 0x80017fff).ram().w(FUNC(limenko_state::bg_videoram_w)).share("bg_videoram");
map(0x80018000, 0x80019fff).ram().share("spriteram");
map(0x8001c000, 0x8001dfff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette");
map(0x8001e000, 0x8001ebff).ram(); // ? not used
map(0x8001ffec, 0x8001ffff).ram().share("videoreg");
map(0x8003e000, 0x8003e003).w(FUNC(limenko_state::spriteram_buffer_w));
map(0xfff00000, 0xffffffff).rom().region("maincpu", 0);
}
void limenko_state::spotty_io_map(address_map &map)
{
map(0x0000, 0x0003).portr("IN0");
map(0x0800, 0x0803).portr("IN1");
map(0x0800, 0x0803).nopw(); // hopper related
map(0x1000, 0x1003).portr("IN2");
map(0x4800, 0x4803).portw("EEPROMOUT");
map(0x5000, 0x5003).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask32(0x00ff0000).cswidth(32);
}
/*****************************************************************************************************
VIDEO HARDWARE EMULATION
*****************************************************************************************************/
TILE_GET_INFO_MEMBER(limenko_state::get_bg_tile_info)
{
const u32 tile = m_bg_videoram[tile_index] & 0x7ffff;
const u32 color = (m_bg_videoram[tile_index]>>28) & 0xf;
SET_TILE_INFO_MEMBER(0, tile, color, 0);
}
TILE_GET_INFO_MEMBER(limenko_state::get_md_tile_info)
{
const u32 tile = m_md_videoram[tile_index] & 0x7ffff;
const u32 color = (m_md_videoram[tile_index]>>28) & 0xf;
SET_TILE_INFO_MEMBER(0, tile, color, 0);
}
TILE_GET_INFO_MEMBER(limenko_state::get_fg_tile_info)
{
const u32 tile = m_fg_videoram[tile_index] & 0x7ffff;
const u32 color = (m_fg_videoram[tile_index]>>28) & 0xf;
SET_TILE_INFO_MEMBER(0, tile, color, 0);
}
void limenko_state::draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,u8 width, u8 height,
u32 code,u32 color,bool flipx,bool flipy,int offsx,int offsy,
u8 transparent_color, u8 priority)
{
/* Start drawing */
const u16 pal = color << 8;
const u8 *source_base = &m_gfx_region[code];
int xinc = flipx ? -1 : 1;
int yinc = flipy ? -1 : 1;
int x_index_base = flipx ? width - 1 : 0;
int y_index = flipy ? height - 1 : 0;
// start coordinates
int sx = offsx;
int sy = offsy;
// end coordinates
int ex = sx + width;
int ey = sy + height;
if (sx < clip.min_x)
{ // clip left
int pixels = clip.min_x - sx;
sx += pixels;
x_index_base += xinc * pixels;
}
if (sy < clip.min_y)
{ // clip top
int pixels = clip.min_y - sy;
sy += pixels;
y_index += yinc * pixels;
}
// NS 980211 - fixed incorrect clipping
if (ex > clip.max_x + 1)
{ // clip right
ex = clip.max_x + 1;
}
if (ey > clip.max_y + 1)
{ // clip bottom
ey = clip.max_y + 1;
}
if (ex > sx)
{ // skip if inner loop doesn't draw anything
for (int y = sy; y < ey; y++)
{
const u8 *source = source_base + y_index * width;
u16 *dest = &dest_bmp.pix16(y);
u8 *pri = &m_sprites_bitmap_pri.pix8(y);
int x_index = x_index_base;
for (int x = sx; x < ex; x++)
{
const u8 c = source[x_index];
if (c != transparent_color)
{
if (pri[x] < priority)
{
dest[x] = pal + c;
pri[x] = priority;
}
}
x_index += xinc;
}
y_index += yinc;
}
}
}
// sprites aren't tile based (except for 8x8 ones)
void limenko_state::draw_sprites()
{
const rectangle cliprect(0,511,0,511);
m_sprites_bitmap_pri.fill(0, cliprect);
m_sprites_bitmap.fill(0, cliprect);
u32 *sprites = m_spriteram + (0x200 * 2 * m_spriteram_bit);
for (int i = 0; i <= m_prev_sprites_count * 2; i += 2)
{
if (~sprites[i] & 0x80000000) continue;
const int x = ((sprites[i + 0] & 0x01ff0000) >> 16);
const int width = (((sprites[i + 0] & 0x0e000000) >> 25) + 1) * 8;
const bool flipx = sprites[i + 0] & 0x10000000;
const int y = sprites[i + 0] & 0x000001ff;
const int height = (((sprites[i + 0] & 0x00000e00) >> 9) + 1) * 8;
const bool flipy = sprites[i + 0] & 0x00001000;
const u32 code = (sprites[i + 1] & 0x0007ffff) << 6;
const u32 color = (sprites[i + 1] & 0xf0000000) >> 28;
int pri = 0;
if (sprites[i + 1] & 0x04000000)
{
// below fg
pri = 1;
}
else
{
// above everything
pri = 2;
}
/* Bounds checking */
if ((code + (width * height)) > m_gfx_region.length())
continue;
draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x,y,0,pri);
// wrap around x
draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x-512,y,0,pri);
// wrap around y
draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x,y-512,0,pri);
// wrap around x and y
draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x-512,y-512,0,pri);
}
}
void limenko_state::copy_sprites(bitmap_ind16 &bitmap, bitmap_ind16 &sprites_bitmap, bitmap_ind8 &priority_bitmap, const rectangle &cliprect)
{
for (int y = cliprect.min_y; y <= cliprect.max_y; y++)
{
u16 *source = &sprites_bitmap.pix16(y);
u16 *dest = &bitmap.pix16(y);
u8 *dest_pri = &priority_bitmap.pix8(y);
u8 *source_pri = &m_sprites_bitmap_pri.pix8(y);
for (int x = cliprect.min_x; x <= cliprect.max_x; x++)
{
if (source[x] != 0)
{
if (dest_pri[x] < source_pri[x])
dest[x] = source[x];
}
}
}
}
void limenko_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(limenko_state::get_bg_tile_info),this),TILEMAP_SCAN_ROWS,8,8,128,64);
m_md_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(limenko_state::get_md_tile_info),this),TILEMAP_SCAN_ROWS,8,8,128,64);
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(limenko_state::get_fg_tile_info),this),TILEMAP_SCAN_ROWS,8,8,128,64);
m_md_tilemap->set_transparent_pen(0);
m_fg_tilemap->set_transparent_pen(0);
m_sprites_bitmap.allocate(512,512);
m_sprites_bitmap_pri.allocate(512,512);
save_item(NAME(m_spriteram_bit));
save_item(NAME(m_prev_sprites_count));
}
u32 limenko_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
// m_videoreg[4] ???? It always has this value: 0xffeffff8 (2 signed bytes? values: -17 and -8 ?)
screen.priority().fill(0, cliprect);
m_bg_tilemap->enable(m_videoreg[0] & 4);
m_md_tilemap->enable(m_videoreg[0] & 2);
m_fg_tilemap->enable(m_videoreg[0] & 1);
m_bg_tilemap->set_scrolly(0, m_videoreg[3] & 0xffff);
m_md_tilemap->set_scrolly(0, m_videoreg[2] & 0xffff);
m_fg_tilemap->set_scrolly(0, m_videoreg[1] & 0xffff);
m_bg_tilemap->set_scrollx(0, (m_videoreg[3] & 0xffff0000) >> 16);
m_md_tilemap->set_scrollx(0, (m_videoreg[2] & 0xffff0000) >> 16);
m_fg_tilemap->set_scrollx(0, (m_videoreg[1] & 0xffff0000) >> 16);
m_bg_tilemap->draw(screen, bitmap, cliprect, 0,0);
m_md_tilemap->draw(screen, bitmap, cliprect, 0,0);
m_fg_tilemap->draw(screen, bitmap, cliprect, 0,1);
if (m_videoreg[0] & 8)
copy_sprites(bitmap, m_sprites_bitmap, screen.priority(), cliprect);
return 0;
}
/*****************************************************************************************************
INPUT PORTS
*****************************************************************************************************/
static INPUT_PORTS_START(legendoh)
PORT_START("IN0")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(1)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(1)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(1)
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1)
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1)
PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(1)
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(1)
PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(1)
PORT_BIT(0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(3)
PORT_BIT(0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(3)
PORT_BIT(0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(3)
PORT_BIT(0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(3)
PORT_BIT(0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(3)
PORT_BIT(0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(3)
PORT_BIT(0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(3)
PORT_BIT(0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(3)
PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("IN1")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(2)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(2)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(2)
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2)
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2)
PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2)
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(2)
PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(2)
PORT_BIT(0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(4)
PORT_BIT(0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(4)
PORT_BIT(0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(4)
PORT_BIT(0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(4)
PORT_BIT(0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(4)
PORT_BIT(0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(4)
PORT_BIT(0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(4)
PORT_BIT(0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(4)
PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("IN2")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_START1)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_START2)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_COIN1)
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_COIN2)
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1)
PORT_SERVICE_NO_TOGGLE(0x00200000, IP_ACTIVE_LOW)
PORT_BIT(0x00400000, IP_ACTIVE_HIGH, IPT_CUSTOM) //security bit
PORT_BIT(0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
PORT_BIT(0x01000000, IP_ACTIVE_LOW, IPT_START3)
PORT_BIT(0x02000000, IP_ACTIVE_LOW, IPT_START4)
PORT_BIT(0x04000000, IP_ACTIVE_LOW, IPT_COIN3)
PORT_BIT(0x08000000, IP_ACTIVE_LOW, IPT_COIN4)
PORT_BIT(0x10000000, IP_ACTIVE_LOW, IPT_SERVICE2)
PORT_DIPNAME(0x20000000, 0x00000000, "Sound Enable")
PORT_DIPSETTING( 0x20000000, DEF_STR(Off))
PORT_DIPSETTING( 0x00000000, DEF_STR(On))
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_MEMBER(limenko_state, spriteram_bit_r) //changes spriteram location
PORT_BIT(0x4000ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("EEPROMOUT")
PORT_BIT(0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
PORT_BIT(0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT(0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
// PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN) // 0x80000 -> video disabled?
INPUT_PORTS_END
static INPUT_PORTS_START(sb2003)
PORT_START("IN0")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(1)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(1)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(1)
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1)
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(1)
PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1)
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(1)
PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(1)
PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("IN1")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(2)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(2)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(2)
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2)
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2)
PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2)
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(2)
PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(2)
PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("IN2")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_START1)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_START2)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_COIN1)
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_COIN2)
PORT_SERVICE_NO_TOGGLE(0x00200000, IP_ACTIVE_LOW)
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_CUSTOM) //security bit
PORT_BIT(0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
PORT_DIPNAME(0x20000000, 0x00000000, "Sound Enable")
PORT_DIPSETTING( 0x20000000, DEF_STR(Off))
PORT_DIPSETTING( 0x00000000, DEF_STR(On))
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_MEMBER(limenko_state, spriteram_bit_r) //changes spriteram location
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1) // checked in dynabomb I/O test, but doesn't work in game
PORT_BIT(0x5f00ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("EEPROMOUT")
PORT_BIT(0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
PORT_BIT(0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT(0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
// PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN) // 0x80000 -> video disabled?
INPUT_PORTS_END
static INPUT_PORTS_START(spotty)
PORT_START("IN0")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_NAME("Hold 1")
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_NAME("Hold 2")
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_NAME("Hold 3")
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_NAME("Hold 4")
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("Bet")
PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("Stop")
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_NAME("Change")
PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("IN1")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_NAME("Prize Hopper 1")
PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON5) PORT_NAME("Prize Hopper 2")
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON6) PORT_NAME("Prize Hopper 3")
PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("IN2")
PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_START1)
PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_COIN1)
PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_MEMBER(limenko_state, spriteram_bit_r) //changes spriteram location
PORT_SERVICE_NO_TOGGLE(0x00200000, IP_ACTIVE_LOW)
PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_CUSTOM) //security bit
PORT_BIT(0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
PORT_DIPNAME(0x20000000, 0x20000000, DEF_STR(Demo_Sounds))
PORT_DIPSETTING( 0x00000000, DEF_STR(Off))
PORT_DIPSETTING( 0x20000000, DEF_STR(On))
PORT_BIT(0x80000000, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x5f10ffff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("EEPROMOUT")
PORT_BIT(0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
PORT_BIT(0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT(0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
// PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN) // 0x80000 -> video disabled?
INPUT_PORTS_END
/*****************************************************************************************************
GRAPHICS DECODES
*****************************************************************************************************/
static GFXDECODE_START(gfx_limenko)
GFXDECODE_ENTRY("gfx", 0, gfx_8x8x8_raw, 0, 16) /* tiles */
GFXDECODE_END
/*****************************************************************************************************
MACHINE DRIVERS
*****************************************************************************************************/
void limenko_state::limenko(machine_config &config)
{
E132XN(config, m_maincpu, 20000000*4); /* 4x internal multiplier */
m_maincpu->set_addrmap(AS_PROGRAM, &limenko_state::limenko_map);
m_maincpu->set_addrmap(AS_IO, &limenko_state::limenko_io_map);
m_maincpu->set_vblank_int("screen", FUNC(limenko_state::irq0_line_hold));
EEPROM_93C46_16BIT(config, "eeprom");
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(384, 240);
screen.set_visarea(0, 383, 0, 239);
screen.set_screen_update(FUNC(limenko_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_limenko);
PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 0x1000);
/* sound hardware */
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
GENERIC_LATCH_8(config, m_soundlatch);
m_soundlatch->data_pending_callback().set(m_qs1000, FUNC(qs1000_device::set_irq));
m_soundlatch->set_separate_acknowledge(true);
QS1000(config, m_qs1000, XTAL(24'000'000));
m_qs1000->set_external_rom(true);
m_qs1000->p1_in().set("soundlatch", FUNC(generic_latch_8_device::read));
m_qs1000->p1_out().set(FUNC(limenko_state::qs1000_p1_w));
m_qs1000->p2_out().set(FUNC(limenko_state::qs1000_p2_w));
m_qs1000->p3_out().set(FUNC(limenko_state::qs1000_p3_w));
m_qs1000->add_route(0, "lspeaker", 1.0);
m_qs1000->add_route(1, "rspeaker", 1.0);
}
void limenko_state::spotty(machine_config &config)
{
GMS30C2232(config, m_maincpu, 20000000); /* 20 MHz, no internal multiplier */
m_maincpu->set_addrmap(AS_PROGRAM, &limenko_state::spotty_map);
m_maincpu->set_addrmap(AS_IO, &limenko_state::spotty_io_map);
m_maincpu->set_vblank_int("screen", FUNC(limenko_state::irq0_line_hold));
at89c4051_device &audiocpu(AT89C4051(config, "audiocpu", 4000000));
audiocpu.port_in_cb<1>().set(FUNC(limenko_state::audiocpu_p1_r));
audiocpu.port_out_cb<1>().set(FUNC(limenko_state::audiocpu_p1_w));
audiocpu.port_in_cb<3>().set(FUNC(limenko_state::audiocpu_p3_r));
audiocpu.port_out_cb<3>().set(FUNC(limenko_state::audiocpu_p3_w));
EEPROM_93C46_16BIT(config, "eeprom");
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(384, 240);
screen.set_visarea(0, 383, 0, 239);
screen.set_screen_update(FUNC(limenko_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_limenko);
PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 0x1000);
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
OKIM6295(config, m_oki, 4000000 / 4 , okim6295_device::PIN7_HIGH); //?
m_oki->add_route(ALL_OUTPUTS, "mono", 1.0);
}
/*****************************************************************************************************
ROM LOADING
*****************************************************************************************************/
/*
Dynamite Bomber
Limenko
The main board is identical to the one used on the other Limenko games.
The ROM board is slightly different (much simpler)
REV : LMSYS_B
SEL : B1-06-00
|-----------------------------------------------------------|
| U4+ U20(DIP40)& |
||-| U19+& |-||
|| | | ||
|| | | ||
|| | U3+ U6+ | ||
|| | | ||
|| | U18(DIP32) | ||
|| | U5+ | ||
|| | U2+ | ||
|| | U17(DIP32) | ||
|| | | ||
|| | | ||
||-| U1+ U16(DIP32) |-||
| |
|-----------------------------------------------------------|
Notes:
+ - These ROMs surface mounted, type MX29F1610 16MBit SOP44
& - These locations not populated
*/
ROM_START(dynabomb)
ROM_REGION32_BE(0x200000, "maincpu", 0) /* Hyperstone CPU Code */
ROM_LOAD16_WORD_SWAP("rom.u6", 0x000000, 0x200000, CRC(457e015d) SHA1(3afb56cdf903c9084c1f283dc50ec504ce3e199f))
ROM_REGION32_BE(0x400000, "maindata", ROMREGION_ERASEFF)
ROM_LOAD16_WORD_SWAP("rom.u5", 0x000000, 0x200000, CRC(7e837adf) SHA1(8613fa187b8d4574b3935aa439aec2515033d64c))
ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */
ROM_LOAD("rom.u16", 0x00000, 0x20000, CRC(f66d7e4d) SHA1(44f1851405ba525f1ed53521f4de12545ea9c46a))
ROM_FILL( 0x20000, 0x60000, 0xff)
ROM_REGION(0x800000, "gfx", 0)
ROM_LOAD32_BYTE("rom.u1", 0x000000, 0x200000, CRC(bf33eff6) SHA1(089b6d88d6d744bcfa036c6869f0444d6ceb26c9))
ROM_LOAD32_BYTE("rom.u2", 0x000001, 0x200000, CRC(790bbcd5) SHA1(fc52c15fffc77dc3b3bc89a9606223c4fbaa578c))
ROM_LOAD32_BYTE("rom.u3", 0x000002, 0x200000, CRC(ec094b12) SHA1(13c105df066ff308cc7e1842907644790946e5b5))
ROM_LOAD32_BYTE("rom.u4", 0x000003, 0x200000, CRC(88b24e3c) SHA1(5f267f08144b413b55ef5e15c52e9cda096b80e7))
ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROMs */
ROM_LOAD("rom.u18", 0x000000, 0x080000, CRC(50d76732) SHA1(6179c7365b62df620a10a1253d524807408821de))
ROM_LOAD("rom.u17", 0x080000, 0x080000, CRC(20f2417c) SHA1(1bdc0b03215f5002eed4c25d670bbb5411189907))
ROM_LOAD("qs1003.u4",0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02))
// U19 empty
// U20 empty
ROM_END
ROM_START(sb2003) /* No specific Country/Region */
ROM_REGION32_BE(0x200000, "maincpu", 0) /* Hyperstone CPU Code */
ROM_LOAD16_WORD_SWAP("sb2003_05.u6", 0x00000000, 0x200000, CRC(8aec4554) SHA1(57a12b142eb7bf08dd1e78d3c79222001bbaa636))
ROM_REGION32_BE(0x400000, "maindata", ROMREGION_ERASEFF)
// u5 empty
ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */
ROM_LOAD("07.u16", 0x00000, 0x20000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7))
ROM_FILL( 0x20000, 0x60000, 0xff)
ROM_REGION(0x800000, "gfx", 0)
ROM_LOAD32_BYTE("01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961))
ROM_LOAD32_BYTE("02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402))
ROM_LOAD32_BYTE("03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d))
ROM_LOAD32_BYTE("04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230))
ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROMs */
ROM_LOAD("06.u18", 0x000000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed))
ROM_LOAD("qs1003.u4", 0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02))
// U17 empty
// U19 empty
// U20 (S-ROM) empty
ROM_END
ROM_START(sb2003a) /* Asia Region */
ROM_REGION32_BE(0x200000, "maincpu", 0) /* Hyperstone CPU Code */
ROM_LOAD16_WORD_SWAP("sb2003a_05.u6", 0x000000, 0x200000, CRC(265e45a7) SHA1(b9c8b63aa89c08f3d9d404621e301b122f85389a))
ROM_REGION32_BE(0x400000, "maindata", ROMREGION_ERASEFF)
// u5 empty
ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */
ROM_LOAD("07.u16", 0x00000, 0x20000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7))
ROM_FILL( 0x20000, 0x60000, 0xff)
ROM_REGION(0x800000, "gfx", 0)
ROM_LOAD32_BYTE("01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961))
ROM_LOAD32_BYTE("02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402))
ROM_LOAD32_BYTE("03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d))
ROM_LOAD32_BYTE("04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230))
ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROM */
ROM_LOAD("06.u18", 0x000000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed))
ROM_LOAD("qs1003.u4",0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02))
// U17 empty
// U19 empty
// U20 (S-ROM) empty
ROM_END
/*
Legend Of Heroes
Limenko, 2000
This game runs on a cartridge-based system with Hyperstone E1-32XN CPU and
QDSP QS1000 sound hardware.
PCB Layout
----------
LIMENKO MAIN BOARD SYSTEM
MODEL : LMSYS
REV : LM-003B
SEL : B3-06-00
|-----------------------------------------------------------|
| |
||-| IS61C256 |--------| IS41C16256 |-||
|| | |SYS | | ||
|| | |------| |L2D_HYP | | ||
|| | QS1003 |QS1000| |VER1.0 | | ||
|| | | |24MHz |--------| IC41C16256 | ||
|| | |------| | ||
|| | 32MHz 20MHz | ||
|| | | ||
|| | PAL | ||
|| |DA1311 |--------| IS41C16105 | ||
|| | IS61C6416 |E1-32XN | | ||
||-| | | |-||
| TL084 | | |
| |--------| IC41C16105 |
| |
| TL082 93C46 PWR_LED|
| RUN_LED|
|VOL |
| KIA6280 RESET_SW|
| TEST_SW|
| |
|---| JAMMA |------| 22-WAY |---|
|---------------------------| |----------------|
ROM Board
---------
REV : LMSYS_D
SEL : D2-09-00
|-----------------------------------------------------------|
| +&*SYS_ROM7 SOU_ROM2 SOU_PRG |
||-|+&*SYS_ROM8 |-||
|| | +SYS_ROM6 SOU_ROM1 | ||
|| | +SYS_ROM5 +CG_ROM10 | ||
|| | &SYS_ROM1 CG_ROM12 +*CG_ROM11 | ||
|| | | ||
|| | +CG_ROM20 | ||
|| | &SYS_ROM2 CG_ROM22 +*CG_ROM21 | ||
|| | | ||
|| | +CG_ROM30 | ||
|| | &SYS_ROM3 CG_ROM32 +*CG_ROM31 | ||
|| | | ||
||-| +CG_ROM40 |-||
| SYS_ROM4 CG_ROM42 +*CG_ROM41 |
|-----------------------------------------------------------|
Notes:
* - These ROMs located on the other side of the PCB
+ - These ROMs surface mounted, type MX29F1610 16MBit SOP44
& - These locations not populated
Link up 2 cabinets, up to 4 players can play at a time as a team
*/
ROM_START(legendoh)
ROM_REGION32_BE(0x200000, "maincpu", ROMREGION_ERASEFF) /* Hyperstone CPU Code */
/* sys_rom1 empty */
/* sys_rom2 empty */
/* sys_rom3 empty */
ROM_LOAD16_WORD_SWAP("01.sys_rom4", 0x180000, 0x80000, CRC(49b4a91f) SHA1(21619e8cd0b2fba8c2e08158497575a1760f52c5))
ROM_REGION32_BE(0x400000, "maindata", 0)
ROM_LOAD16_WORD_SWAP("sys_rom6", 0x000000, 0x200000, CRC(5c13d467) SHA1(ed07b7e1b22293e256787ab079d00c2fb070bf4f))
ROM_LOAD16_WORD_SWAP("sys_rom5", 0x200000, 0x200000, CRC(19dc8d23) SHA1(433687c6aa24b9456436eecb1dcb57814af3009d))
/* sys_rom8 empty */
/* sys_rom7 empty */
ROM_REGION(0x1200000, "gfx", 0)
ROM_LOAD32_BYTE("cg_rom10", 0x0000000, 0x200000, CRC(93a48489) SHA1(a14157d31b4e9c8eb7ebe1b2f1b707ec8c8561a0))
ROM_LOAD32_BYTE("cg_rom20", 0x0000001, 0x200000, CRC(1a6c0258) SHA1(ac7c3b8c2fdfb542103032144a30293d44759fd1))
ROM_LOAD32_BYTE("cg_rom30", 0x0000002, 0x200000, CRC(a0559ef4) SHA1(6622f7107b374c9da816b9814fe93347e7422190))
ROM_LOAD32_BYTE("cg_rom40", 0x0000003, 0x200000, CRC(a607b2b5) SHA1(9a6b867d6a777cbc910b98d505367819e0c20077))
ROM_LOAD32_BYTE("cg_rom11", 0x0800000, 0x200000, CRC(a9fd5a50) SHA1(d15fc4d1697c1505aa98979af09bcfbbc2521145))
ROM_LOAD32_BYTE("cg_rom21", 0x0800001, 0x200000, CRC(b05cdeb2) SHA1(43115146496ee3a820278ffc0b5f0325d6af6335))
ROM_LOAD32_BYTE("cg_rom31", 0x0800002, 0x200000, CRC(a9a0d386) SHA1(501af14ea1af70be4862172701af4850750d3f36))
ROM_LOAD32_BYTE("cg_rom41", 0x0800003, 0x200000, CRC(1c014f45) SHA1(a76246e90b41cc892575f3a3dc26d8d674e3fc3a))
ROM_LOAD32_BYTE("02.cg_rom12", 0x1000000, 0x080000, CRC(8b2e8cbc) SHA1(6ed6db843e27d715e473752dd3853a28bb81a368))
ROM_LOAD32_BYTE("03.cg_rom22", 0x1000001, 0x080000, CRC(a35960c8) SHA1(86914701930512cae81d1ad892d482264f80f695))
ROM_LOAD32_BYTE("04.cg_rom32", 0x1000002, 0x080000, CRC(3f486cab) SHA1(6507d4bb9b4aa7d43f1026e932c82629d4fa44dd))
ROM_LOAD32_BYTE("05.cg_rom42", 0x1000003, 0x080000, CRC(5d807bec) SHA1(c72c77ed0478f705018519cf68a54d22524d05fd))
ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */
ROM_LOAD("sou_prg.06", 0x000000, 0x80000, CRC(bfafe7aa) SHA1(3e65869fe0970bafb59a0225642834042fdedfa6))
ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROMs */
ROM_LOAD("sou_rom.07", 0x000000, 0x080000, CRC(4c6eb6d2) SHA1(58bced7bd944e03b0e3dfe1107c01819a33b2b31))
ROM_LOAD("sou_rom.08", 0x080000, 0x080000, CRC(42c32dd5) SHA1(4702771288ba40119de63feb67eed85667235d81))
ROM_LOAD("qs1003.u4", 0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02))
ROM_END
/*
Spotty
+---------------------------------+
| GMS30C2232 16256 |
| 16256 |
|J M6295 SOU_ROM1 20MHz |
|A AT89C4051 |
|M GAL 4MHz SYS_ROM1* |
|M 93C46 SYS_ROM2 |
|A 16256x3 CG_ROM1 |
| L2DHYP CG_ROM2* |
| SW1 SW2 32MHz CG_ROM3 |
+---------------------------------+
Hyundia GMS30C2232 (Hyperstone core)
Atmel AT89C4051 (8051 MCU with internal code)
SYS L2D HYP Ver 1.0 ASIC Express
EEPROM 93C46
SW1 = Test
SW2 = Reset
* Unpopulated
*/
ROM_START(spotty)
ROM_REGION32_BE(0x100000, "maincpu", ROMREGION_ERASEFF) /* Hyperstone CPU Code */
/* sys_rom1 empty */
ROM_LOAD16_WORD_SWAP("sys_rom2", 0x080000, 0x80000, CRC(6ded8d9b) SHA1(547c532f4014d818c4412244b60dbc439496de20))
ROM_REGION(0x01000, "audiocpu", 0)
ROM_LOAD("at89c4051.mcu", 0x000000, 0x01000, CRC(82ceab26) SHA1(9bbc454bdcbc70dc01f10a13c9fc01c884918fe8))
/* Expand the gfx roms here */
ROM_REGION(0x200000, "gfx", ROMREGION_ERASE00)
ROM_REGION(0x200000, "maindata", ROMREGION_ERASE00)
ROM_LOAD32_BYTE("gc_rom1", 0x000000, 0x80000, CRC(ea03f9c5) SHA1(5038c03c519c774da253f9ae4fa205e7eeaa2780))
ROM_LOAD32_BYTE("gc_rom3", 0x000001, 0x80000, CRC(0ddac0b9) SHA1(f4ac8e6dd7f1cbdeb97139008982e6c17a3d18b9))
/* gc_rom2 empty */
ROM_REGION(0x40000, "oki", 0)
ROM_LOAD("sou_rom1", 0x000000, 0x40000, CRC(5791195b) SHA1(de0df8f89f395cbf3508b01aeea05675e110ad04))
ROM_END
READ32_MEMBER(limenko_state::dynabomb_speedup_r)
{
if (m_maincpu->pc() == 0xc25b8)
{
m_maincpu->eat_cycles(50);
}
return m_mainram[0xe2784/4];
}
READ32_MEMBER(limenko_state::legendoh_speedup_r)
{
if (m_maincpu->pc() == 0x23e32)
{
m_maincpu->eat_cycles(50);
}
return m_mainram[0x32ab0/4];
}
READ32_MEMBER(limenko_state::sb2003_speedup_r)
{
if (m_maincpu->pc() == 0x26da4)
{
m_maincpu->eat_cycles(50);
}
return m_mainram[0x135800/4];
}
READ32_MEMBER(limenko_state::spotty_speedup_r)
{
if (m_maincpu->pc() == 0x8560)
{
m_maincpu->eat_cycles(50);
}
return m_mainram[0x6626c/4];
}
void limenko_state::init_common()
{
// Set up the QS1000 program ROM banking, taking care not to overlap the internal RAM
m_qs1000->cpu().space(AS_IO).install_read_bank(0x0100, 0xffff, "bank");
membank("qs1000:bank")->configure_entries(0, 8, memregion("qs1000:cpu")->base()+0x100, 0x10000);
m_spriteram_bit = 1;
}
void limenko_state::init_dynabomb()
{
m_maincpu->space(AS_PROGRAM).install_read_handler(0xe2784, 0xe2787, read32_delegate(FUNC(limenko_state::dynabomb_speedup_r), this));
init_common();
}
void limenko_state::init_legendoh()
{
m_maincpu->space(AS_PROGRAM).install_read_handler(0x32ab0, 0x32ab3, read32_delegate(FUNC(limenko_state::legendoh_speedup_r), this));
init_common();
}
void limenko_state::init_sb2003()
{
m_maincpu->space(AS_PROGRAM).install_read_handler(0x135800, 0x135803, read32_delegate(FUNC(limenko_state::sb2003_speedup_r), this));
init_common();
}
void limenko_state::init_spotty()
{
u8 *dst = memregion("gfx")->base();
u8 *src = memregion("maindata")->base();
/* expand 4bpp roms to 8bpp space */
for (int x = 0; x < 0x200000; x += 4)
{
dst[x+1] = (src[x+0]&0xf0) >> 4;
dst[x+0] = (src[x+0]&0x0f) >> 0;
dst[x+3] = (src[x+1]&0xf0) >> 4;
dst[x+2] = (src[x+1]&0x0f) >> 0;
}
m_maincpu->space(AS_PROGRAM).install_read_handler(0x6626c, 0x6626f, read32_delegate(FUNC(limenko_state::spotty_speedup_r), this));
m_spriteram_bit = 1;
save_item(NAME(m_audiocpu_p1));
save_item(NAME(m_audiocpu_p3));
}
GAME(2000, dynabomb, 0, limenko, sb2003, limenko_state, init_dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", MACHINE_SUPPORTS_SAVE)
GAME(2000, legendoh, 0, limenko, legendoh, limenko_state, init_legendoh, ROT0, "Limenko", "Legend of Heroes", MACHINE_SUPPORTS_SAVE)
GAME(2003, sb2003, 0, limenko, sb2003, limenko_state, init_sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", MACHINE_SUPPORTS_SAVE)
GAME(2003, sb2003a, sb2003, limenko, sb2003, limenko_state, init_sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", MACHINE_SUPPORTS_SAVE)
// this game only uses the same graphics chip used in Limenko's system
GAME(2001, spotty, 0, spotty, spotty, limenko_state, init_spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", MACHINE_SUPPORTS_SAVE)
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