diff --git a/src/mame/snk/hng64.cpp b/src/mame/snk/hng64.cpp index f83326717c5fd..ffd2d8d19ad48 100644 --- a/src/mame/snk/hng64.cpp +++ b/src/mame/snk/hng64.cpp @@ -41,7 +41,7 @@ This is a 3D system comprising.... There are only 7 games on this system. In some cases the game name changes depending on the BIOS region. The games in order of release are.... 001 Roads Edge / Round Trip RV -002 Samurai Shodown 64 / Samurai Spirits 64 +002 Samurai Shodown 64 / Samurai Spirits / Pae Wang Jeon Seol 64 003 Xtreme Rally / Off Beat Racer! 004 Beast Busters: Second Nightmare 005 Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden @@ -462,7 +462,7 @@ for the exact number of ROMs used per game and ROM placements. Games that use the LVS-DG1 cart: Road's Edge / Round Trip RV Xtreme Rally / Off Beat Racer! Beast Busters: Second Nightmare - Samurai Shodown 64 / Samurai Spirits 64 + Samurai Shodown 64 / Samurai Spirits / Pae Wang Jeon Seol 64 Games that use the LVS-DG2 cart: Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition Buriki One: World Grapple Tournament '99 in Tokyo @@ -3215,7 +3215,7 @@ GAME( 1997, hng64, 0, hng64_default, hng64, hng64_state, init_hn /* Games */ GAME( 1997, roadedge, hng64, hng64_drive, hng64_drive, hng64_state, init_roadedge, ROT0, "SNK", "Roads Edge / Round Trip RV (rev.B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 001 */ -GAME( 1998, sams64, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits 64", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 002 */ +GAME( 1998, sams64, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits / Pae Wang Jeon Seol 64", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 002 */ GAME( 1998, xrally, hng64, hng64_drive, hng64_drive, hng64_state, init_hng64_drive, ROT0, "SNK", "Xtreme Rally / Off Beat Racer!", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 003 */ GAME( 1998, bbust2, hng64, hng64_shoot, hng64_shoot, hng64_state, init_hng64_shoot, ROT0, "SNK / ADK", "Beast Busters: Second Nightmare", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 004 */ // ADK credited in the ending sequence GAME( 1998, sams64_2, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 005 */