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  • add missing x offset registers for the tile layers
  • use set_scrolldx/y to set the x/y offsets for the tilemaps
  • adjust x/y offset logic so it matches up with what happens on hardware

Fixes #14585

- add missing x offset registers for the tile layers
- use set_scrolldx/y to set the x/y offsets for the tilemaps
- adjust x/y offset logic so it matches up with what happens on hardware

Fixes mamedev#14585
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gaiden: scroll info/issue

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