luaengine: add HUD-like capabilities#90
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galibert merged 2 commits intomamedev:masterfrom Jan 5, 2015
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This commit allows LUA scripts to implement HUD capabilities, by overlaying elements (lines, boxes, text) to screen. Mostly used to draw custom graphic helpers for trainings and TAS runs development. Signed-off-by: Luca Bruno <lucab@debian.org>
This commit adds a method to let LUA scripts register a callback to be invoked before rendering each frame. This callback typically makes use of screen drawing methods to draw a custom HUD on top of each frame. Signed-off-by: Luca Bruno <lucab@debian.org>
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Just as a note, this is a very dumb LUA |
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Eventually the hook should be per-screen, because different screens can OG. On Mon, Jan 5, 2015 at 5:54 PM, Luca Bruno notifications@github.com wrote:
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luaengine: add HUD-like capabilities
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These commits add a way to let LUA scripts register a callback
to be invoked before rendering each frame.
This callback typically makes use of other provided methods to draw
custom graphics on top of each frame.
The idea is to let LUA script provide HUD-like features, mostly used for
trainings and TAS runs development.
Signed-off-by: Luca Bruno lucab@debian.org