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Blank/White Screen on Startup #13

Open
ronny1982 opened this issue Apr 22, 2019 · 18 comments
Open

Blank/White Screen on Startup #13

ronny1982 opened this issue Apr 22, 2019 · 18 comments
Labels
Bug Flaw, Failure or Fault leading to incorrect or unexpected Results

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@ronny1982
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Import: https://sourceforge.net/p/hakuneko/tickets/99/

Whats your operating system? Lubuntu 18.04 Bionic Beaver
Which desktop client version are you using (e.g. 0.3.1)? 0.4
What is the rev. number (e.g. 0c3bac, shown at the top right of HakuNeko's settings menu)? I cannot access the app at all
What is shown in the error log after the problem occurs (press F12 key and select the console tab)? Pressing the F12 key does nothing.

I installed version 0.3.1 of the app to see if it worked, and it did load and I could access some websites, whereas 0.4 stays on a blank screen.

See also:
https://sourceforge.net/p/hakuneko/discussion/support/thread/0606252a/
https://sourceforge.net/p/hakuneko/discussion/support/thread/b32f3b0c55/
https://sourceforge.net/p/hakuneko/discussion/support/thread/c8910153eb/

@ronny1982 ronny1982 added the Bug Flaw, Failure or Fault leading to incorrect or unexpected Results label Apr 22, 2019
@ugaugabuga
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Exact same issue here except I am on Windows 7 x64

@ronny1982
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Exact same issue here except I am on Windows 7 x64

Could you start HakuNeko from console and post the output?

@ugaugabuga
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ugaugabuga commented May 28, 2019

Could you start HakuNeko from console and post the output?

Hakuneko takes 5-6 seconds to show things on every start; it took longer on first boot after installation. Everything works as expected. Sorry for posting without giving much time testing things.

@ronny1982
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ronny1982 commented Jul 7, 2019

After some deep investigation of the client it was noticed, that during the update the entries from the ZIP archive are extracted asynchronous.
That means, a directory entry from the ZIP is created at the same time as a file entry is extracted from the ZIP and written into the directory.
It may happen that the directory is not created in time before the file is extracted, which leads to an error.

It cannot be proved that this is the reason for the white screen, but it is definitely a bug which will be addressed in the next milestone Desktop Client 5.

As a current workaround just keep restarting HakuNeko until it was successfully updated.

@ronny1982
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New desktop client v5.0.8 has been released last week.
If there are no new reports about HakuNeko getting stucked during loading until October 1st, this issue will be closed.

@ugaugabuga
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In my case it's loading much faster now.

@ronny1982
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Loading time depends on the updating process

  • bad server connection => slow start
  • installing update => slow start

So basically when the connection is good and no update needs to be installed it will start fast

@ugaugabuga
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I've upgraded my connection so that's why it's loading faster. Thanks for letting me know.

@ronny1982
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New desktop client v5.0.8 has been released last week.
If there are no new reports about HakuNeko getting stucked during loading until October 1st, this issue will be closed.

There are still complaints from some users that it gets stuck on startup, further details are unknown

@ronny1982
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Today it was reproducible with the following error:
Screen Shot 2020-01-10 at 8 39 53 AM

@muichimotsu
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Getting a major stream of issues on my end, but running Windows 7 and that may be the issue, but here's a sample of what I got and this is running 6.17 from Command Prompt

[3588:0703/103955.083:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1i: no program in use
[3588:0703/103955.083:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[3588:0703/103955.083:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1fv: no program in use
[3588:0703/103955.083:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[3588:0703/103955.084:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[3588:0703/103955.084:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[3588:0703/103955.084:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[3588:0703/103955.084:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[3588:0703/103955.084:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[3588:0703/103955.084:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[3588:0703/103955.085:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[3588:0703/103955.085:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[3588:0703/103955.085:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[3588:0703/103955.085:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[3588:0703/103955.085:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[3588:0703/103955.085:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[3588:0703/103955.085:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glLinkProgram: unknown program
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glUseProgram: unknown program
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[3588:0703/103955.086:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[3588:0703/103955.087:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[3588:0703/103955.101:ERROR:gles2_cmd_decoder.cc(10600)] [.RenderWorker-0C604DB0
.GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not lin
ked
[3588:0703/103955.101:ERROR:gles2_cmd_decoder.cc(9943)] [.RenderWorker-0C604DB0.
GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: no program in us
e
[3588:0703/103955.102:ERROR:gles2_cmd_decoder.cc(4934)] [.RenderWorker-0C604DB0.
GpuRasterization]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawArrays: fram
ebuffer incomplete (check)
[3588:0703/103955.102:ERROR:buffer_manager.cc(488)] [.RenderWorker-0C604DB0.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData: <- error from previous G
L command
[3588:0703/103955.102:ERROR:buffer_manager.cc(501)] [.RenderWorker-0C604DB0.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData:
[3588:0703/103955.103:ERROR:gles2_cmd_decoder.cc(2813)] [.RenderWorker-0C604DB0.
GpuRasterization]GL ERROR :GL_OUT_OF_MEMORY : BackFramebuffer::Destroy: <- error
from previous GL command
[7964:0703/103955.194:ERROR:gles2_cmd_decoder.cc(10600)] [.DisplayCompositor]GL
ERROR :GL_INVALID_OPERATION : glUseProgram: program not linked
[7964:0703/103955.194:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1i: no program in use
[7964:0703/103955.194:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[7964:0703/103955.194:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1fv: no program in use
[7964:0703/103955.195:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[7964:0703/103955.195:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[7964:0703/103955.195:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[7964:0703/103955.195:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[7964:0703/103955.195:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[7964:0703/103955.195:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[7964:0703/103955.196:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[7964:0703/103955.196:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[7964:0703/103955.196:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[7964:0703/103955.196:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[7964:0703/103955.196:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[7964:0703/103955.196:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[7964:0703/103955.196:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glLinkProgram: unknown program
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glUseProgram: unknown program
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[7964:0703/103955.197:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[7964:0703/103955.198:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[7964:0703/103955.198:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[7964:0703/103955.210:ERROR:gles2_cmd_decoder.cc(10600)] [.RenderWorker-0AC88420
.GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not lin
ked
[7964:0703/103955.210:ERROR:gles2_cmd_decoder.cc(9943)] [.RenderWorker-0AC88420.
GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: no program in us
e
[7964:0703/103955.211:ERROR:gles2_cmd_decoder.cc(4934)] [.RenderWorker-0AC88420.
GpuRasterization]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawArrays: fram
ebuffer incomplete (check)
[7964:0703/103955.211:ERROR:buffer_manager.cc(488)] [.RenderWorker-0AC88420.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData: <- error from previous G
L command
[7964:0703/103955.211:ERROR:buffer_manager.cc(501)] [.RenderWorker-0AC88420.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData:
[7964:0703/103955.212:ERROR:gles2_cmd_decoder.cc(2813)] [.RenderWorker-0AC88420.
GpuRasterization]GL ERROR :GL_OUT_OF_MEMORY : BackFramebuffer::Destroy: <- error
from previous GL command
[8784:0703/103955.295:ERROR:gles2_cmd_decoder.cc(10600)] [.DisplayCompositor]GL
ERROR :GL_INVALID_OPERATION : glUseProgram: program not linked
[8784:0703/103955.295:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1i: no program in use
[8784:0703/103955.295:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[8784:0703/103955.295:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1fv: no program in use
[8784:0703/103955.300:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[8784:0703/103955.300:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[8784:0703/103955.300:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[8784:0703/103955.300:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[8784:0703/103955.300:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[8784:0703/103955.300:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[8784:0703/103955.300:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[8784:0703/103955.301:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glLinkProgram: unknown program
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glUseProgram: unknown program
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[8784:0703/103955.302:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[8784:0703/103955.315:ERROR:gles2_cmd_decoder.cc(10600)] [.RenderWorker-0C3C6780
.GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not lin
ked
[8784:0703/103955.315:ERROR:gles2_cmd_decoder.cc(9943)] [.RenderWorker-0C3C6780.
GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: no program in us
e
[8784:0703/103955.316:ERROR:gles2_cmd_decoder.cc(4934)] [.RenderWorker-0C3C6780.
GpuRasterization]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawArrays: fram
ebuffer incomplete (check)
[8784:0703/103955.316:ERROR:buffer_manager.cc(488)] [.RenderWorker-0C3C6780.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData: <- error from previous G
L command
[8784:0703/103955.316:ERROR:buffer_manager.cc(501)] [.RenderWorker-0C3C6780.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData:
[8784:0703/103955.317:ERROR:gles2_cmd_decoder.cc(2813)] [.RenderWorker-0C3C6780.
GpuRasterization]GL ERROR :GL_OUT_OF_MEMORY : BackFramebuffer::Destroy: <- error
from previous GL command
[5880:0703/103955.410:ERROR:gles2_cmd_decoder.cc(10600)] [.DisplayCompositor]GL
ERROR :GL_INVALID_OPERATION : glUseProgram: program not linked
[5880:0703/103955.410:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1i: no program in use
[5880:0703/103955.410:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[5880:0703/103955.410:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform1fv: no program in use
[5880:0703/103955.410:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glShaderSource: unknown shader
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(1333)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glCompileShader: unknown shader
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[5880:0703/103955.411:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glAttachShader: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindAttribLocation: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glBindUniformLocationCHROMIUM: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glLinkProgram: unknown program
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(8082)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glDeleteShader: unknown shader
[5880:0703/103955.412:ERROR:gles2_cmd_decoder.cc(1300)] [.DisplayCompositor]GL E
RROR :GL_INVALID_VALUE : glUseProgram: unknown program
[5880:0703/103955.413:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform4fv: no program in use
[5880:0703/103955.413:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniform2fv: no program in use
[5880:0703/103955.413:ERROR:gles2_cmd_decoder.cc(9943)] [.DisplayCompositor]GL E
RROR :GL_INVALID_OPERATION : glUniformMatrix4fv: no program in use
[5880:0703/103955.413:ERROR:gles2_cmd_decoder.cc(10908)] [.DisplayCompositor]REN
DER WARNING: Drawing with no current shader program.
[5880:0703/103955.431:ERROR:gles2_cmd_decoder.cc(10600)] [.RenderWorker-0AC88420
.GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not lin
ked
[5880:0703/103955.431:ERROR:gles2_cmd_decoder.cc(9943)] [.RenderWorker-0AC88420.
GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: no program in us
e
[5880:0703/103955.432:ERROR:gles2_cmd_decoder.cc(4934)] [.RenderWorker-0AC88420.
GpuRasterization]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawArrays: fram
ebuffer incomplete (check)
[5880:0703/103955.432:ERROR:buffer_manager.cc(488)] [.RenderWorker-0AC88420.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData: <- error from previous G
L command
[5880:0703/103955.432:ERROR:buffer_manager.cc(501)] [.RenderWorker-0AC88420.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData:
[5880:0703/103955.433:ERROR:gles2_cmd_decoder.cc(2813)] [.RenderWorker-0AC88420.
GpuRasterization]GL ERROR :GL_OUT_OF_MEMORY : BackFramebuffer::Destroy: <- error
from previous GL command
[7904:0703/103955.672:ERROR:gles2_cmd_decoder.cc(10600)] [.RenderWorker-0C604DB0
.GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not lin
ked
[7904:0703/103955.672:ERROR:gles2_cmd_decoder.cc(9943)] [.RenderWorker-0C604DB0.
GpuRasterization]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: no program in us
e
[7904:0703/103955.673:ERROR:gles2_cmd_decoder.cc(4934)] [.RenderWorker-0C604DB0.
GpuRasterization]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawArrays: fram
ebuffer incomplete (check)
[7904:0703/103955.673:ERROR:buffer_manager.cc(488)] [.RenderWorker-0C604DB0.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData: <- error from previous G
L command
[7904:0703/103955.674:ERROR:buffer_manager.cc(501)] [.RenderWorker-0C604DB0.GpuR
asterization]GL ERROR :GL_OUT_OF_MEMORY : glBufferData:
[7904:0703/103955.676:ERROR:gles2_cmd_decoder.cc(2813)] [.RenderWorker-0C604DB0.
GpuRasterization]GL ERROR :GL_OUT_OF_MEMORY : BackFramebuffer::Destroy: <- error
from previous GL command

@Lord-Death
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I am having this exact issue for a Windows 7 64 bit machine... I noticed that in console there is a total of 14 errors. Starting with
GET hakueko://plugins/ net: : ERR_FILE_NOT_FOUND Connector.mjs.10
GET hakuneko://cache/lib/polymer/lib/elements/dom-repeat.html net::ERR_FILE_NOT_FOUND lib/polymer/lib/elem_s/dom-repeat.html:1
GET hakuneko://cache/lib/polymer/lib/elements/dom-if.html net::ERR_FILE_NOT_FOUND lib/polymer/lib/elements/dom-if.html:1

after that are errors about polymer not defined

Is there a way to reinstall the polymer plugins to have it defined??? This also references "plugins Failed to load response data" under network tab in the console.

@ap-sensei
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ap-sensei commented Mar 19, 2021

I'm having this problem too.
Windows 7 / 64bit
HakuNeko 6.1.7 (both portable and exe)

Started the app in terminal, and this is what I got.
Go to imgur
I did all other troubleshooting steps.

@Sheepux
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Contributor

Sheepux commented Mar 31, 2021

I'm having this problem too.
Go to imgur

HPE_invalid_constant means that the http flow received was invalid. Nothing we can do about it as it is context related: (bad internet connexion, vpn or proxy issue).
Trying again and again might solve the issue but you should be having global internet difficulties (not just hakuneko).
As always, complex issue.

@ikmumuni
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ikmumuni commented Feb 4, 2022

this the error code i get when i open form the terminal
2022-02-04T03:24:47.034Z Update Failed! Error: connect ETIMEDOUT 188.114.96.0:443
at TCPConnectWrap.afterConnect [as oncomplete] (net.js:1054:14) {
errno: 'ETIMEDOUT',
code: 'ETIMEDOUT',
syscall: 'connect',
address: '188.114.96.0',
port: 443
}

@aalfaiz
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aalfaiz commented Oct 24, 2023

this the error code i get when i open form the terminal 2022-02-04T03:24:47.034Z Update Failed! Error: connect ETIMEDOUT 188.114.96.0:443 at TCPConnectWrap.afterConnect [as oncomplete] (net.js:1054:14) { errno: 'ETIMEDOUT', code: 'ETIMEDOUT', syscall: 'connect', address: '188.114.96.0', port: 443 }

I've similiar issues

 2023-10-24T12:29:59.668Z <ERROR>    Update Failed! Error: read ECONNRESET
    at TCP.onStreamRead (internal/stream_base_commons.js:183:27) {
  errno: 'ECONNRESET',
  code: 'ECONNRESET',
  syscall: 'read'
}

it is turns out that antivirus blocked my connection. try to disable it.

@GLippenholz
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Getting this error

2024-04-29T08:05:48.486Z Update Failed! TypeError [ERR_INVALID_ARG_TYPE]: The first argument must be one of type string, Buffer, ArrayBuffer, Array, or Array-like Object. Received type undefined
at Function.from (buffer.js:219:9)
at D:\Manga\HakuNeko Desktop\resources\app.asar\UpdatePackageInfo.js:21:48
at new Promise ()
at UpdatePackageInfo.validate (D:\Manga\HakuNeko Desktop\resources\app.asar\UpdatePackageInfo.js:18:16)
at Updater.updateCache (D:\Manga\HakuNeko Desktop\resources\app.asar\Updater.js:30:34)
at processTicksAndRejections (internal/process/task_queues.js:89:5)
at async App.run (D:\Manga\HakuNeko Desktop\resources\app.asar\App.js:74:13)

@wow2134
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wow2134 commented Jul 17, 2024

Getting this error

Uncaught Error: Cannot find module 'discord-rpc'
Require stack:

  • electron/js2c/renderer_init
    at Module._resolveFilename (internal/modules/cjs/loader.js:798)
    at Function../lib/common/reset-search-paths.ts.Module._resolveFilename (reset-search-paths.ts:40)
    at Module._load (internal/modules/cjs/loader.js:691)
    at Module._load (electron/js2c/asar.js:717)
    at Function.Module._load (electron/js2c/asar.js:717)
    at Module.require (internal/modules/cjs/loader.js:853)
    at require (internal/modules/cjs/helpers.js:74)
    at DiscordPresence.mjs:2

cache-1721242900062.log

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