diff --git a/src/game/Player.cpp b/src/game/Player.cpp index ea8bdc26f3f..d6999c5bdbd 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17277,8 +17277,6 @@ void Player::SaveToDB() } uberInsert.addString(ss); - uberInsert.addUInt32(0); // FIXME 4x GetUInt32Value(PLAYER_AMMO_ID)); - for(uint32 i = 0; i < KNOWN_TITLES_SIZE*2; ++i ) //string { ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << " ";