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Many fixes made (#29)
* Many fixes made The server now starts up, but - Battleground issues exist, including the loading of battlemasters failing (World.cpp) - The server freezes after a short while. * Minor correction made to enum Minor correction made to enum Uncommented call to load BattleMasters (World.cpp), so that issues will show up for anyone who grans the core in its current state. * BattlemasterList.dbc format string and struct corrected Corrections made to the BattlemasterList.dbc format string and c++ structure. * Battleground issue fixed Incorrect version of type used, making the index reset to 0 when it reached 255. uint8 replaced with uint32 The server now starts up properly. NOT TESTED: - account creation - connecting with a client
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Showing with 123 additions and 1,347 deletions.
- +40 −13 src/game/BattleGround/BattleGroundMgr.cpp
- +2 −1 src/game/BattleGround/BattleGroundMgr.h
- +8 −6 src/game/DBCStores.cpp
- +54 −1 src/game/DBCStructure.h
- +5 −5 src/game/DBCfmt.h
- +4 −2 src/game/GridMap.cpp
- +0 −1,311 src/game/Opcodes.h
- +5 −5 src/game/SharedDefines.h
- +3 −1 src/game/World.cpp
- +1 −1 src/shared/Database/DBCFileLoader.h
- +1 −1 src/shared/revision.h
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