diff --git a/src/shaders/background.vertex.glsl b/src/shaders/background.vertex.glsl index 1892226aed8..9e5ab1b7b52 100644 --- a/src/shaders/background.vertex.glsl +++ b/src/shaders/background.vertex.glsl @@ -3,7 +3,7 @@ attribute vec2 a_pos; uniform mat4 u_matrix; #ifdef LIGHTING_3D_MODE -uniform vec4 u_color; +uniform mediump vec4 u_color; varying vec4 v_color; #endif