From fd4d303c861ecc42dcac3e3a7d8219f95c8c336c Mon Sep 17 00:00:00 2001 From: Jordi Torres Date: Mon, 6 Feb 2023 17:36:35 +0100 Subject: [PATCH] Fix for android emulator about shader precision issue Android emulator was complaining about shader precision issues when running in x86_64 and API version v30. --- src/shaders/background.vertex.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shaders/background.vertex.glsl b/src/shaders/background.vertex.glsl index 1892226aed8..9e5ab1b7b52 100644 --- a/src/shaders/background.vertex.glsl +++ b/src/shaders/background.vertex.glsl @@ -3,7 +3,7 @@ attribute vec2 a_pos; uniform mat4 u_matrix; #ifdef LIGHTING_3D_MODE -uniform vec4 u_color; +uniform mediump vec4 u_color; varying vec4 v_color; #endif