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Fix for android emulator about shader precision issue #12557

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2 changes: 1 addition & 1 deletion src/shaders/background.vertex.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ attribute vec2 a_pos;
uniform mat4 u_matrix;

#ifdef LIGHTING_3D_MODE
uniform vec4 u_color;
uniform mediump vec4 u_color;
varying vec4 v_color;
#endif

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