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Add experimental support for rendering 3D road intersections.
Add shadow rendering support for elevated lines.
Add wrapTileId property to CustomLayerInterface to control whether tile IDs are wrapped across world copies during rendering.
Add line-pattern-cross-fade, fill-pattern-cross-fade, and fill-extrusion-pattern-cross-fade properties for smooth transitions between pattern images.
Add support for extra_bounds in TileJSON for more fine-grained control over tile requests, particularly when dealing with sparse data coverage.
Improve performance by lazy loading 3D models.
Slightly improve JS bundle sizes.
Various TypeScript improvements.
Bug fixes 🐞
Fixed an issue where calling setData on symbol layers could cause flickering.
Expose CustomSourceInterface TypeScript type that was missing in the public interface.
Fix some edge cases related to rendering of elevated structures.
Relax line-gradient validation to work not only on GeoJSON, but also on vector tile sources if they have mapbox_clip_start and mapbox_clip_end properties precomputed.
Fix styleimagemissing event not firing in certain scenarios.
Fix rendering of fully stretchable vector icons.
Fix queryRenderedFeatures on Globe at low zoom levels.