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v3.12.0

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@stepankuzmin stepankuzmin released this 08 May 15:09
· 3 commits to main since this release

Features and improvements ✨

  • Add experimental support for rendering 3D road intersections.
  • Add shadow rendering support for elevated lines.
  • Add wrapTileId property to CustomLayerInterface to control whether tile IDs are wrapped across world copies during rendering.
  • Add line-pattern-cross-fade, fill-pattern-cross-fade, and fill-extrusion-pattern-cross-fade properties for smooth transitions between pattern images.
  • Add support for extra_bounds in TileJSON for more fine-grained control over tile requests, particularly when dealing with sparse data coverage.
  • Improve performance by lazy loading 3D models.
  • Slightly improve JS bundle sizes.
  • Various TypeScript improvements.

Bug fixes 🐞

  • Fixed an issue where calling setData on symbol layers could cause flickering.
  • Expose CustomSourceInterface TypeScript type that was missing in the public interface.
  • Fix some edge cases related to rendering of elevated structures.
  • Relax line-gradient validation to work not only on GeoJSON, but also on vector tile sources if they have mapbox_clip_start and mapbox_clip_end properties precomputed.
  • Fix styleimagemissing event not firing in certain scenarios.
  • Fix rendering of fully stretchable vector icons.
  • Fix queryRenderedFeatures on Globe at low zoom levels.